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authorJabiertxof <jtx@jtx>2016-12-10 18:29:40 +0000
committerJabiertxof <jtx@jtx>2016-12-10 18:29:40 +0000
commit1904ea574a4078d53bb297d5fbf0ea6bbb824d1b (patch)
treeffd88cee518044c2132c49511fe9616f2e1637a8 /src/live_effects/lpe-skeleton.cpp
parentUpdate to trunk (diff)
parentApply suv patch to handle containers https://bugs.launchpad.net/inkscape/+bug... (diff)
downloadinkscape-1904ea574a4078d53bb297d5fbf0ea6bbb824d1b.tar.gz
inkscape-1904ea574a4078d53bb297d5fbf0ea6bbb824d1b.zip
Update to trunk
(bzr r15295.1.21)
Diffstat (limited to 'src/live_effects/lpe-skeleton.cpp')
-rw-r--r--src/live_effects/lpe-skeleton.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/live_effects/lpe-skeleton.cpp b/src/live_effects/lpe-skeleton.cpp
index 7d34db699..adc4a3493 100644
--- a/src/live_effects/lpe-skeleton.cpp
+++ b/src/live_effects/lpe-skeleton.cpp
@@ -20,8 +20,7 @@
#include "live_effects/lpe-skeleton.h"
-// You might need to include other 2geom files. You can add them here:
-
+// TODO due to internal breakage in glibmm headers, this must be last:
#include <glibmm/i18n.h>
namespace Inkscape {