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authorJabiertxo Arraiza Cenoz <jtx@jtx-desktop.markerlab.es>2017-11-10 18:57:54 +0000
committerJabiertxo Arraiza Cenoz <jtx@jtx-desktop.markerlab.es>2017-11-10 18:57:54 +0000
commitdc6c4dc337aa2ad766cada2eb06fe4c186a89d14 (patch)
tree3fc8d3fd109b7c89751183b8be880e856be5ff34 /src/live_effects/lpe-bool.cpp
parentMerge branch 'master' into powerpencil (diff)
parentRemoving regects (diff)
downloadinkscape-dc6c4dc337aa2ad766cada2eb06fe4c186a89d14.tar.gz
inkscape-dc6c4dc337aa2ad766cada2eb06fe4c186a89d14.zip
Merge branch 'master' into powerpencil
Diffstat (limited to 'src/live_effects/lpe-bool.cpp')
-rw-r--r--src/live_effects/lpe-bool.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/live_effects/lpe-bool.cpp b/src/live_effects/lpe-bool.cpp
index 2930414b3..6299b282b 100644
--- a/src/live_effects/lpe-bool.cpp
+++ b/src/live_effects/lpe-bool.cpp
@@ -121,7 +121,7 @@ sp_pathvector_boolop_slice_intersect(Geom::PathVector const &pathva, Geom::PathV
// (i) filter the descr_cmd of the result path with this bool vector
//
// The main inefficieny here is step (e) because I use a winding function of the area-shape which goes
- // through teh complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area.
+ // through the complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area.
// It is tricky to improve this without building into the livarot code.
// One way might be to decide at the intersection points which edges touching the intersection points are
// in by making a loop through all edges on the intersection vertex. Since this is a directed non intersecting