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authorTim Dwyer <tgdwyer@gmail.com>2006-07-12 00:55:58 +0000
committertgdwyer <tgdwyer@users.sourceforge.net>2006-07-12 00:55:58 +0000
commit12b21e1d27f43deaa748419919b40b80cedd0ddd (patch)
tree9748126a763c5a10b9ee25401cf2463a65a2aed6 /src/libvpsc/remove_rectangle_overlap.cpp
parentupdate (diff)
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Previously graph layout was done using the Kamada-Kawai layout algorithm
implemented in Boost. I am replacing this with a custom implementation of a constrained stress-majorization algorithm. The stress-majorization algorithm is more robust and has better convergence characteristics than Kamada-Kawai, and also simple constraints can be placed on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints). Another big advantage is that we no longer need Boost. I've tested the basic functionality, but I have yet to properly handle disconnected graphs or to properly scale the resulting layout. This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola. (bzr r1394)
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diff --git a/src/libvpsc/remove_rectangle_overlap.cpp b/src/libvpsc/remove_rectangle_overlap.cpp
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+/**
+ * \brief remove overlaps between a set of rectangles.
+ *
+ * Authors:
+ * Tim Dwyer <tgdwyer@gmail.com>
+ *
+ * Copyright (C) 2005 Authors
+ *
+ * Released under GNU LGPL. Read the file 'COPYING' for more information.
+ */
+
+#include <iostream>
+#include <cassert>
+#include "generate-constraints.h"
+#include "solve_VPSC.h"
+#include "variable.h"
+#include "constraint.h"
+#ifdef RECTANGLE_OVERLAP_LOGGING
+#include <fstream>
+#include "blocks.h"
+using std::ios;
+using std::ofstream;
+using std::endl;
+#endif
+
+#define EXTRA_GAP 0.0001
+
+double Rectangle::xBorder=0;
+double Rectangle::yBorder=0;
+/**
+ * Takes an array of n rectangles and moves them as little as possible
+ * such that rectangles are separated by at least xBorder horizontally
+ * and yBorder vertically
+ *
+ * Works in three passes:
+ * 1) removes some overlap horizontally
+ * 2) removes remaining overlap vertically
+ * 3) a last horizontal pass removes all overlap starting from original
+ * x-positions - this corrects the case where rectangles were moved
+ * too much in the first pass.
+ */
+void removeRectangleOverlap(unsigned n, Rectangle *rs[], double xBorder, double yBorder) {
+ assert(0 <= n);
+ try {
+ // The extra gap avoids numerical imprecision problems
+ Rectangle::setXBorder(xBorder+EXTRA_GAP);
+ Rectangle::setYBorder(yBorder+EXTRA_GAP);
+ Variable **vs=new Variable*[n];
+ for(int i=0;i<n;i++) {
+ vs[i]=new Variable(i,0,1);
+ }
+ Constraint **cs;
+ double *oldX = new double[n];
+ int m=generateXConstraints(n,rs,vs,cs,true);
+ for(int i=0;i<n;i++) {
+ oldX[i]=vs[i]->desiredPosition;
+ }
+ VPSC vpsc_x(n,vs,m,cs);
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ ofstream f(LOGFILE,ios::app);
+ f<<"Calling VPSC: Horizontal pass 1"<<endl;
+ f.close();
+#endif
+ vpsc_x.solve();
+ for(int i=0;i<n;i++) {
+ rs[i]->moveCentreX(vs[i]->position());
+ }
+ for(int i = 0; i < m; ++i) {
+ delete cs[i];
+ }
+ delete [] cs;
+ // Removing the extra gap here ensures things that were moved to be adjacent to
+ // one another above are not considered overlapping
+ Rectangle::setXBorder(Rectangle::xBorder-EXTRA_GAP);
+ m=generateYConstraints(n,rs,vs,cs);
+ VPSC vpsc_y(n,vs,m,cs);
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f.open(LOGFILE,ios::app);
+ f<<"Calling VPSC: Vertical pass"<<endl;
+ f.close();
+#endif
+ vpsc_y.solve();
+ for(int i=0;i<n;i++) {
+ rs[i]->moveCentreY(vs[i]->position());
+ rs[i]->moveCentreX(oldX[i]);
+ }
+ delete [] oldX;
+ for(int i = 0; i < m; ++i) {
+ delete cs[i];
+ }
+ delete [] cs;
+ Rectangle::setYBorder(Rectangle::yBorder-EXTRA_GAP);
+ m=generateXConstraints(n,rs,vs,cs,false);
+ VPSC vpsc_x2(n,vs,m,cs);
+#ifdef RECTANGLE_OVERLAP_LOGGING
+ f.open(LOGFILE,ios::app);
+ f<<"Calling VPSC: Horizontal pass 2"<<endl;
+ f.close();
+#endif
+ vpsc_x2.solve();
+ for(int i = 0; i < m; ++i) {
+ delete cs[i];
+ }
+ delete [] cs;
+ for(int i=0;i<n;i++) {
+ rs[i]->moveCentreX(vs[i]->position());
+ delete vs[i];
+ }
+ delete [] vs;
+ } catch (char const *str) {
+ std::cerr<<str<<std::endl;
+ for(int i=0;i<n;i++) {
+ std::cerr << *rs[i]<<std::endl;
+ }
+ }
+}