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authorTim Dwyer <tgdwyer@gmail.com>2006-07-12 00:55:58 +0000
committertgdwyer <tgdwyer@users.sourceforge.net>2006-07-12 00:55:58 +0000
commit12b21e1d27f43deaa748419919b40b80cedd0ddd (patch)
tree9748126a763c5a10b9ee25401cf2463a65a2aed6 /src/libvpsc/blocks.cpp
parentupdate (diff)
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Previously graph layout was done using the Kamada-Kawai layout algorithm
implemented in Boost. I am replacing this with a custom implementation of a constrained stress-majorization algorithm. The stress-majorization algorithm is more robust and has better convergence characteristics than Kamada-Kawai, and also simple constraints can be placed on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints). Another big advantage is that we no longer need Boost. I've tested the basic functionality, but I have yet to properly handle disconnected graphs or to properly scale the resulting layout. This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola. (bzr r1394)
Diffstat (limited to 'src/libvpsc/blocks.cpp')
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diff --git a/src/libvpsc/blocks.cpp b/src/libvpsc/blocks.cpp
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+++ b/src/libvpsc/blocks.cpp
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+/**
+ * \brief A block structure defined over the variables
+ *
+ * A block structure defined over the variables such that each block contains
+ * 1 or more variables, with the invariant that all constraints inside a block
+ * are satisfied by keeping the variables fixed relative to one another
+ *
+ * Authors:
+ * Tim Dwyer <tgdwyer@gmail.com>
+ *
+ * Copyright (C) 2005 Authors
+ *
+ * Released under GNU LGPL. Read the file 'COPYING' for more information.
+ */
+
+#include "blocks.h"
+#include "block.h"
+#include "constraint.h"
+#ifdef RECTANGLE_OVERLAP_LOGGING
+#include <fstream>
+using std::ios;
+using std::ofstream;
+using std::endl;
+#endif
+using std::set;
+using std::vector;
+using std::iterator;
+using std::list;
+using std::copy;
+
+long blockTimeCtr;
+
+Blocks::Blocks(const int n, Variable* const vs[]) : vs(vs),nvs(n) {
+ blockTimeCtr=0;
+ for(int i=0;i<nvs;i++) {
+ insert(new Block(vs[i]));
+ }
+}
+Blocks::~Blocks(void)
+{
+ blockTimeCtr=0;
+ for(set<Block*>::iterator i=begin();i!=end();++i) {
+ delete *i;
+ }
+ clear();
+}
+
+/**
+ * returns a list of variables with total ordering determined by the constraint
+ * DAG
+ */
+list<Variable*> *Blocks::totalOrder() {
+ list<Variable*> *order = new list<Variable*>;
+ for(int i=0;i<nvs;i++) {
+ vs[i]->visited=false;
+ }
+ for(int i=0;i<nvs;i++) {
+ if(vs[i]->in.size()==0) {
+ dfsVisit(vs[i],order);
+ }
+ }
+ return order;
+}
+// Recursive depth first search giving total order by pushing nodes in the DAG
+// onto the front of the list when we finish searching them
+void Blocks::dfsVisit(Variable *v, list<Variable*> *order) {
+ v->visited=true;
+ vector<Constraint*>::iterator it=v->out.begin();
+ for(;it!=v->out.end();++it) {
+ Constraint *c=*it;
+ if(!c->right->visited) {
+ dfsVisit(c->right, order);
+ }
+ }
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ ofstream f(LOGFILE,ios::app);
+ f<<" order="<<*v<<endl;
+#endif
+ order->push_front(v);
+}
+/**
+ * Processes incoming constraints, most violated to least, merging with the
+ * neighbouring (left) block until no more violated constraints are found
+ */
+void Blocks::mergeLeft(Block *r) {
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ ofstream f(LOGFILE,ios::app);
+ f<<"mergeLeft called on "<<*r<<endl;
+#endif
+ r->timeStamp=++blockTimeCtr;
+ r->setUpInConstraints();
+ Constraint *c=r->findMinInConstraint();
+ while (c != NULL && c->slack()<0) {
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f<<"mergeLeft on constraint: "<<*c<<endl;
+#endif
+ r->deleteMinInConstraint();
+ Block *l = c->left->block;
+ if (l->in==NULL) l->setUpInConstraints();
+ double dist = c->right->offset - c->left->offset - c->gap;
+ if (r->vars->size() < l->vars->size()) {
+ dist=-dist;
+ std::swap(l, r);
+ }
+ blockTimeCtr++;
+ r->merge(l, c, dist);
+ r->mergeIn(l);
+ r->timeStamp=blockTimeCtr;
+ removeBlock(l);
+ c=r->findMinInConstraint();
+ }
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f<<"merged "<<*r<<endl;
+#endif
+}
+/**
+ * Symmetrical to mergeLeft
+ */
+void Blocks::mergeRight(Block *l) {
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ ofstream f(LOGFILE,ios::app);
+ f<<"mergeRight called on "<<*l<<endl;
+#endif
+ l->setUpOutConstraints();
+ Constraint *c = l->findMinOutConstraint();
+ while (c != NULL && c->slack()<0) {
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f<<"mergeRight on constraint: "<<*c<<endl;
+#endif
+ l->deleteMinOutConstraint();
+ Block *r = c->right->block;
+ r->setUpOutConstraints();
+ double dist = c->left->offset + c->gap - c->right->offset;
+ if (l->vars->size() > r->vars->size()) {
+ dist=-dist;
+ std::swap(l, r);
+ }
+ l->merge(r, c, dist);
+ l->mergeOut(r);
+ removeBlock(r);
+ c=l->findMinOutConstraint();
+ }
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f<<"merged "<<*l<<endl;
+#endif
+}
+void Blocks::removeBlock(Block *doomed) {
+ doomed->deleted=true;
+ //erase(doomed);
+}
+void Blocks::cleanup() {
+ vector<Block*> bcopy(begin(),end());
+ for(vector<Block*>::iterator i=bcopy.begin();i!=bcopy.end();++i) {
+ Block *b=*i;
+ if(b->deleted) {
+ erase(b);
+ delete b;
+ }
+ }
+}
+/**
+ * Splits block b across constraint c into two new blocks, l and r (c's left
+ * and right sides respectively)
+ */
+void Blocks::split(Block *b, Block *&l, Block *&r, Constraint *c) {
+ b->split(l,r,c);
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ ofstream f(LOGFILE,ios::app);
+ f<<"Split left: "<<*l<<endl;
+ f<<"Split right: "<<*r<<endl;
+#endif
+ r->posn = b->posn;
+ r->wposn = r->posn * r->weight;
+ mergeLeft(l);
+ // r may have been merged!
+ r = c->right->block;
+ r->wposn = r->desiredWeightedPosition();
+ r->posn = r->wposn / r->weight;
+ mergeRight(r);
+ removeBlock(b);
+
+ insert(l);
+ insert(r);
+}
+/**
+ * returns the cost total squared distance of variables from their desired
+ * positions
+ */
+double Blocks::cost() {
+ double c = 0;
+ for(set<Block*>::iterator i=begin();i!=end();++i) {
+ c += (*i)->cost();
+ }
+ return c;
+}
+