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authorTim Dwyer <tgdwyer@gmail.com>2006-07-12 00:55:58 +0000
committertgdwyer <tgdwyer@users.sourceforge.net>2006-07-12 00:55:58 +0000
commit12b21e1d27f43deaa748419919b40b80cedd0ddd (patch)
tree9748126a763c5a10b9ee25401cf2463a65a2aed6 /src/libvpsc/constraint.h
parentupdate (diff)
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Previously graph layout was done using the Kamada-Kawai layout algorithm
implemented in Boost. I am replacing this with a custom implementation of a constrained stress-majorization algorithm. The stress-majorization algorithm is more robust and has better convergence characteristics than Kamada-Kawai, and also simple constraints can be placed on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints). Another big advantage is that we no longer need Boost. I've tested the basic functionality, but I have yet to properly handle disconnected graphs or to properly scale the resulting layout. This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola. (bzr r1394)
Diffstat (limited to 'src/libvpsc/constraint.h')
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diff --git a/src/libvpsc/constraint.h b/src/libvpsc/constraint.h
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+/**
+ * \brief A constraint determines a minimum or exact spacing required between
+ * two variables.
+ *
+ * Authors:
+ * Tim Dwyer <tgdwyer@gmail.com>
+ *
+ * Copyright (C) 2005 Authors
+ *
+ * Released under GNU LGPL. Read the file 'COPYING' for more information.
+ */
+
+#ifndef SEEN_REMOVEOVERLAP_CONSTRAINT_H
+#define SEEN_REMOVEOVERLAP_CONSTRAINT_H
+
+#include <iostream>
+#include "variable.h"
+
+class Constraint
+{
+ friend std::ostream& operator <<(std::ostream &os,const Constraint &c);
+public:
+ Variable *left;
+ Variable *right;
+ double gap;
+ double lm;
+ Constraint(Variable *left, Variable *right, double gap, bool equality=false);
+ ~Constraint();
+ inline double slack() const { return right->position() - gap - left->position(); }
+ long timeStamp;
+ bool active;
+ bool visited;
+ bool equality;
+};
+#include <float.h>
+#include "block.h"
+static inline bool compareConstraints(Constraint *const &l, Constraint *const &r) {
+ double const sl =
+ l->left->block->timeStamp > l->timeStamp
+ ||l->left->block==l->right->block
+ ?-DBL_MAX:l->slack();
+ double const sr =
+ r->left->block->timeStamp > r->timeStamp
+ ||r->left->block==r->right->block
+ ?-DBL_MAX:r->slack();
+ if(sl==sr) {
+ // arbitrary choice based on id
+ if(l->left->id==r->left->id) {
+ if(l->right->id<r->right->id) return true;
+ return false;
+ }
+ if(l->left->id<r->left->id) return true;
+ return false;
+ }
+ return sl < sr;
+}
+
+#endif // SEEN_REMOVEOVERLAP_CONSTRAINT_H