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| author | Jabier Arraiza <jabier.arraiza@marker.es> | 2017-11-07 23:11:54 +0000 |
|---|---|---|
| committer | Jabier Arraiza <jabier.arraiza@marker.es> | 2017-11-07 23:11:54 +0000 |
| commit | 51639504fbee801b07900b8ffeef069157d298cb (patch) | |
| tree | 6aec1edd9cfaf33d18e8f2cb61e90bcfaf99b9e1 /src/live_effects/lpe-bool.cpp | |
| parent | Fixes to CPU (diff) | |
| parent | Merge branch 'luzpaz/inkscape-typos' (!119) (diff) | |
| download | inkscape-51639504fbee801b07900b8ffeef069157d298cb.tar.gz inkscape-51639504fbee801b07900b8ffeef069157d298cb.zip | |
Merge branch 'master' into fixSymbolsCpuProblems
Diffstat (limited to 'src/live_effects/lpe-bool.cpp')
| -rw-r--r-- | src/live_effects/lpe-bool.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/live_effects/lpe-bool.cpp b/src/live_effects/lpe-bool.cpp index 2930414b3..6299b282b 100644 --- a/src/live_effects/lpe-bool.cpp +++ b/src/live_effects/lpe-bool.cpp @@ -121,7 +121,7 @@ sp_pathvector_boolop_slice_intersect(Geom::PathVector const &pathva, Geom::PathV // (i) filter the descr_cmd of the result path with this bool vector // // The main inefficieny here is step (e) because I use a winding function of the area-shape which goes - // through teh complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area. + // through the complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area. // It is tricky to improve this without building into the livarot code. // One way might be to decide at the intersection points which edges touching the intersection points are // in by making a loop through all edges on the intersection vertex. Since this is a directed non intersecting |
