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authorJohan B. C. Engelen <jbc.engelen@swissonline.ch>2011-07-17 19:47:09 +0000
committerJohan Engelen <goejendaagh@zonnet.nl>2011-07-17 19:47:09 +0000
commiteed6e9c2c229b10911a23976c47da79fc70a5b87 (patch)
treecf0be87e45680dac877bec1cd628b86fe020cf7e /src/object-edit.cpp
parentFix build failures on make check (diff)
downloadinkscape-eed6e9c2c229b10911a23976c47da79fc70a5b87.tar.gz
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- rename SPItem::i2d_affine to i2dt_affine, to clarify that it is item-to-desktop, not item-to-document. This should make it easier to spot bugs.
- tag some instances where the document-to-desktop transform has been hardcoded (bzr r10466)
Diffstat (limited to 'src/object-edit.cpp')
-rw-r--r--src/object-edit.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/object-edit.cpp b/src/object-edit.cpp
index 28c8d44db..f042d2cf2 100644
--- a/src/object-edit.cpp
+++ b/src/object-edit.cpp
@@ -474,7 +474,7 @@ Box3DKnotHolderEntity::knot_set_generic(SPItem *item, unsigned int knot_id, Geom
g_assert(item != NULL);
SPBox3D *box = SP_BOX3D(item);
- Geom::Affine const i2d (item->i2d_affine ());
+ Geom::Affine const i2dt (item->i2dt_affine ());
Box3D::Axis movement;
if ((knot_id < 4) != (state & GDK_SHIFT_MASK)) {
@@ -483,7 +483,7 @@ Box3DKnotHolderEntity::knot_set_generic(SPItem *item, unsigned int knot_id, Geom
movement = Box3D::Z;
}
- box3d_set_corner (box, knot_id, s * i2d, movement, (state & GDK_CONTROL_MASK));
+ box3d_set_corner (box, knot_id, s * i2dt, movement, (state & GDK_CONTROL_MASK));
box3d_set_z_orders(box);
box3d_position_set(box);
}
@@ -650,9 +650,9 @@ Box3DKnotHolderEntityCenter::knot_set(Geom::Point const &new_pos, Geom::Point co
Geom::Point const s = snap_knot_position(new_pos);
SPBox3D *box = SP_BOX3D(item);
- Geom::Affine const i2d (item->i2d_affine ());
+ Geom::Affine const i2dt (item->i2dt_affine ());
- box3d_set_center (SP_BOX3D(item), s * i2d, origin * i2d, !(state & GDK_SHIFT_MASK) ? Box3D::XY : Box3D::Z,
+ box3d_set_center (SP_BOX3D(item), s * i2dt, origin * i2dt, !(state & GDK_SHIFT_MASK) ? Box3D::XY : Box3D::Z,
state & GDK_CONTROL_MASK);
box3d_set_z_orders(box);