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| author | MenTaLguY <mental@rydia.net> | 2006-01-16 02:36:01 +0000 |
|---|---|---|
| committer | mental <mental@users.sourceforge.net> | 2006-01-16 02:36:01 +0000 |
| commit | 179fa413b047bede6e32109e2ce82437c5fb8d34 (patch) | |
| tree | a5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/line-snapper.cpp | |
| download | inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip | |
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/line-snapper.cpp')
| -rw-r--r-- | src/line-snapper.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/src/line-snapper.cpp b/src/line-snapper.cpp new file mode 100644 index 000000000..383c1fb96 --- /dev/null +++ b/src/line-snapper.cpp @@ -0,0 +1,80 @@ +#include "libnr/nr-values.h" +#include "libnr/nr-point-fns.h" +#include "geom.h" +#include "line-snapper.h" + +Inkscape::LineSnapper::LineSnapper(SPNamedView const *nv, NR::Coord const d) : Snapper(nv, d) +{ + +} + +Inkscape::SnappedPoint Inkscape::LineSnapper::_doFreeSnap(NR::Point const &p, + std::list<SPItem const *> const &it) const +{ + /* Snap along x (ie to vertical lines) */ + Inkscape::SnappedPoint const v = _doConstrainedSnap(p, component_vectors[NR::X], it); + /* Snap along y (ie to horizontal lines) */ + Inkscape::SnappedPoint const h = _doConstrainedSnap(p, component_vectors[NR::Y], it); + + /* If we snapped to both, combine the two results. This is so that, for example, + ** we snap nicely to the intersection of two guidelines. + */ + if (v.getDistance() < NR_HUGE && h.getDistance() < NR_HUGE) { + return SnappedPoint(NR::Point(v.getPoint()[NR::X], h.getPoint()[NR::Y]), hypot(v.getDistance(), h.getDistance())); + } + + /* If we snapped to a vertical line, return that */ + if (v.getDistance() < NR_HUGE) { + return v; + } + + /* Otherwise just return any horizontal snap; if we didn't snap to that either + ** we haven't snapped to anything. + */ + return h; +} + +Inkscape::SnappedPoint Inkscape::LineSnapper::_doConstrainedSnap(NR::Point const &p, + NR::Point const &c, + std::list<SPItem const *> const &it) const +{ + Inkscape::SnappedPoint s = SnappedPoint(p, NR_HUGE); + + NR::Point const v = NR::unit_vector(c); + + /* Get the lines that we will try to snap to */ + const LineList lines = _getSnapLines(p); + + for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { + + /* Normal to the line we're trying to snap along */ + NR::Point const n(NR::rot90(v)); + + /* Hence constant term of the line we're trying to snap along */ + NR::Coord const q = dot(n, p); + + /* Try to intersect this line with the target line */ + NR::Point t = p; + IntersectorKind const k = intersector_line_intersection(n, q, component_vectors[i->first], i->second, t); + + if (k == INTERSECTS) { + const NR::Coord dist = L2(t - p); + if (dist < getDistance() && dist < s.getDistance() ) { + s = SnappedPoint(t, dist); + } + } + } + + return s; +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |
