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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-07-10 13:19:35 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-07-10 13:19:35 +0000 |
| commit | 50afcb2361cee0bdd7fdd1120f60cf961bbf58b0 (patch) | |
| tree | 7ba2f3ae247a79348b06a2f41d6226162fa6a0d0 /src/object-edit.cpp | |
| parent | Different resizing variant for 3D boxes (8 handles) (diff) | |
| download | inkscape-50afcb2361cee0bdd7fdd1120f60cf961bbf58b0.tar.gz inkscape-50afcb2361cee0bdd7fdd1120f60cf961bbf58b0.zip | |
correct way to transform coordinates (fixes earlier ad-hoc solution)
(bzr r3208)
Diffstat (limited to 'src/object-edit.cpp')
| -rw-r--r-- | src/object-edit.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/object-edit.cpp b/src/object-edit.cpp index 28886173c..487caa09c 100644 --- a/src/object-edit.cpp +++ b/src/object-edit.cpp @@ -539,13 +539,12 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction SPDocument *doc = SP_OBJECT_DOCUMENT(box); gdouble height = sp_document_height(doc); - if (direction == Box3D::Z) { - sp_3dbox_move_corner_in_Z_direction (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]), - !(state & GDK_SHIFT_MASK)); - } else { - sp_3dbox_move_corner_in_XY_plane (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]), - (state & GDK_SHIFT_MASK) ? direction : Box3D::XY); - } + NR::Matrix const i2d (sp_item_i2d_affine (item)); + if (direction == Box3D::Z) { + sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK)); + } else { + sp_3dbox_move_corner_in_XY_plane (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK) ? direction : Box3D::XY); + } sp_3dbox_update_curves (box); } @@ -554,11 +553,8 @@ static NR::Point sp_3dbox_knot_get(SPItem *item, guint knot_id) g_assert(item != NULL); SP3DBox *box = SP_3DBOX(item); - // FIXME: Why must the coordinates be flipped vertically??? - SPDocument *doc = SP_OBJECT_DOCUMENT(box); - gdouble height = sp_document_height(doc); - - return NR::Point(sp_3dbox_get_corner(box, knot_id)[NR::X], height - sp_3dbox_get_corner(box, knot_id)[NR::Y]); + NR::Matrix const i2d (sp_item_i2d_affine (item)); + return sp_3dbox_get_corner(box, knot_id) * i2d; } static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state) |
