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| author | Diederik van Lierop <mail@diedenrezi.nl> | 2007-09-05 20:16:30 +0000 |
|---|---|---|
| committer | dvlierop2 <dvlierop2@users.sourceforge.net> | 2007-09-05 20:16:30 +0000 |
| commit | fc192305a5194959167fce74e6ff0ff9f11447cf (patch) | |
| tree | 98627181b625f5458c56c2a4bea9a06e82546fd9 /src/line-snapper.cpp | |
| parent | again increase default pressure a bit (diff) | |
| download | inkscape-fc192305a5194959167fce74e6ff0ff9f11447cf.tar.gz inkscape-fc192305a5194959167fce74e6ff0ff9f11447cf.zip | |
Improving the performance of the object snapper
(bzr r3689)
Diffstat (limited to 'src/line-snapper.cpp')
| -rw-r--r-- | src/line-snapper.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/line-snapper.cpp b/src/line-snapper.cpp index 4c886fea5..cf46671c8 100644 --- a/src/line-snapper.cpp +++ b/src/line-snapper.cpp @@ -10,12 +10,14 @@ Inkscape::LineSnapper::LineSnapper(SPNamedView const *nv, NR::Coord const d) : S Inkscape::SnappedPoint Inkscape::LineSnapper::_doFreeSnap(Inkscape::Snapper::PointType const &t, NR::Point const &p, + bool const &f, + std::vector<NR::Point> &points_to_snap, std::list<SPItem const *> const &it) const { /* Snap along x (ie to vertical lines) */ - Inkscape::SnappedPoint const v = _doConstrainedSnap(t, p, component_vectors[NR::X], it); + Inkscape::SnappedPoint const v = _doConstrainedSnap(t, p, f, points_to_snap, component_vectors[NR::X], it); /* Snap along y (ie to horizontal lines) */ - Inkscape::SnappedPoint const h = _doConstrainedSnap(t, p, component_vectors[NR::Y], it); + Inkscape::SnappedPoint const h = _doConstrainedSnap(t, p, f, points_to_snap, component_vectors[NR::Y], it); /* If we snapped to both, combine the two results. This is so that, for example, ** we snap nicely to the intersection of two guidelines. @@ -37,7 +39,9 @@ Inkscape::SnappedPoint Inkscape::LineSnapper::_doFreeSnap(Inkscape::Snapper::Poi Inkscape::SnappedPoint Inkscape::LineSnapper::_doConstrainedSnap(Inkscape::Snapper::PointType const &t, NR::Point const &p, - ConstraintLine const &c, + bool const &f, + std::vector<NR::Point> &points_to_snap, + ConstraintLine const &c, std::list<SPItem const *> const &it) const { Inkscape::SnappedPoint s = SnappedPoint(p, NR_HUGE); |
