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authorJabiertxof <jtx@jtx>2017-05-29 00:09:29 +0000
committerJabiertxof <jtx@jtx>2017-05-29 00:09:29 +0000
commit822154dfcb9fe3777f32aa27b9bae4480a1417c2 (patch)
treec88082a30788888ff942b63e6c2cfadbf68ccf07 /src/live_effects/lpeobject.cpp
parentFix bug on crash if undefined LPE load (diff)
downloadinkscape-822154dfcb9fe3777f32aa27b9bae4480a1417c2.tar.gz
inkscape-822154dfcb9fe3777f32aa27b9bae4480a1417c2.zip
Fix bug #1694111 also fixes noumerous bugfixes on LPE undo. And shapes are improved to only perform path effet one time each
Fixed bugs: - https://launchpad.net/bugs/1694111 (bzr r15703.1.10)
Diffstat (limited to 'src/live_effects/lpeobject.cpp')
-rw-r--r--src/live_effects/lpeobject.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/live_effects/lpeobject.cpp b/src/live_effects/lpeobject.cpp
index b5b27c984..ca3ae46e0 100644
--- a/src/live_effects/lpeobject.cpp
+++ b/src/live_effects/lpeobject.cpp
@@ -112,6 +112,7 @@ void LivePathEffectObject::set(unsigned key, gchar const *value) {
this->effecttype_set = true;
} else {
this->effecttype = Inkscape::LivePathEffect::INVALID_LPE;
+ this->lpe = NULL;
this->effecttype_set = false;
}