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| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2015-10-25 16:54:27 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2015-10-25 16:54:27 +0000 |
| commit | d3e163d627550bf1016b35d4afb75c024a508922 (patch) | |
| tree | 4534eab40e30dc768b73859b134d2bceba272d4b /src/live_effects/lpe-roughen.cpp | |
| parent | Removing new roughen changes to create a new Spray branch (diff) | |
| download | inkscape-d3e163d627550bf1016b35d4afb75c024a508922.tar.gz inkscape-d3e163d627550bf1016b35d4afb75c024a508922.zip | |
Cleanup Spray tool improvements
(bzr r14422.3.1)
Diffstat (limited to 'src/live_effects/lpe-roughen.cpp')
| -rw-r--r-- | src/live_effects/lpe-roughen.cpp | 91 |
1 files changed, 51 insertions, 40 deletions
diff --git a/src/live_effects/lpe-roughen.cpp b/src/live_effects/lpe-roughen.cpp index cea91509e..55ca77e9c 100644 --- a/src/live_effects/lpe-roughen.cpp +++ b/src/live_effects/lpe-roughen.cpp @@ -183,19 +183,15 @@ double LPERoughen::sign(double random_number) return random_number; } -Geom::Point LPERoughen::randomize(double max_lenght, double direction) +Geom::Point LPERoughen::randomize(double max_lenght, bool is_node) { - double displace_x_parsed = displace_x * global_randomize; - double displace_y_parsed = displace_y * global_randomize; - Geom::Point output = Geom::Point(sign(displace_x_parsed), sign(displace_y_parsed)); - if( direction != 0){ - int angle = (int)max_smooth_angle; - if (angle == 0){ - angle = 1; - } - double dist = Geom::distance(Geom::Point(0,0),output); - output = Geom::Point::polar(direction + sign(Geom::deg_to_rad(rand() % angle)), dist); + double factor = 1.0/3.0; + if(is_node){ + factor = 1.0; } + double displace_x_parsed = displace_x * global_randomize * factor; + double displace_y_parsed = displace_y * global_randomize * factor; + Geom::Point output = Geom::Point(sign(displace_x_parsed), sign(displace_y_parsed)); if( fixed_displacement ){ Geom::Ray ray(Geom::Point(0,0),output); output = Geom::Point::polar(ray.angle(), max_lenght); @@ -203,6 +199,19 @@ Geom::Point LPERoughen::randomize(double max_lenght, double direction) return output; } +Geom::Point LPERoughen::randomize(double lenght, Geom::Point start, Geom::Point end) +{ + int angle = (int)max_smooth_angle; + if (angle == 0){ + angle = 1; + } + Geom::Ray ray(start, end); + if(!fixed_displacement ){ + lenght = Geom::distance(start, end); + } + return Geom::Point::polar(ray.angle() + sign(Geom::deg_to_rad(rand() % angle)), lenght) + start; +} + void LPERoughen::doEffect(SPCurve *curve) { Geom::PathVector const original_pathv = pathv_to_linear_and_cubic_beziers(curve->get_pathvector()); @@ -317,9 +326,9 @@ SPCurve const * LPERoughen::addNodesAndJitter(Geom::Curve const * A, Geom::Point Geom::Point point_b2(0, 0); Geom::Point point_b3(0, 0); if (shift_nodes) { - point_a3 = randomize(max_lenght); + point_a3 = randomize(max_lenght, true); if(last){ - point_b3 = randomize(max_lenght); + point_b3 = randomize(max_lenght, true); } } if (handles == HM_RAND || handles == HM_SMOOTH) { @@ -350,53 +359,55 @@ SPCurve const * LPERoughen::addNodesAndJitter(Geom::Curve const * A, Geom::Point std::pair<Geom::CubicBezier, Geom::CubicBezier> div = cubic->subdivide(t); std::vector<Geom::Point> seg1 = div.first.controlPoints(), seg2 = div.second.controlPoints(); + point_b1 = randomize(max_lenght, seg1[3] + point_a3, seg2[1] + point_a3); + point_b2 = seg1[2]; + point_b3 = seg2[3] + point_b3; + point_a3 = seg1[3] + point_a3; Geom::Ray ray(prev,A->initialPoint()); - point_a1 = Geom::Point::polar(ray.angle(), max_lenght); + point_a1 = A->initialPoint() + Geom::Point::polar(ray.angle(), max_lenght); if(prev == Geom::Point(0,0)){ point_a1 = randomize(max_lenght); } - ray.setPoints(seg1[3] + point_a3, seg2[1] + point_a3); - point_b1 = randomize(max_lenght, ray.angle()); if(last){ - ray.setPoints(seg2[3] + point_b3, A->pointAt(1 - (t / 3)) + point_b3); - point_b2 = randomize(max_lenght, ray.angle()); + Geom::Path b2(point_b3); + b2.appendNew<Geom::LineSegment>(point_a3); + point_b2 = randomize(max_lenght, point_b3, b2.pointAt(1.0/3.0)); } - ray.setPoints(seg2[1] + point_a3 + point_b1, seg2[0] + point_a3); - point_a2 = Geom::Point::polar(ray.angle(), max_lenght); + ray.setPoints(point_b1, point_a3); + point_a2 = point_a3 + Geom::Point::polar(ray.angle(), max_lenght); if(last){ - prev = A->pointAt(1 - (t / 3)) + point_b2 + point_b3; + prev = point_b2; } else { - prev = seg1[3] + point_a2 + point_a3; + prev = point_a2; } out->moveto(seg1[0]); - out->curveto(seg1[0] + point_a1, seg1[3] + point_a2 + point_a3, seg1[3] + point_a3); - if(last){ - out->curveto(seg2[1] + point_a3 + point_b1, A->pointAt(1 - (t / 3)) + point_b2 + point_b3, seg2[3] + point_b3); - } else { - out->curveto(seg2[1] + point_a3 + point_b1, seg2[2] + point_b2 + point_b3, seg2[3] + point_b3); - } + out->curveto(point_a1,point_a2,point_a3); + out->curveto(point_b1, point_b2, point_b3); } else if(handles == HM_SMOOTH && !cubic) { + point_b1 = randomize(max_lenght, A->pointAt(t) + point_a3, A->pointAt(t + (t / 3))); + point_b2 = A->pointAt(t +((t / 3) * 2)); + point_b3 = A->finalPoint() + point_b3; + point_a3 = A->pointAt(t) + point_a3; Geom::Ray ray(prev,A->initialPoint()); - point_a1 = Geom::Point::polar(ray.angle(), max_lenght); - if(prev==Geom::Point(0,0)){ + point_a1 = A->initialPoint() + Geom::Point::polar(ray.angle(), max_lenght); + if(prev == Geom::Point(0,0)){ point_a1 = randomize(max_lenght); } - ray.setPoints(A->pointAt(t) + point_a3, A->pointAt(t + (t / 3)) + point_a3); - point_b1 = randomize(max_lenght, ray.angle()); if(last){ - ray.setPoints(A->finalPoint() + point_b3, A->pointAt(t +((t / 3) * 2)) + point_b3); - point_b2 = randomize(max_lenght, ray.angle()); + Geom::Path b2(point_b3); + b2.appendNew<Geom::LineSegment>(point_a3); + point_b2 = randomize(max_lenght, point_b3, b2.pointAt(1.0/3.0)); } - ray.setPoints(A->pointAt(t + (t / 3)) + point_a3 + point_b1, A->pointAt(t) + point_a3); - point_a2 = Geom::Point::polar(ray.angle(), max_lenght); + ray.setPoints(point_b1, point_a3); + point_a2 = point_a3 + Geom::Point::polar(ray.angle(), max_lenght); if(last){ - prev = A->pointAt(t +((t / 3) * 2)) + point_b2 + point_b3; + prev = point_b2; } else { - prev = A->pointAt(t) + point_a3 + point_a2; + prev = point_a2; } out->moveto(A->initialPoint()); - out->curveto(A->initialPoint() + point_a1, A->pointAt(t) + point_a3 + point_a2, A->pointAt(t) + point_a3); - out->curveto(A->pointAt(t + (t / 3)) + point_a3 + point_b1, A->pointAt(t +((t / 3) * 2)) + point_b2 + point_b3, A->finalPoint() + point_b3); + out->curveto(point_a1,point_a2,point_a3); + out->curveto(point_b1, point_b2, point_b3); } else if (cubic) { std::pair<Geom::CubicBezier, Geom::CubicBezier> div = cubic->subdivide(t); std::vector<Geom::Point> seg1 = div.first.controlPoints(), |
