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| author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2019-01-23 01:58:28 +0000 |
|---|---|---|
| committer | Martin Owens <doctormo@gmail.com> | 2019-03-06 01:26:24 +0000 |
| commit | e71e984af918104579da59e45785fe1651c5e992 (patch) | |
| tree | 9fe91c6e2b1237055e46dc4974c1003c2abc8d61 /src/live_effects/lpe-bendpath.cpp | |
| parent | Revert modal fix to fix #108 (diff) | |
| download | inkscape-e71e984af918104579da59e45785fe1651c5e992.tar.gz inkscape-e71e984af918104579da59e45785fe1651c5e992.zip | |
Avoid the “using std::*;” or “using namespace std;” constructs.
This makes the code a lot less readable and greppable for no reason.
Diffstat (limited to 'src/live_effects/lpe-bendpath.cpp')
| -rw-r--r-- | src/live_effects/lpe-bendpath.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/live_effects/lpe-bendpath.cpp b/src/live_effects/lpe-bendpath.cpp index 6f4dcf6c3..5214f0e2c 100644 --- a/src/live_effects/lpe-bendpath.cpp +++ b/src/live_effects/lpe-bendpath.cpp @@ -6,6 +6,7 @@ * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ +#include <vector> #include "live_effects/lpe-bendpath.h" #include "knot-holder-entity.h" #include "knotholder.h" @@ -13,9 +14,6 @@ // TODO due to internal breakage in glibmm headers, this must be last: #include <glibmm/i18n.h> -using std::vector; - - /* Theory in e-mail from J.F. Barraud Let B be the skeleton path, and P the pattern (the path to be deformed). |
