diff options
| author | Peter Moulder <peter.moulder@monash.edu> | 2009-04-07 06:32:25 +0000 |
|---|---|---|
| committer | pjrm <pjrm@users.sourceforge.net> | 2009-04-07 06:32:25 +0000 |
| commit | 4f0165ebdaf2a07079d6b9f166a585fd89e8b064 (patch) | |
| tree | b56a880772fe7c03e4c9957d54da53bc9cfc85f5 /src/live_effects | |
| parent | noop: svg/svg-path-geom-test.h: Change to consistent end-of-line separators, ... (diff) | |
| download | inkscape-4f0165ebdaf2a07079d6b9f166a585fd89e8b064.tar.gz inkscape-4f0165ebdaf2a07079d6b9f166a585fd89e8b064.zip | |
noop: Set svn:eol-style to native on all .cpp and .h files under src. (find \( -name '*.cpp' -o -name '*.h' \) -print0 | xargs -0 svn propset svn:eol-style native)
(bzr r7649)
Diffstat (limited to 'src/live_effects')
| -rw-r--r-- | src/live_effects/lpe-rough-hatches.cpp | 1170 | ||||
| -rw-r--r-- | src/live_effects/lpe-rough-hatches.h | 156 |
2 files changed, 663 insertions, 663 deletions
diff --git a/src/live_effects/lpe-rough-hatches.cpp b/src/live_effects/lpe-rough-hatches.cpp index d75941b12..4cf3e35e6 100644 --- a/src/live_effects/lpe-rough-hatches.cpp +++ b/src/live_effects/lpe-rough-hatches.cpp @@ -1,585 +1,585 @@ -#define INKSCAPE_LPE_ROUGH_HATCHES_CPP
-/** \file
- * LPE Curve Stitching implementation, used as an example for a base starting class
- * when implementing new LivePathEffects.
- *
- */
-/*
- * Authors:
- * JF Barraud.
-*
-* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
- *
- * Released under GNU GPL, read the file 'COPYING' for more information
- */
-
-#include "live_effects/lpe-rough-hatches.h"
-
-#include "sp-item.h"
-#include "sp-path.h"
-#include "svg/svg.h"
-#include "xml/repr.h"
-
-#include <2geom/path.h>
-#include <2geom/piecewise.h>
-#include <2geom/sbasis.h>
-#include <2geom/sbasis-math.h>
-#include <2geom/sbasis-geometric.h>
-#include <2geom/bezier-to-sbasis.h>
-#include <2geom/sbasis-to-bezier.h>
-#include <2geom/d2.h>
-#include <2geom/matrix.h>
-
-#include "ui/widget/scalar.h"
-#include "libnr/nr-values.h"
-
-namespace Inkscape {
-namespace LivePathEffect {
-
-using namespace Geom;
-
-//------------------------------------------------
-// Some goodies to navigate through curve's levels.
-//------------------------------------------------
-struct LevelCrossing{
- Point pt;
- double t;
- bool sign;
- bool used;
- std::pair<unsigned,unsigned> next_on_curve;
- std::pair<unsigned,unsigned> prev_on_curve;
-};
-struct LevelCrossingOrder {
- bool operator()(LevelCrossing a, LevelCrossing b) {
- return ( a.pt[Y] < b.pt[Y] );// a.pt[X] == b.pt[X] since we are supposed to be on the same level...
- //return ( a.pt[X] < b.pt[X] || ( a.pt[X] == b.pt[X] && a.pt[Y] < b.pt[Y] ) );
- }
-};
-struct LevelCrossingInfo{
- double t;
- unsigned level;
- unsigned idx;
-};
-struct LevelCrossingInfoOrder {
- bool operator()(LevelCrossingInfo a, LevelCrossingInfo b) {
- return a.t < b.t;
- }
-};
-
-typedef std::vector<LevelCrossing> LevelCrossings;
-
-std::vector<double>
-discontinuities(Piecewise<D2<SBasis> > const &f){
- std::vector<double> result;
- if (f.size()==0) return result;
- result.push_back(f.cuts[0]);
- Point prev_pt = f.segs[0].at1();
- //double old_t = f.cuts[0];
- for(unsigned i=1; i<f.size(); i++){
- if ( f.segs[i].at0()!=prev_pt){
- result.push_back(f.cuts[i]);
- //old_t = f.cuts[i];
- //assert(f.segs[i-1].at1()==f.valueAt(old_t));
- }
- prev_pt = f.segs[i].at1();
- }
- result.push_back(f.cuts.back());
- //assert(f.segs.back().at1()==f.valueAt(old_t));
- return result;
-}
-
-class LevelsCrossings: public std::vector<LevelCrossings>{
-public:
- LevelsCrossings():std::vector<LevelCrossings>(){};
- LevelsCrossings(std::vector<std::vector<double> > const ×,
- Piecewise<D2<SBasis> > const &f,
- Piecewise<SBasis> const &dx){
-
- for (unsigned i=0; i<times.size(); i++){
- LevelCrossings lcs;
- for (unsigned j=0; j<times[i].size(); j++){
- LevelCrossing lc;
- lc.pt = f.valueAt(times[i][j]);
- lc.t = times[i][j];
- lc.sign = ( dx.valueAt(times[i][j])>0 );
- lc.used = false;
- lcs.push_back(lc);
- }
- std::sort(lcs.begin(), lcs.end(), LevelCrossingOrder());
- push_back(lcs);
- }
- //Now create time ordering.
- std::vector<LevelCrossingInfo>temp;
- for (unsigned i=0; i<size(); i++){
- for (unsigned j=0; j<(*this)[i].size(); j++){
- LevelCrossingInfo elem;
- elem.t = (*this)[i][j].t;
- elem.level = i;
- elem.idx = j;
- temp.push_back(elem);
- }
- }
- std::sort(temp.begin(),temp.end(),LevelCrossingInfoOrder());
- std::vector<double> jumps = discontinuities(f);
- unsigned jump_idx = 0;
- unsigned first_in_comp = 0;
- for (unsigned i=0; i<temp.size(); i++){
- unsigned lvl = temp[i].level, idx = temp[i].idx;
- if ( i == temp.size()-1 || temp[i+1].t > jumps[jump_idx+1]){
- std::pair<unsigned,unsigned>next_data(temp[first_in_comp].level,temp[first_in_comp].idx);
- (*this)[lvl][idx].next_on_curve = next_data;
- first_in_comp = i+1;
- jump_idx += 1;
- }else{
- std::pair<unsigned,unsigned> next_data(temp[i+1].level,temp[i+1].idx);
- (*this)[lvl][idx].next_on_curve = next_data;
- }
- }
-
- for (unsigned i=0; i<size(); i++){
- for (unsigned j=0; j<(*this)[i].size(); j++){
- std::pair<unsigned,unsigned> next = (*this)[i][j].next_on_curve;
- (*this)[next.first][next.second].prev_on_curve = std::pair<unsigned,unsigned>(i,j);
- }
- }
- }
-
- void findFirstUnused(unsigned &level, unsigned &idx){
- level = size();
- idx = 0;
- for (unsigned i=0; i<size(); i++){
- for (unsigned j=0; j<(*this)[i].size(); j++){
- if (!(*this)[i][j].used){
- level = i;
- idx = j;
- return;
- }
- }
- }
- }
- //set indexes to point to the next point in the "snake walk"
- //follow_level's meaning:
- // 0=yes upward
- // 1=no, last move was upward,
- // 2=yes downward
- // 3=no, last move was downward.
- void step(unsigned &level, unsigned &idx, int &direction){
- if ( direction % 2 == 0 ){
- if (direction == 0) {
- if ( idx >= (*this)[level].size()-1 || (*this)[level][idx+1].used ) {
- level = size();
- return;
- }
- idx += 1;
- }else{
- if ( idx <= 0 || (*this)[level][idx-1].used ) {
- level = size();
- return;
- }
- idx -= 1;
- }
- direction += 1;
- return;
- }
- double t = (*this)[level][idx].t;
- double sign = ((*this)[level][idx].sign ? 1 : -1);
- //---double next_t = t;
- //level += 1;
- direction = (direction + 1)%4;
- if (level == size()){
- return;
- }
-
- std::pair<unsigned,unsigned> next;
- if ( sign > 0 ){
- next = (*this)[level][idx].next_on_curve;
- }else{
- next = (*this)[level][idx].prev_on_curve;
- }
-
- if ( level+1 != next.first || (*this)[next.first][next.second].used ) {
- level = size();
- return;
- }
- level = next.first;
- idx = next.second;
- return;
- }
-};
-
-//-------------------------------------------------------
-// Bend a path...
-//-------------------------------------------------------
-
-Piecewise<D2<SBasis> > bend(Piecewise<D2<SBasis> > const &f, Piecewise<SBasis> bending){
- D2<Piecewise<SBasis> > ff = make_cuts_independent(f);
- ff[X] += compose(bending, ff[Y]);
- return sectionize(ff);
-}
-
-//--------------------------------------------------------
-// The RoughHatches lpe.
-//--------------------------------------------------------
-LPERoughHatches::LPERoughHatches(LivePathEffectObject *lpeobject) :
- Effect(lpeobject),
- direction(_("Hatches width and dir"), _("Defines hatches frequency and direction"), "direction", &wr, this, Geom::Point(50,0)),
- dist_rdm(_("Frequency randomness"), _("Variation of dist between hatches, in %."), "dist_rdm", &wr, this, 75),
- growth(_("Growth"), _("Growth of distance between hatches."), "growth", &wr, this, 0.),
-//FIXME: top/bottom names are inverted in the UI/svg and in the code!!
- scale_tf(_("Half turns smoothness: 1st side, in"), _("Set smoothness/sharpness of path when reaching a 'bottom' halfturn. 0=sharp, 1=default"), "scale_bf", &wr, this, 1.),
- scale_tb(_("1st side, out"), _("Set smoothness/sharpness of path when leaving a 'bottom' halfturn. 0=sharp, 1=default"), "scale_bb", &wr, this, 1.),
- scale_bf(_("2nd side, in "), _("Set smoothness/sharpness of path when reaching a 'top' halfturn. 0=sharp, 1=default"), "scale_tf", &wr, this, 1.),
- scale_bb(_("2nd side, out"), _("Set smoothness/sharpness of path when leaving a 'top' halfturn. 0=sharp, 1=default"), "scale_tb", &wr, this, 1.),
- top_smth_variation(_("variance: 1st side"), _("Randomness of 'bottom' halfturns smoothness"), "top_smth_variation", &wr, this, 0),
- bot_smth_variation(_("2nd side"), _("Randomness of 'top' halfturns smoothness"), "bottom_smth_variation", &wr, this, 0),
-//
- top_edge_variation(_("Magnitude jitter: 1st side"), _("Randomly moves 'bottom' halfsturns to produce magnitude variations."), "bottom_edge_variation", &wr, this, 0),
- bot_edge_variation(_("2nd side"), _("Randomly moves 'top' halfsturns to produce magnitude variations."), "top_edge_variation", &wr, this, 0),
- top_tgt_variation(_("Parallelism jitter: 1st side"), _("Add direction randomness by moving 'bottom' halfsturns tangentially to the boundary."), "bottom_tgt_variation", &wr, this, 0),
- bot_tgt_variation(_("2nd side"), _("Add direction randomness by randomly moving 'top' halfsturns tangentially to the boundary."), "top_tgt_variation", &wr, this, 0),
-//
- do_bend(_("Bend hatches"), _("Add a global bend to the hatches (slower)"), "do_bend", &wr, this, true),
- //bender(_("Global bending"), _("Relative position to ref point defines global bending direction and amount"), "bender", &wr, this, NULL, Geom::Point(-5,0)),
- bender(_("Global bending"), _("Relative position to ref point defines global bending direction and amount"), "bender", &wr, this, Geom::Point(-5,0)),
-//
- fat_output(_("Generate thick/thin path"), _("Simulate a stroke of varrying width"), "fat_output", &wr, this, true),
- stroke_width_top(_("Thikness: at 1st side"), _("Width at 'bottom' half turns"), "stroke_width_top", &wr, this, 1.),
- stroke_width_bot(_("at 2nd side"), _("Width at 'top' halfturns"), "stroke_width_bottom", &wr, this, 1.),
- front_thickness(_("from 2nd to 1st side"), _("Width of paths from 'top' to 'bottom' halfturns"), "front_thickness", &wr, this, 1.),
- back_thickness(_("from 1st to 2nd side"), _("Width of paths from 'top' to 'bottom' halfturns"), "back_thickness", &wr, this, .25)
-{
- registerParameter( dynamic_cast<Parameter *>(&direction) );
- registerParameter( dynamic_cast<Parameter *>(&dist_rdm) );
- registerParameter( dynamic_cast<Parameter *>(&growth) );
- registerParameter( dynamic_cast<Parameter *>(&do_bend) );
- registerParameter( dynamic_cast<Parameter *>(&bender) );
- registerParameter( dynamic_cast<Parameter *>(&top_edge_variation) );
- registerParameter( dynamic_cast<Parameter *>(&bot_edge_variation) );
- registerParameter( dynamic_cast<Parameter *>(&top_tgt_variation) );
- registerParameter( dynamic_cast<Parameter *>(&bot_tgt_variation) );
- registerParameter( dynamic_cast<Parameter *>(&scale_tf) );
- registerParameter( dynamic_cast<Parameter *>(&scale_tb) );
- registerParameter( dynamic_cast<Parameter *>(&scale_bf) );
- registerParameter( dynamic_cast<Parameter *>(&scale_bb) );
- registerParameter( dynamic_cast<Parameter *>(&top_smth_variation) );
- registerParameter( dynamic_cast<Parameter *>(&bot_smth_variation) );
- registerParameter( dynamic_cast<Parameter *>(&fat_output) );
- registerParameter( dynamic_cast<Parameter *>(&stroke_width_top) );
- registerParameter( dynamic_cast<Parameter *>(&stroke_width_bot) );
- registerParameter( dynamic_cast<Parameter *>(&front_thickness) );
- registerParameter( dynamic_cast<Parameter *>(&back_thickness) );
-
- //hatch_dist.param_set_range(0.1, NR_HUGE);
- growth.param_set_range(0, NR_HUGE);
- dist_rdm.param_set_range(0, 99.);
- stroke_width_top.param_set_range(0, NR_HUGE);
- stroke_width_bot.param_set_range(0, NR_HUGE);
- front_thickness.param_set_range(0, NR_HUGE);
- back_thickness.param_set_range(0, NR_HUGE);
-
- concatenate_before_pwd2 = false;
- show_orig_path = true;
-}
-
-LPERoughHatches::~LPERoughHatches()
-{
-
-}
-
-Geom::Piecewise<Geom::D2<Geom::SBasis> >
-LPERoughHatches::doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in){
-
- //std::cout<<"doEffect_pwd2:\n";
-
- Piecewise<D2<SBasis> > result;
-
- Piecewise<D2<SBasis> > transformed_pwd2_in = pwd2_in;
- Point start = pwd2_in.segs.front().at0();
- Point end = pwd2_in.segs.back().at1();
- if (end != start ){
- transformed_pwd2_in.push_cut( transformed_pwd2_in.cuts.back() + 1 );
- D2<SBasis> stitch( SBasis( 1, Linear(end[X],start[X]) ), SBasis( 1, Linear(end[Y],start[Y]) ) );
- transformed_pwd2_in.push_seg( stitch );
- }
- Point transformed_org = direction.getOrigin();
- Piecewise<SBasis> tilter;//used to bend the hatches
- Matrix bend_mat;//used to bend the hatches
-
- if (do_bend.get_value()){
- Point bend_dir = -rot90(unit_vector(bender.getVector()));
- double bend_amount = L2(bender.getVector());
- bend_mat = Matrix(-bend_dir[Y], bend_dir[X], bend_dir[X], bend_dir[Y],0,0);
- transformed_pwd2_in = transformed_pwd2_in * bend_mat;
- tilter = Piecewise<SBasis>(shift(Linear(-bend_amount),1));
- OptRect bbox = bounds_exact( transformed_pwd2_in );
- if (not(bbox)) return pwd2_in;
- tilter.setDomain((*bbox)[Y]);
- transformed_pwd2_in = bend(transformed_pwd2_in, tilter);
- transformed_pwd2_in = transformed_pwd2_in * bend_mat.inverse();
- }
- hatch_dist = Geom::L2(direction.getVector())/5;
- Point hatches_dir = rot90(unit_vector(direction.getVector()));
- Matrix mat(-hatches_dir[Y], hatches_dir[X], hatches_dir[X], hatches_dir[Y],0,0);
- transformed_pwd2_in = transformed_pwd2_in * mat;
- transformed_org *= mat;
-
- std::vector<std::vector<Point> > snakePoints;
- snakePoints = linearSnake(transformed_pwd2_in, transformed_org);
- if ( snakePoints.size() > 0 ){
- Piecewise<D2<SBasis> >smthSnake = smoothSnake(snakePoints);
- smthSnake = smthSnake*mat.inverse();
- if (do_bend.get_value()){
- smthSnake = smthSnake*bend_mat;
- smthSnake = bend(smthSnake, -tilter);
- smthSnake = smthSnake*bend_mat.inverse();
- }
- return (smthSnake);
- }
- return pwd2_in;
-}
-
-//------------------------------------------------
-// Generate the levels with random, growth...
-//------------------------------------------------
-std::vector<double>
-LPERoughHatches::generateLevels(Interval const &domain, double x_org){
- std::vector<double> result;
- int n = int((domain.min()-x_org)/hatch_dist);
- double x = x_org + n * hatch_dist;
- //double x = domain.min() + double(hatch_dist)/2.;
- double step = double(hatch_dist);
- double scale = 1+(hatch_dist*growth/domain.extent());
- while (x < domain.max()){
- result.push_back(x);
- double rdm = 1;
- if (dist_rdm.get_value() != 0)
- rdm = 1.+ double((2*dist_rdm - dist_rdm.get_value()))/100.;
- x+= step*rdm;
- step*=scale;//(1.+double(growth));
- }
- return result;
-}
-
-
-//-------------------------------------------------------
-// Walk through the intersections to create linear hatches
-//-------------------------------------------------------
-std::vector<std::vector<Point> >
-LPERoughHatches::linearSnake(Piecewise<D2<SBasis> > const &f, Point const &org){
-
- //std::cout<<"linearSnake:\n";
- std::vector<std::vector<Point> > result;
- Piecewise<SBasis> x = make_cuts_independent(f)[X];
- //Remark: derivative is computed twice in the 2 lines below!!
- Piecewise<SBasis> dx = derivative(x);
- OptInterval range = bounds_exact(x);
-
- if (not range) return result;
- std::vector<double> levels = generateLevels(*range, org[X]);
- std::vector<std::vector<double> > times;
- times = multi_roots(x,levels);
-//TODO: fix multi_roots!!!*****************************************
-//remove doubles :-(
- std::vector<std::vector<double> > cleaned_times(levels.size(),std::vector<double>());
- for (unsigned i=0; i<times.size(); i++){
- if ( times[i].size()>0 ){
- double last_t = times[i][0]-1;//ugly hack!!
- for (unsigned j=0; j<times[i].size(); j++){
- if (times[i][j]-last_t >0.000001){
- last_t = times[i][j];
- cleaned_times[i].push_back(last_t);
- }
- }
- }
- }
- times = cleaned_times;
-//*******************************************************************
-
- LevelsCrossings lscs(times,f,dx);
-
- unsigned i,j;
- lscs.findFirstUnused(i,j);
-
- std::vector<Point> result_component;
- int n = int((range->min()-org[X])/hatch_dist);
-
- while ( i < lscs.size() ){
- int dir = 0;
- //switch orientation of first segment according to starting point.
- if (i % 2 == n%2 && j < lscs[i].size()-1 && !lscs[i][j].used){
- j += 1;
- dir = 2;
- }
-
- while ( i < lscs.size() ){
- result_component.push_back(lscs[i][j].pt);
- lscs[i][j].used = true;
- lscs.step(i,j, dir);
- }
- result.push_back(result_component);
- result_component = std::vector<Point>();
- lscs.findFirstUnused(i,j);
- }
- return result;
-}
-
-//-------------------------------------------------------
-// Smooth the linear hatches according to params...
-//-------------------------------------------------------
-Piecewise<D2<SBasis> >
-LPERoughHatches::smoothSnake(std::vector<std::vector<Point> > const &linearSnake){
-
- Piecewise<D2<SBasis> > result;
- for (unsigned comp=0; comp<linearSnake.size(); comp++){
- if (linearSnake[comp].size()>=2){
- Point last_pt = linearSnake[comp][0];
- Point last_top = linearSnake[comp][0];
- Point last_bot = linearSnake[comp][0];
- Point last_hdle = linearSnake[comp][0];
- Point last_top_hdle = linearSnake[comp][0];
- Point last_bot_hdle = linearSnake[comp][0];
- Geom::Path res_comp(last_pt);
- Geom::Path res_comp_top(last_pt);
- Geom::Path res_comp_bot(last_pt);
- unsigned i=1;
- //bool is_top = true;//Inversion here; due to downward y?
- bool is_top = ( linearSnake[comp][0][Y] < linearSnake[comp][1][Y] );
-
- while( i+1<linearSnake[comp].size() ){
- Point pt0 = linearSnake[comp][i];
- Point pt1 = linearSnake[comp][i+1];
- Point new_pt = (pt0+pt1)/2;
- double scale_in = (is_top ? scale_tf : scale_bf );
- double scale_out = (is_top ? scale_tb : scale_bb );
- if (is_top){
- if (top_edge_variation.get_value() != 0)
- new_pt[Y] += double(top_edge_variation)-top_edge_variation.get_value()/2.;
- if (top_tgt_variation.get_value() != 0)
- new_pt[X] += double(top_tgt_variation)-top_tgt_variation.get_value()/2.;
- if (top_smth_variation.get_value() != 0) {
- scale_in*=(100.-double(top_smth_variation))/100.;
- scale_out*=(100.-double(top_smth_variation))/100.;
- }
- }else{
- if (bot_edge_variation.get_value() != 0)
- new_pt[Y] += double(bot_edge_variation)-bot_edge_variation.get_value()/2.;
- if (bot_tgt_variation.get_value() != 0)
- new_pt[X] += double(bot_tgt_variation)-bot_tgt_variation.get_value()/2.;
- if (bot_smth_variation.get_value() != 0) {
- scale_in*=(100.-double(bot_smth_variation))/100.;
- scale_out*=(100.-double(bot_smth_variation))/100.;
- }
- }
- Point new_hdle_in = new_pt + (pt0-pt1) * (scale_in /2.);
- Point new_hdle_out = new_pt - (pt0-pt1) * (scale_out/2.);
-
- if ( fat_output.get_value() ){
- //double scaled_width = double((is_top ? stroke_width_top : stroke_width_bot))/(pt1[X]-pt0[X]);
- double scaled_width = 1./(pt1[X]-pt0[X]);
- Point hdle_offset = (pt1-pt0)*scaled_width;
- Point inside = new_pt;
- Point inside_hdle_in;
- Point inside_hdle_out;
- inside[Y]+= double((is_top ? -stroke_width_top : stroke_width_bot));
- inside_hdle_in = inside + (new_hdle_in -new_pt);// + hdle_offset * double((is_top ? front_thickness : back_thickness));
- inside_hdle_out = inside + (new_hdle_out-new_pt);// - hdle_offset * double((is_top ? back_thickness : front_thickness));
-
- inside_hdle_in += (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) );
- inside_hdle_out -= (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) );
-
- new_hdle_in -= (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) );
- new_hdle_out += (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) );
- //TODO: find a good way to handle limit cases (small smthness, large stroke).
- //if (inside_hdle_in[X] > inside[X]) inside_hdle_in = inside;
- //if (inside_hdle_out[X] < inside[X]) inside_hdle_out = inside;
-
- if (is_top){
- res_comp_top.appendNew<CubicBezier>(last_top_hdle,new_hdle_in,new_pt);
- res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,inside_hdle_in,inside);
- last_top_hdle = new_hdle_out;
- last_bot_hdle = inside_hdle_out;
- }else{
- res_comp_top.appendNew<CubicBezier>(last_top_hdle,inside_hdle_in,inside);
- res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,new_hdle_in,new_pt);
- last_top_hdle = inside_hdle_out;
- last_bot_hdle = new_hdle_out;
- }
- }else{
- res_comp.appendNew<CubicBezier>(last_hdle,new_hdle_in,new_pt);
- }
-
- last_hdle = new_hdle_out;
- i+=2;
- is_top = !is_top;
- }
- if ( i<linearSnake[comp].size() ){
- if ( fat_output.get_value() ){
- res_comp_top.appendNew<CubicBezier>(last_top_hdle,linearSnake[comp][i],linearSnake[comp][i]);
- res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,linearSnake[comp][i],linearSnake[comp][i]);
- }else{
- res_comp.appendNew<CubicBezier>(last_hdle,linearSnake[comp][i],linearSnake[comp][i]);
- }
- }
- if ( fat_output.get_value() ){
- res_comp = res_comp_bot;
- res_comp.append(res_comp_top.reverse(),Geom::Path::STITCH_DISCONTINUOUS);
- }
- result.concat(res_comp.toPwSb());
- }
- }
- return result;
-}
-
-void
-LPERoughHatches::doBeforeEffect (SPLPEItem */*lpeitem*/)
-{
- using namespace Geom;
- top_edge_variation.resetRandomizer();
- bot_edge_variation.resetRandomizer();
- top_tgt_variation.resetRandomizer();
- bot_tgt_variation.resetRandomizer();
- top_smth_variation.resetRandomizer();
- bot_smth_variation.resetRandomizer();
- dist_rdm.resetRandomizer();
-
- //original_bbox(lpeitem);
-}
-
-
-void
-LPERoughHatches::resetDefaults(SPItem * item)
-{
- Effect::resetDefaults(item);
-
- Geom::OptRect bbox = item->getBounds(Geom::identity(), SPItem::GEOMETRIC_BBOX);
- Geom::Point origin(0.,0.);
- Geom::Point vector(50.,0.);
- if (bbox) {
- origin = bbox->midpoint();
- vector = Geom::Point((*bbox)[X].extent()/4, 0.);
- top_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );
- bot_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );
- top_edge_variation.write_to_SVG();
- bot_edge_variation.write_to_SVG();
- }
- //direction.set_and_write_new_values(origin, vector);
- //bender.param_set_and_write_new_value( origin + Geom::Point(5,0) );
- direction.set_and_write_new_values(origin + Geom::Point(0,-5), vector);
- bender.set_and_write_new_values( origin, Geom::Point(5,0) );
- hatch_dist = Geom::L2(vector)/2;
-}
-
-
-} //namespace LivePathEffect
-} /* namespace Inkscape */
-
-/*
- Local Variables:
- mode:c++
- c-file-style:"stroustrup"
- c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
- indent-tabs-mode:nil
- fill-column:99
- End:
-*/
-// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
+#define INKSCAPE_LPE_ROUGH_HATCHES_CPP +/** \file + * LPE Curve Stitching implementation, used as an example for a base starting class + * when implementing new LivePathEffects. + * + */ +/* + * Authors: + * JF Barraud. +* +* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl> + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "live_effects/lpe-rough-hatches.h" + +#include "sp-item.h" +#include "sp-path.h" +#include "svg/svg.h" +#include "xml/repr.h" + +#include <2geom/path.h> +#include <2geom/piecewise.h> +#include <2geom/sbasis.h> +#include <2geom/sbasis-math.h> +#include <2geom/sbasis-geometric.h> +#include <2geom/bezier-to-sbasis.h> +#include <2geom/sbasis-to-bezier.h> +#include <2geom/d2.h> +#include <2geom/matrix.h> + +#include "ui/widget/scalar.h" +#include "libnr/nr-values.h" + +namespace Inkscape { +namespace LivePathEffect { + +using namespace Geom; + +//------------------------------------------------ +// Some goodies to navigate through curve's levels. +//------------------------------------------------ +struct LevelCrossing{ + Point pt; + double t; + bool sign; + bool used; + std::pair<unsigned,unsigned> next_on_curve; + std::pair<unsigned,unsigned> prev_on_curve; +}; +struct LevelCrossingOrder { + bool operator()(LevelCrossing a, LevelCrossing b) { + return ( a.pt[Y] < b.pt[Y] );// a.pt[X] == b.pt[X] since we are supposed to be on the same level... + //return ( a.pt[X] < b.pt[X] || ( a.pt[X] == b.pt[X] && a.pt[Y] < b.pt[Y] ) ); + } +}; +struct LevelCrossingInfo{ + double t; + unsigned level; + unsigned idx; +}; +struct LevelCrossingInfoOrder { + bool operator()(LevelCrossingInfo a, LevelCrossingInfo b) { + return a.t < b.t; + } +}; + +typedef std::vector<LevelCrossing> LevelCrossings; + +std::vector<double> +discontinuities(Piecewise<D2<SBasis> > const &f){ + std::vector<double> result; + if (f.size()==0) return result; + result.push_back(f.cuts[0]); + Point prev_pt = f.segs[0].at1(); + //double old_t = f.cuts[0]; + for(unsigned i=1; i<f.size(); i++){ + if ( f.segs[i].at0()!=prev_pt){ + result.push_back(f.cuts[i]); + //old_t = f.cuts[i]; + //assert(f.segs[i-1].at1()==f.valueAt(old_t)); + } + prev_pt = f.segs[i].at1(); + } + result.push_back(f.cuts.back()); + //assert(f.segs.back().at1()==f.valueAt(old_t)); + return result; +} + +class LevelsCrossings: public std::vector<LevelCrossings>{ +public: + LevelsCrossings():std::vector<LevelCrossings>(){}; + LevelsCrossings(std::vector<std::vector<double> > const ×, + Piecewise<D2<SBasis> > const &f, + Piecewise<SBasis> const &dx){ + + for (unsigned i=0; i<times.size(); i++){ + LevelCrossings lcs; + for (unsigned j=0; j<times[i].size(); j++){ + LevelCrossing lc; + lc.pt = f.valueAt(times[i][j]); + lc.t = times[i][j]; + lc.sign = ( dx.valueAt(times[i][j])>0 ); + lc.used = false; + lcs.push_back(lc); + } + std::sort(lcs.begin(), lcs.end(), LevelCrossingOrder()); + push_back(lcs); + } + //Now create time ordering. + std::vector<LevelCrossingInfo>temp; + for (unsigned i=0; i<size(); i++){ + for (unsigned j=0; j<(*this)[i].size(); j++){ + LevelCrossingInfo elem; + elem.t = (*this)[i][j].t; + elem.level = i; + elem.idx = j; + temp.push_back(elem); + } + } + std::sort(temp.begin(),temp.end(),LevelCrossingInfoOrder()); + std::vector<double> jumps = discontinuities(f); + unsigned jump_idx = 0; + unsigned first_in_comp = 0; + for (unsigned i=0; i<temp.size(); i++){ + unsigned lvl = temp[i].level, idx = temp[i].idx; + if ( i == temp.size()-1 || temp[i+1].t > jumps[jump_idx+1]){ + std::pair<unsigned,unsigned>next_data(temp[first_in_comp].level,temp[first_in_comp].idx); + (*this)[lvl][idx].next_on_curve = next_data; + first_in_comp = i+1; + jump_idx += 1; + }else{ + std::pair<unsigned,unsigned> next_data(temp[i+1].level,temp[i+1].idx); + (*this)[lvl][idx].next_on_curve = next_data; + } + } + + for (unsigned i=0; i<size(); i++){ + for (unsigned j=0; j<(*this)[i].size(); j++){ + std::pair<unsigned,unsigned> next = (*this)[i][j].next_on_curve; + (*this)[next.first][next.second].prev_on_curve = std::pair<unsigned,unsigned>(i,j); + } + } + } + + void findFirstUnused(unsigned &level, unsigned &idx){ + level = size(); + idx = 0; + for (unsigned i=0; i<size(); i++){ + for (unsigned j=0; j<(*this)[i].size(); j++){ + if (!(*this)[i][j].used){ + level = i; + idx = j; + return; + } + } + } + } + //set indexes to point to the next point in the "snake walk" + //follow_level's meaning: + // 0=yes upward + // 1=no, last move was upward, + // 2=yes downward + // 3=no, last move was downward. + void step(unsigned &level, unsigned &idx, int &direction){ + if ( direction % 2 == 0 ){ + if (direction == 0) { + if ( idx >= (*this)[level].size()-1 || (*this)[level][idx+1].used ) { + level = size(); + return; + } + idx += 1; + }else{ + if ( idx <= 0 || (*this)[level][idx-1].used ) { + level = size(); + return; + } + idx -= 1; + } + direction += 1; + return; + } + double t = (*this)[level][idx].t; + double sign = ((*this)[level][idx].sign ? 1 : -1); + //---double next_t = t; + //level += 1; + direction = (direction + 1)%4; + if (level == size()){ + return; + } + + std::pair<unsigned,unsigned> next; + if ( sign > 0 ){ + next = (*this)[level][idx].next_on_curve; + }else{ + next = (*this)[level][idx].prev_on_curve; + } + + if ( level+1 != next.first || (*this)[next.first][next.second].used ) { + level = size(); + return; + } + level = next.first; + idx = next.second; + return; + } +}; + +//------------------------------------------------------- +// Bend a path... +//------------------------------------------------------- + +Piecewise<D2<SBasis> > bend(Piecewise<D2<SBasis> > const &f, Piecewise<SBasis> bending){ + D2<Piecewise<SBasis> > ff = make_cuts_independent(f); + ff[X] += compose(bending, ff[Y]); + return sectionize(ff); +} + +//-------------------------------------------------------- +// The RoughHatches lpe. +//-------------------------------------------------------- +LPERoughHatches::LPERoughHatches(LivePathEffectObject *lpeobject) : + Effect(lpeobject), + direction(_("Hatches width and dir"), _("Defines hatches frequency and direction"), "direction", &wr, this, Geom::Point(50,0)), + dist_rdm(_("Frequency randomness"), _("Variation of dist between hatches, in %."), "dist_rdm", &wr, this, 75), + growth(_("Growth"), _("Growth of distance between hatches."), "growth", &wr, this, 0.), +//FIXME: top/bottom names are inverted in the UI/svg and in the code!! + scale_tf(_("Half turns smoothness: 1st side, in"), _("Set smoothness/sharpness of path when reaching a 'bottom' halfturn. 0=sharp, 1=default"), "scale_bf", &wr, this, 1.), + scale_tb(_("1st side, out"), _("Set smoothness/sharpness of path when leaving a 'bottom' halfturn. 0=sharp, 1=default"), "scale_bb", &wr, this, 1.), + scale_bf(_("2nd side, in "), _("Set smoothness/sharpness of path when reaching a 'top' halfturn. 0=sharp, 1=default"), "scale_tf", &wr, this, 1.), + scale_bb(_("2nd side, out"), _("Set smoothness/sharpness of path when leaving a 'top' halfturn. 0=sharp, 1=default"), "scale_tb", &wr, this, 1.), + top_smth_variation(_("variance: 1st side"), _("Randomness of 'bottom' halfturns smoothness"), "top_smth_variation", &wr, this, 0), + bot_smth_variation(_("2nd side"), _("Randomness of 'top' halfturns smoothness"), "bottom_smth_variation", &wr, this, 0), +// + top_edge_variation(_("Magnitude jitter: 1st side"), _("Randomly moves 'bottom' halfsturns to produce magnitude variations."), "bottom_edge_variation", &wr, this, 0), + bot_edge_variation(_("2nd side"), _("Randomly moves 'top' halfsturns to produce magnitude variations."), "top_edge_variation", &wr, this, 0), + top_tgt_variation(_("Parallelism jitter: 1st side"), _("Add direction randomness by moving 'bottom' halfsturns tangentially to the boundary."), "bottom_tgt_variation", &wr, this, 0), + bot_tgt_variation(_("2nd side"), _("Add direction randomness by randomly moving 'top' halfsturns tangentially to the boundary."), "top_tgt_variation", &wr, this, 0), +// + do_bend(_("Bend hatches"), _("Add a global bend to the hatches (slower)"), "do_bend", &wr, this, true), + //bender(_("Global bending"), _("Relative position to ref point defines global bending direction and amount"), "bender", &wr, this, NULL, Geom::Point(-5,0)), + bender(_("Global bending"), _("Relative position to ref point defines global bending direction and amount"), "bender", &wr, this, Geom::Point(-5,0)), +// + fat_output(_("Generate thick/thin path"), _("Simulate a stroke of varrying width"), "fat_output", &wr, this, true), + stroke_width_top(_("Thikness: at 1st side"), _("Width at 'bottom' half turns"), "stroke_width_top", &wr, this, 1.), + stroke_width_bot(_("at 2nd side"), _("Width at 'top' halfturns"), "stroke_width_bottom", &wr, this, 1.), + front_thickness(_("from 2nd to 1st side"), _("Width of paths from 'top' to 'bottom' halfturns"), "front_thickness", &wr, this, 1.), + back_thickness(_("from 1st to 2nd side"), _("Width of paths from 'top' to 'bottom' halfturns"), "back_thickness", &wr, this, .25) +{ + registerParameter( dynamic_cast<Parameter *>(&direction) ); + registerParameter( dynamic_cast<Parameter *>(&dist_rdm) ); + registerParameter( dynamic_cast<Parameter *>(&growth) ); + registerParameter( dynamic_cast<Parameter *>(&do_bend) ); + registerParameter( dynamic_cast<Parameter *>(&bender) ); + registerParameter( dynamic_cast<Parameter *>(&top_edge_variation) ); + registerParameter( dynamic_cast<Parameter *>(&bot_edge_variation) ); + registerParameter( dynamic_cast<Parameter *>(&top_tgt_variation) ); + registerParameter( dynamic_cast<Parameter *>(&bot_tgt_variation) ); + registerParameter( dynamic_cast<Parameter *>(&scale_tf) ); + registerParameter( dynamic_cast<Parameter *>(&scale_tb) ); + registerParameter( dynamic_cast<Parameter *>(&scale_bf) ); + registerParameter( dynamic_cast<Parameter *>(&scale_bb) ); + registerParameter( dynamic_cast<Parameter *>(&top_smth_variation) ); + registerParameter( dynamic_cast<Parameter *>(&bot_smth_variation) ); + registerParameter( dynamic_cast<Parameter *>(&fat_output) ); + registerParameter( dynamic_cast<Parameter *>(&stroke_width_top) ); + registerParameter( dynamic_cast<Parameter *>(&stroke_width_bot) ); + registerParameter( dynamic_cast<Parameter *>(&front_thickness) ); + registerParameter( dynamic_cast<Parameter *>(&back_thickness) ); + + //hatch_dist.param_set_range(0.1, NR_HUGE); + growth.param_set_range(0, NR_HUGE); + dist_rdm.param_set_range(0, 99.); + stroke_width_top.param_set_range(0, NR_HUGE); + stroke_width_bot.param_set_range(0, NR_HUGE); + front_thickness.param_set_range(0, NR_HUGE); + back_thickness.param_set_range(0, NR_HUGE); + + concatenate_before_pwd2 = false; + show_orig_path = true; +} + +LPERoughHatches::~LPERoughHatches() +{ + +} + +Geom::Piecewise<Geom::D2<Geom::SBasis> > +LPERoughHatches::doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in){ + + //std::cout<<"doEffect_pwd2:\n"; + + Piecewise<D2<SBasis> > result; + + Piecewise<D2<SBasis> > transformed_pwd2_in = pwd2_in; + Point start = pwd2_in.segs.front().at0(); + Point end = pwd2_in.segs.back().at1(); + if (end != start ){ + transformed_pwd2_in.push_cut( transformed_pwd2_in.cuts.back() + 1 ); + D2<SBasis> stitch( SBasis( 1, Linear(end[X],start[X]) ), SBasis( 1, Linear(end[Y],start[Y]) ) ); + transformed_pwd2_in.push_seg( stitch ); + } + Point transformed_org = direction.getOrigin(); + Piecewise<SBasis> tilter;//used to bend the hatches + Matrix bend_mat;//used to bend the hatches + + if (do_bend.get_value()){ + Point bend_dir = -rot90(unit_vector(bender.getVector())); + double bend_amount = L2(bender.getVector()); + bend_mat = Matrix(-bend_dir[Y], bend_dir[X], bend_dir[X], bend_dir[Y],0,0); + transformed_pwd2_in = transformed_pwd2_in * bend_mat; + tilter = Piecewise<SBasis>(shift(Linear(-bend_amount),1)); + OptRect bbox = bounds_exact( transformed_pwd2_in ); + if (not(bbox)) return pwd2_in; + tilter.setDomain((*bbox)[Y]); + transformed_pwd2_in = bend(transformed_pwd2_in, tilter); + transformed_pwd2_in = transformed_pwd2_in * bend_mat.inverse(); + } + hatch_dist = Geom::L2(direction.getVector())/5; + Point hatches_dir = rot90(unit_vector(direction.getVector())); + Matrix mat(-hatches_dir[Y], hatches_dir[X], hatches_dir[X], hatches_dir[Y],0,0); + transformed_pwd2_in = transformed_pwd2_in * mat; + transformed_org *= mat; + + std::vector<std::vector<Point> > snakePoints; + snakePoints = linearSnake(transformed_pwd2_in, transformed_org); + if ( snakePoints.size() > 0 ){ + Piecewise<D2<SBasis> >smthSnake = smoothSnake(snakePoints); + smthSnake = smthSnake*mat.inverse(); + if (do_bend.get_value()){ + smthSnake = smthSnake*bend_mat; + smthSnake = bend(smthSnake, -tilter); + smthSnake = smthSnake*bend_mat.inverse(); + } + return (smthSnake); + } + return pwd2_in; +} + +//------------------------------------------------ +// Generate the levels with random, growth... +//------------------------------------------------ +std::vector<double> +LPERoughHatches::generateLevels(Interval const &domain, double x_org){ + std::vector<double> result; + int n = int((domain.min()-x_org)/hatch_dist); + double x = x_org + n * hatch_dist; + //double x = domain.min() + double(hatch_dist)/2.; + double step = double(hatch_dist); + double scale = 1+(hatch_dist*growth/domain.extent()); + while (x < domain.max()){ + result.push_back(x); + double rdm = 1; + if (dist_rdm.get_value() != 0) + rdm = 1.+ double((2*dist_rdm - dist_rdm.get_value()))/100.; + x+= step*rdm; + step*=scale;//(1.+double(growth)); + } + return result; +} + + +//------------------------------------------------------- +// Walk through the intersections to create linear hatches +//------------------------------------------------------- +std::vector<std::vector<Point> > +LPERoughHatches::linearSnake(Piecewise<D2<SBasis> > const &f, Point const &org){ + + //std::cout<<"linearSnake:\n"; + std::vector<std::vector<Point> > result; + Piecewise<SBasis> x = make_cuts_independent(f)[X]; + //Remark: derivative is computed twice in the 2 lines below!! + Piecewise<SBasis> dx = derivative(x); + OptInterval range = bounds_exact(x); + + if (not range) return result; + std::vector<double> levels = generateLevels(*range, org[X]); + std::vector<std::vector<double> > times; + times = multi_roots(x,levels); +//TODO: fix multi_roots!!!***************************************** +//remove doubles :-( + std::vector<std::vector<double> > cleaned_times(levels.size(),std::vector<double>()); + for (unsigned i=0; i<times.size(); i++){ + if ( times[i].size()>0 ){ + double last_t = times[i][0]-1;//ugly hack!! + for (unsigned j=0; j<times[i].size(); j++){ + if (times[i][j]-last_t >0.000001){ + last_t = times[i][j]; + cleaned_times[i].push_back(last_t); + } + } + } + } + times = cleaned_times; +//******************************************************************* + + LevelsCrossings lscs(times,f,dx); + + unsigned i,j; + lscs.findFirstUnused(i,j); + + std::vector<Point> result_component; + int n = int((range->min()-org[X])/hatch_dist); + + while ( i < lscs.size() ){ + int dir = 0; + //switch orientation of first segment according to starting point. + if (i % 2 == n%2 && j < lscs[i].size()-1 && !lscs[i][j].used){ + j += 1; + dir = 2; + } + + while ( i < lscs.size() ){ + result_component.push_back(lscs[i][j].pt); + lscs[i][j].used = true; + lscs.step(i,j, dir); + } + result.push_back(result_component); + result_component = std::vector<Point>(); + lscs.findFirstUnused(i,j); + } + return result; +} + +//------------------------------------------------------- +// Smooth the linear hatches according to params... +//------------------------------------------------------- +Piecewise<D2<SBasis> > +LPERoughHatches::smoothSnake(std::vector<std::vector<Point> > const &linearSnake){ + + Piecewise<D2<SBasis> > result; + for (unsigned comp=0; comp<linearSnake.size(); comp++){ + if (linearSnake[comp].size()>=2){ + Point last_pt = linearSnake[comp][0]; + Point last_top = linearSnake[comp][0]; + Point last_bot = linearSnake[comp][0]; + Point last_hdle = linearSnake[comp][0]; + Point last_top_hdle = linearSnake[comp][0]; + Point last_bot_hdle = linearSnake[comp][0]; + Geom::Path res_comp(last_pt); + Geom::Path res_comp_top(last_pt); + Geom::Path res_comp_bot(last_pt); + unsigned i=1; + //bool is_top = true;//Inversion here; due to downward y? + bool is_top = ( linearSnake[comp][0][Y] < linearSnake[comp][1][Y] ); + + while( i+1<linearSnake[comp].size() ){ + Point pt0 = linearSnake[comp][i]; + Point pt1 = linearSnake[comp][i+1]; + Point new_pt = (pt0+pt1)/2; + double scale_in = (is_top ? scale_tf : scale_bf ); + double scale_out = (is_top ? scale_tb : scale_bb ); + if (is_top){ + if (top_edge_variation.get_value() != 0) + new_pt[Y] += double(top_edge_variation)-top_edge_variation.get_value()/2.; + if (top_tgt_variation.get_value() != 0) + new_pt[X] += double(top_tgt_variation)-top_tgt_variation.get_value()/2.; + if (top_smth_variation.get_value() != 0) { + scale_in*=(100.-double(top_smth_variation))/100.; + scale_out*=(100.-double(top_smth_variation))/100.; + } + }else{ + if (bot_edge_variation.get_value() != 0) + new_pt[Y] += double(bot_edge_variation)-bot_edge_variation.get_value()/2.; + if (bot_tgt_variation.get_value() != 0) + new_pt[X] += double(bot_tgt_variation)-bot_tgt_variation.get_value()/2.; + if (bot_smth_variation.get_value() != 0) { + scale_in*=(100.-double(bot_smth_variation))/100.; + scale_out*=(100.-double(bot_smth_variation))/100.; + } + } + Point new_hdle_in = new_pt + (pt0-pt1) * (scale_in /2.); + Point new_hdle_out = new_pt - (pt0-pt1) * (scale_out/2.); + + if ( fat_output.get_value() ){ + //double scaled_width = double((is_top ? stroke_width_top : stroke_width_bot))/(pt1[X]-pt0[X]); + double scaled_width = 1./(pt1[X]-pt0[X]); + Point hdle_offset = (pt1-pt0)*scaled_width; + Point inside = new_pt; + Point inside_hdle_in; + Point inside_hdle_out; + inside[Y]+= double((is_top ? -stroke_width_top : stroke_width_bot)); + inside_hdle_in = inside + (new_hdle_in -new_pt);// + hdle_offset * double((is_top ? front_thickness : back_thickness)); + inside_hdle_out = inside + (new_hdle_out-new_pt);// - hdle_offset * double((is_top ? back_thickness : front_thickness)); + + inside_hdle_in += (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) ); + inside_hdle_out -= (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) ); + + new_hdle_in -= (pt1-pt0)/2*( double((is_top ? front_thickness : back_thickness)) / (pt1[X]-pt0[X]) ); + new_hdle_out += (pt1-pt0)/2*( double((is_top ? back_thickness : front_thickness)) / (pt1[X]-pt0[X]) ); + //TODO: find a good way to handle limit cases (small smthness, large stroke). + //if (inside_hdle_in[X] > inside[X]) inside_hdle_in = inside; + //if (inside_hdle_out[X] < inside[X]) inside_hdle_out = inside; + + if (is_top){ + res_comp_top.appendNew<CubicBezier>(last_top_hdle,new_hdle_in,new_pt); + res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,inside_hdle_in,inside); + last_top_hdle = new_hdle_out; + last_bot_hdle = inside_hdle_out; + }else{ + res_comp_top.appendNew<CubicBezier>(last_top_hdle,inside_hdle_in,inside); + res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,new_hdle_in,new_pt); + last_top_hdle = inside_hdle_out; + last_bot_hdle = new_hdle_out; + } + }else{ + res_comp.appendNew<CubicBezier>(last_hdle,new_hdle_in,new_pt); + } + + last_hdle = new_hdle_out; + i+=2; + is_top = !is_top; + } + if ( i<linearSnake[comp].size() ){ + if ( fat_output.get_value() ){ + res_comp_top.appendNew<CubicBezier>(last_top_hdle,linearSnake[comp][i],linearSnake[comp][i]); + res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,linearSnake[comp][i],linearSnake[comp][i]); + }else{ + res_comp.appendNew<CubicBezier>(last_hdle,linearSnake[comp][i],linearSnake[comp][i]); + } + } + if ( fat_output.get_value() ){ + res_comp = res_comp_bot; + res_comp.append(res_comp_top.reverse(),Geom::Path::STITCH_DISCONTINUOUS); + } + result.concat(res_comp.toPwSb()); + } + } + return result; +} + +void +LPERoughHatches::doBeforeEffect (SPLPEItem */*lpeitem*/) +{ + using namespace Geom; + top_edge_variation.resetRandomizer(); + bot_edge_variation.resetRandomizer(); + top_tgt_variation.resetRandomizer(); + bot_tgt_variation.resetRandomizer(); + top_smth_variation.resetRandomizer(); + bot_smth_variation.resetRandomizer(); + dist_rdm.resetRandomizer(); + + //original_bbox(lpeitem); +} + + +void +LPERoughHatches::resetDefaults(SPItem * item) +{ + Effect::resetDefaults(item); + + Geom::OptRect bbox = item->getBounds(Geom::identity(), SPItem::GEOMETRIC_BBOX); + Geom::Point origin(0.,0.); + Geom::Point vector(50.,0.); + if (bbox) { + origin = bbox->midpoint(); + vector = Geom::Point((*bbox)[X].extent()/4, 0.); + top_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 ); + bot_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 ); + top_edge_variation.write_to_SVG(); + bot_edge_variation.write_to_SVG(); + } + //direction.set_and_write_new_values(origin, vector); + //bender.param_set_and_write_new_value( origin + Geom::Point(5,0) ); + direction.set_and_write_new_values(origin + Geom::Point(0,-5), vector); + bender.set_and_write_new_values( origin, Geom::Point(5,0) ); + hatch_dist = Geom::L2(vector)/2; +} + + +} //namespace LivePathEffect +} /* namespace Inkscape */ + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : diff --git a/src/live_effects/lpe-rough-hatches.h b/src/live_effects/lpe-rough-hatches.h index 816955e4d..cbc3c3b26 100644 --- a/src/live_effects/lpe-rough-hatches.h +++ b/src/live_effects/lpe-rough-hatches.h @@ -1,78 +1,78 @@ -#ifndef INKSCAPE_LPE_ROUGH_HATCHES_H
-#define INKSCAPE_LPE_ROUGH_HATCHES_H
-
-/** \file
- * Fills an area with rough hatches.
- */
-
-/*
- * Authors:
- * JFBarraud
- *
- * Copyright (C) JF Barraud 2008.
- *
- * Released under GNU GPL, read the file 'COPYING' for more information
- */
-
-#include "live_effects/effect.h"
-#include "live_effects/parameter/point.h"
-#include "live_effects/parameter/parameter.h"
-#include "live_effects/parameter/bool.h"
-#include "live_effects/parameter/random.h"
-#include "live_effects/parameter/vector.h"
-
-namespace Inkscape {
-namespace LivePathEffect {
-
-class LPERoughHatches : public Effect {
-public:
- LPERoughHatches(LivePathEffectObject *lpeobject);
- virtual ~LPERoughHatches();
-
- virtual Geom::Piecewise<Geom::D2<Geom::SBasis> >
- doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
-
- virtual void resetDefaults(SPItem * item);
-
- virtual void doBeforeEffect(SPLPEItem * item);
-
- std::vector<double>
- generateLevels(Geom::Interval const &domain, double x_org);
-
- std::vector<std::vector<Geom::Point> >
- linearSnake(Geom::Piecewise<Geom::D2<Geom::SBasis> > const &f, Geom::Point const &org);
-
- Geom::Piecewise<Geom::D2<Geom::SBasis> >
- smoothSnake(std::vector<std::vector<Geom::Point> > const &linearSnake);
-
-private:
- double hatch_dist;
- RandomParam dist_rdm;
- ScalarParam growth;
- //topfront,topback,bottomfront,bottomback handle scales.
- ScalarParam scale_tf, scale_tb, scale_bf, scale_bb;
-
- RandomParam top_edge_variation;
- RandomParam bot_edge_variation;
- RandomParam top_tgt_variation;
- RandomParam bot_tgt_variation;
- RandomParam top_smth_variation;
- RandomParam bot_smth_variation;
-
- BoolParam fat_output, do_bend;
- ScalarParam stroke_width_top;
- ScalarParam stroke_width_bot;
- ScalarParam front_thickness, back_thickness;
-
- //PointParam bender;
- VectorParam direction;
- VectorParam bender;
-
- LPERoughHatches(const LPERoughHatches&);
- LPERoughHatches& operator=(const LPERoughHatches&);
-};
-
-} //namespace LivePathEffect
-} //namespace Inkscape
-
-#endif
+#ifndef INKSCAPE_LPE_ROUGH_HATCHES_H +#define INKSCAPE_LPE_ROUGH_HATCHES_H + +/** \file + * Fills an area with rough hatches. + */ + +/* + * Authors: + * JFBarraud + * + * Copyright (C) JF Barraud 2008. + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "live_effects/effect.h" +#include "live_effects/parameter/point.h" +#include "live_effects/parameter/parameter.h" +#include "live_effects/parameter/bool.h" +#include "live_effects/parameter/random.h" +#include "live_effects/parameter/vector.h" + +namespace Inkscape { +namespace LivePathEffect { + +class LPERoughHatches : public Effect { +public: + LPERoughHatches(LivePathEffectObject *lpeobject); + virtual ~LPERoughHatches(); + + virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > + doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in); + + virtual void resetDefaults(SPItem * item); + + virtual void doBeforeEffect(SPLPEItem * item); + + std::vector<double> + generateLevels(Geom::Interval const &domain, double x_org); + + std::vector<std::vector<Geom::Point> > + linearSnake(Geom::Piecewise<Geom::D2<Geom::SBasis> > const &f, Geom::Point const &org); + + Geom::Piecewise<Geom::D2<Geom::SBasis> > + smoothSnake(std::vector<std::vector<Geom::Point> > const &linearSnake); + +private: + double hatch_dist; + RandomParam dist_rdm; + ScalarParam growth; + //topfront,topback,bottomfront,bottomback handle scales. + ScalarParam scale_tf, scale_tb, scale_bf, scale_bb; + + RandomParam top_edge_variation; + RandomParam bot_edge_variation; + RandomParam top_tgt_variation; + RandomParam bot_tgt_variation; + RandomParam top_smth_variation; + RandomParam bot_smth_variation; + + BoolParam fat_output, do_bend; + ScalarParam stroke_width_top; + ScalarParam stroke_width_bot; + ScalarParam front_thickness, back_thickness; + + //PointParam bender; + VectorParam direction; + VectorParam bender; + + LPERoughHatches(const LPERoughHatches&); + LPERoughHatches& operator=(const LPERoughHatches&); +}; + +} //namespace LivePathEffect +} //namespace Inkscape + +#endif |
