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authorPeter Moulder <peter.moulder@monash.edu>2007-10-11 14:30:52 +0000
committerpjrm <pjrm@users.sourceforge.net>2007-10-11 14:30:52 +0000
commitb7403d737c0549e540393bfe92160a5fc7b407a1 (patch)
tree784c7cbfd26a14f67679376a700dce1d61262bb1 /src/live_effects/lpe-skeleton.h
parenttrivial: ui/widget/*, ui/dialog/*: svn propset svn:eol-style native *.h *.cpp. (diff)
downloadinkscape-b7403d737c0549e540393bfe92160a5fc7b407a1.tar.gz
inkscape-b7403d737c0549e540393bfe92160a5fc7b407a1.zip
trivial: live_effects/**: svn propset svn:eol-style native *.h *.cpp.
(bzr r3884)
Diffstat (limited to 'src/live_effects/lpe-skeleton.h')
-rw-r--r--src/live_effects/lpe-skeleton.h94
1 files changed, 47 insertions, 47 deletions
diff --git a/src/live_effects/lpe-skeleton.h b/src/live_effects/lpe-skeleton.h
index cce9bde3e..816b8b707 100644
--- a/src/live_effects/lpe-skeleton.h
+++ b/src/live_effects/lpe-skeleton.h
@@ -1,47 +1,47 @@
-#ifndef INKSCAPE_LPE_SKELETON_H
-#define INKSCAPE_LPE_SKELETON_H
-
-/** \file
- * SVG <skeleton> implementation, see sp-skeleton.cpp.
- */
-
-/*
- * Authors:
- * Johan Engelen
-*
-* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
- *
- * Released under GNU GPL, read the file 'COPYING' for more information
- */
-
-#include "live_effects/effect.h"
-#include "live_effects/parameter/parameter.h"
-#include "live_effects/parameter/point.h"
-
-namespace Inkscape {
-namespace LivePathEffect {
-
-class LPESkeleton : public Effect {
-public:
- LPESkeleton(LivePathEffectObject *lpeobject);
- ~LPESkeleton();
-
-// Choose to implement one of the doEffect functions. You can delete or comment out the others.
-// void doEffect (SPCurve * curve);
-// NArtBpath * doEffect (NArtBpath * path_in);
-// std::vector<Geom::Path> doEffect (std::vector<Geom::Path> & path_in);
- Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect (Geom::Piecewise<Geom::D2<Geom::SBasis> > & pwd2_in);
-
-private:
- // add the parameters for your effect here:
- ScalarParam number;
- // there are all kinds of parameters. Check the /live_effects/parameter directory which types exist!
-
- LPESkeleton(const LPESkeleton&);
- LPESkeleton& operator=(const LPESkeleton&);
-};
-
-} //namespace LivePathEffect
-} //namespace Inkscape
-
-#endif
+#ifndef INKSCAPE_LPE_SKELETON_H
+#define INKSCAPE_LPE_SKELETON_H
+
+/** \file
+ * SVG <skeleton> implementation, see sp-skeleton.cpp.
+ */
+
+/*
+ * Authors:
+ * Johan Engelen
+*
+* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "live_effects/effect.h"
+#include "live_effects/parameter/parameter.h"
+#include "live_effects/parameter/point.h"
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+class LPESkeleton : public Effect {
+public:
+ LPESkeleton(LivePathEffectObject *lpeobject);
+ ~LPESkeleton();
+
+// Choose to implement one of the doEffect functions. You can delete or comment out the others.
+// void doEffect (SPCurve * curve);
+// NArtBpath * doEffect (NArtBpath * path_in);
+// std::vector<Geom::Path> doEffect (std::vector<Geom::Path> & path_in);
+ Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect (Geom::Piecewise<Geom::D2<Geom::SBasis> > & pwd2_in);
+
+private:
+ // add the parameters for your effect here:
+ ScalarParam number;
+ // there are all kinds of parameters. Check the /live_effects/parameter directory which types exist!
+
+ LPESkeleton(const LPESkeleton&);
+ LPESkeleton& operator=(const LPESkeleton&);
+};
+
+} //namespace LivePathEffect
+} //namespace Inkscape
+
+#endif