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| author | Krzysztof Kosi??ski <tweenk.pl@gmail.com> | 2010-11-25 20:51:17 +0000 |
|---|---|---|
| committer | Krzysztof KosiĆski <tweenk.pl@gmail.com> | 2010-11-25 20:51:17 +0000 |
| commit | 0bd9f7e209d522dbcebe0449a91397fdd9e38977 (patch) | |
| tree | 834c7d02456658b57625ab68cc28f7854a5a85dc /src/object-snapper.cpp | |
| parent | Fix handling of x and y attributes of patterns (diff) | |
| parent | Fix ruler redraw issue on GTK 2.22 (diff) | |
| download | inkscape-0bd9f7e209d522dbcebe0449a91397fdd9e38977.tar.gz inkscape-0bd9f7e209d522dbcebe0449a91397fdd9e38977.zip | |
Merge from trunk
(bzr r9508.1.70)
Diffstat (limited to 'src/object-snapper.cpp')
| -rw-r--r-- | src/object-snapper.cpp | 170 |
1 files changed, 121 insertions, 49 deletions
diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp index d84ee9c4f..51b494498 100644 --- a/src/object-snapper.cpp +++ b/src/object-snapper.cpp @@ -229,10 +229,17 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::SnapSourceType const &t, _snapmanager->snapprefs.setSnapIntersectionCS(false); } + // We should not snap a transformation center to any of the centers of the items in the + // current selection (see the comment in SelTrans::centerRequest()) bool old_pref2 = _snapmanager->snapprefs.getIncludeItemCenter(); - if ((*i).item == _snapmanager->getRotationCenterSource()) { - // don't snap to this item's rotation center - _snapmanager->snapprefs.setIncludeItemCenter(false); + if (old_pref2) { + for ( GSList const *itemlist = _snapmanager->getRotationCenterSource(); itemlist != NULL; itemlist = g_slist_next(itemlist) ) { + if ((*i).item == reinterpret_cast<SPItem*>(itemlist->data)) { + // don't snap to this item's rotation center + _snapmanager->snapprefs.setIncludeItemCenter(false); + break; + } + } } sp_item_snappoints(root_item, *_points_to_snap_to, &_snapmanager->snapprefs); @@ -257,13 +264,16 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::SnapSourceType const &t, void Inkscape::ObjectSnapper::_snapNodes(SnappedConstraints &sc, Inkscape::SnapCandidatePoint const &p, - std::vector<SnapCandidatePoint> *unselected_nodes) const + std::vector<SnapCandidatePoint> *unselected_nodes, + SnapConstraint const &c, + Geom::Point const &p_proj_on_constraint) const { // Iterate through all nodes, find out which one is the closest to p, and snap to it! - _collectNodes(p.getSourceType(), p.getSourceNum() == 0); + _collectNodes(p.getSourceType(), p.getSourceNum() <= 0); - if (unselected_nodes != NULL) { + if (unselected_nodes != NULL && unselected_nodes->size() > 0) { + g_assert(_points_to_snap_to != NULL); _points_to_snap_to->insert(_points_to_snap_to->end(), unselected_nodes->begin(), unselected_nodes->end()); } @@ -271,9 +281,24 @@ void Inkscape::ObjectSnapper::_snapNodes(SnappedConstraints &sc, bool success = false; for (std::vector<SnapCandidatePoint>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) { - Geom::Coord dist = Geom::L2((*k).getPoint() - p.getPoint()); + Geom::Point target_pt = (*k).getPoint(); + Geom::Coord dist = NR_HUGE; + if (!c.isUndefined()) { + // We're snapping to nodes along a constraint only, so find out if this node + // is at the constraint, while allowing for a small margin + if (Geom::L2(target_pt - c.projection(target_pt)) > 1e-9) { + // The distance from the target point to its projection on the constraint + // is too large, so this point is not on the constraint. Skip it! + continue; + } + dist = Geom::L2(target_pt - p_proj_on_constraint); + } else { + // Free (unconstrained) snapping + dist = Geom::L2(target_pt - p.getPoint()); + } + if (dist < getSnapperTolerance() && dist < s.getSnapDistance()) { - s = SnappedPoint((*k).getPoint(), p.getSourceType(), p.getSourceNum(), (*k).getTargetType(), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, true, (*k).getTargetBBox()); + s = SnappedPoint(target_pt, p.getSourceType(), p.getSourceNum(), (*k).getTargetType(), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, true, (*k).getTargetBBox()); success = true; } } @@ -291,7 +316,7 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuide(SnappedConstraints &sc, _collectNodes(SNAPSOURCE_GUIDE, true); if (_snapmanager->snapprefs.getSnapToItemPath() || _snapmanager->snapprefs.getSnapToBBoxPath() || _snapmanager->snapprefs.getSnapToPageBorder()) { - _collectPaths(Inkscape::SnapCandidatePoint(p, SNAPSOURCE_GUIDE), true); + _collectPaths(p, SNAPSOURCE_GUIDE, true); _snapPaths(sc, Inkscape::SnapCandidatePoint(p, SNAPSOURCE_GUIDE), NULL, NULL); } @@ -300,13 +325,13 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuide(SnappedConstraints &sc, Geom::Coord tol = getSnapperTolerance(); for (std::vector<SnapCandidatePoint>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) { - + Geom::Point target_pt = (*k).getPoint(); // Project each node (*k) on the guide line (running through point p) - Geom::Point p_proj = Geom::projection((*k).getPoint(), Geom::Line(p, p + Geom::rot90(guide_normal))); - Geom::Coord dist = Geom::L2((*k).getPoint() - p_proj); // distance from node to the guide + Geom::Point p_proj = Geom::projection(target_pt, Geom::Line(p, p + Geom::rot90(guide_normal))); + Geom::Coord dist = Geom::L2(target_pt - p_proj); // distance from node to the guide Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location if ((dist < tol && dist2 < tol) || getSnapperAlwaysSnap()) { - s = SnappedPoint((*k).getPoint(), SNAPSOURCE_GUIDE, 0, (*k).getTargetType(), dist, tol, getSnapperAlwaysSnap(), false, true, (*k).getTargetBBox()); + s = SnappedPoint(target_pt, SNAPSOURCE_GUIDE, 0, (*k).getTargetType(), dist, tol, getSnapperAlwaysSnap(), false, true, (*k).getTargetBBox()); sc.points.push_back(s); } } @@ -317,7 +342,8 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuide(SnappedConstraints &sc, * Returns index of first NR_END bpath in array. */ -void Inkscape::ObjectSnapper::_collectPaths(Inkscape::SnapCandidatePoint const &p, +void Inkscape::ObjectSnapper::_collectPaths(Geom::Point p, + Inkscape::SnapSourceType const source_type, bool const &first_point) const { // Now, let's first collect all paths to snap to. If we have a whole bunch of points to snap, @@ -329,8 +355,8 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::SnapCandidatePoint const & // Determine the type of bounding box we should snap to SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX; - bool p_is_a_node = p.getSourceType() & Inkscape::SNAPSOURCE_NODE_CATEGORY; - bool p_is_other = p.getSourceType() & Inkscape::SNAPSOURCE_OTHER_CATEGORY; + bool p_is_a_node = source_type & Inkscape::SNAPSOURCE_NODE_CATEGORY; + bool p_is_other = source_type & Inkscape::SNAPSOURCE_OTHER_CATEGORY; if (_snapmanager->snapprefs.getSnapToBBoxPath()) { Inkscape::Preferences *prefs = Inkscape::Preferences::get(); @@ -428,7 +454,7 @@ void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc, std::vector<Inkscape::SnapCandidatePoint> *unselected_nodes, SPPath const *selected_path) const { - _collectPaths(p, p.getSourceNum() == 0); + _collectPaths(p.getPoint(), p.getSourceType(), p.getSourceNum() <= 0); // Now we can finally do the real snapping, using the paths collected above g_assert(_snapmanager->getDesktop() != NULL); @@ -436,7 +462,7 @@ void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc, bool const node_tool_active = _snapmanager->snapprefs.getSnapToItemPath() && selected_path != NULL; - if (p.getSourceNum() == 0) { + if (p.getSourceNum() <= 0) { /* findCandidates() is used for snapping to both paths and nodes. It ignores the path that is * currently being edited, because that path requires special care: when snapping to nodes * only the unselected nodes of that path should be considered, and these will be passed on separately. @@ -529,15 +555,16 @@ bool Inkscape::ObjectSnapper::isUnselectedNode(Geom::Point const &point, std::ve void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc, Inkscape::SnapCandidatePoint const &p, - SnapConstraint const &c) const + SnapConstraint const &c, + Geom::Point const &p_proj_on_constraint) const { - _collectPaths(p, p.getSourceNum() == 0); + _collectPaths(p_proj_on_constraint, p.getSourceType(), p.getSourceNum() <= 0); // Now we can finally do the real snapping, using the paths collected above g_assert(_snapmanager->getDesktop() != NULL); - Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p.getPoint()); + Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p_proj_on_constraint); Geom::Point direction_vector = c.getDirection(); if (!is_zero(direction_vector)) { @@ -546,9 +573,8 @@ void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc, // The intersection point of the constraint line with any path, must lie within two points on the // SnapConstraint: p_min_on_cl and p_max_on_cl. The distance between those points is twice the snapping tolerance - Geom::Point const p_proj_on_cl = p.getPoint(); // projection has already been taken care of in constrainedSnap in the snapmanager; - Geom::Point const p_min_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector); - Geom::Point const p_max_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector); + Geom::Point const p_min_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_constraint - getSnapperTolerance() * direction_vector); + Geom::Point const p_max_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_constraint + getSnapperTolerance() * direction_vector); Geom::Coord tolerance = getSnapperTolerance(); // PS: Because the paths we're about to snap to are all expressed relative to document coordinate system, we will have @@ -564,29 +590,57 @@ void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc, constraint_line.appendNew<Geom::LineSegment>(p_max_on_cl); constraint_path.push_back(constraint_line); } + // Length of constraint_path will always be one + // Find all intersections of the constrained path with the snap target candidates + std::vector<Geom::Point> intersections; for (std::vector<Inkscape::SnapCandidatePath >::const_iterator k = _paths_to_snap_to->begin(); k != _paths_to_snap_to->end(); k++) { if (k->path_vector) { + // Do the intersection math Geom::CrossingSet cs = Geom::crossings(constraint_path, *(k->path_vector)); + // Store the results as intersection points unsigned int index = 0; for (Geom::CrossingSet::const_iterator i = cs.begin(); i != cs.end(); i++) { if (index >= constraint_path.size()) { break; } + // Reconstruct and store the points of intersection for (Geom::Crossings::const_iterator m = (*i).begin(); m != (*i).end(); m++) { - //std::cout << "ta = " << (*m).ta << " | tb = " << (*m).tb << std::endl; - // Reconstruct the point of intersection - Geom::Point p_inters = constraint_path[index].pointAt((*m).ta); - // .. and convert it to desktop coordinates - p_inters = _snapmanager->getDesktop()->doc2dt(p_inters); - Geom::Coord dist = Geom::L2(p_proj_on_cl - p_inters); - SnappedPoint s = SnappedPoint(p_inters, p.getSourceType(), p.getSourceNum(), k->target_type, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true, k->target_bbox);; - if (dist <= tolerance) { // If the intersection is within snapping range, then we might snap to it - sc.points.push_back(s); - } + intersections.push_back(constraint_path[index].pointAt((*m).ta)); } index++; } + + //Geom::crossings will not consider the closing segment apparently, so we'll handle that separately here + //TODO: This should have been fixed in rev. #9859, which makes this workaround obsolete + for(Geom::PathVector::iterator it_pv = k->path_vector->begin(); it_pv != k->path_vector->end(); ++it_pv) { + if (it_pv->closed()) { + // Get the closing linesegment and convert it to a path + Geom::Path cls; + cls.close(false); + cls.append(it_pv->back_closed()); + // Intersect that closing path with the constrained path + Geom::Crossings cs = Geom::crossings(constraint_path.front(), cls); + // Reconstruct and store the points of intersection + index = 0; // assuming the constraint path vector has only one path + for (Geom::Crossings::const_iterator m = cs.begin(); m != cs.end(); m++) { + intersections.push_back(constraint_path[index].pointAt((*m).ta)); + } + } + } + + // Convert the collected points of intersection to snapped points + for (std::vector<Geom::Point>::iterator p_inters = intersections.begin(); p_inters != intersections.end(); p_inters++) { + // Convert to desktop coordinates + (*p_inters) = _snapmanager->getDesktop()->doc2dt(*p_inters); + // Construct a snapped point + Geom::Coord dist = Geom::L2(p.getPoint() - *p_inters); + SnappedPoint s = SnappedPoint(*p_inters, p.getSourceType(), p.getSourceNum(), k->target_type, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true, k->target_bbox);; + // Store the snapped point + if (dist <= tolerance) { // If the intersection is within snapping range, then we might snap to it + sc.points.push_back(s); + } + } } } } @@ -603,12 +657,12 @@ void Inkscape::ObjectSnapper::freeSnap(SnappedConstraints &sc, } /* Get a list of all the SPItems that we will try to snap to */ - if (p.getSourceNum() == 0) { + if (p.getSourceNum() <= 0) { Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p.getPoint(), p.getPoint()); - _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() == 0, local_bbox_to_snap, false, Geom::identity()); + _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() <= 0, local_bbox_to_snap, false, Geom::identity()); } - + // TODO: Argh, UGLY! Get rid of this here, move this logic to the snap manager bool snap_nodes = (_snapmanager->snapprefs.getSnapModeNode() && ( _snapmanager->snapprefs.getSnapToItemNode() || _snapmanager->snapprefs.getSnapSmoothNodes() || @@ -655,29 +709,47 @@ void Inkscape::ObjectSnapper::constrainedSnap( SnappedConstraints &sc, Inkscape::SnapCandidatePoint const &p, Geom::OptRect const &bbox_to_snap, SnapConstraint const &c, - std::vector<SPItem const *> const *it) const + std::vector<SPItem const *> const *it, + std::vector<SnapCandidatePoint> *unselected_nodes) const { if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(p.getSourceType()) == false) { return; } + // project the mouse pointer onto the constraint. Only the projected point will be considered for snapping + Geom::Point pp = c.projection(p.getPoint()); + /* Get a list of all the SPItems that we will try to snap to */ - if (p.getSourceNum() == 0) { - Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p.getPoint(), p.getPoint()); - _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() == 0, local_bbox_to_snap, false, Geom::identity()); + if (p.getSourceNum() <= 0) { + Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(pp, pp); + _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() <= 0, local_bbox_to_snap, false, Geom::identity()); } // A constrained snap, is a snap in only one degree of freedom (specified by the constraint line). // This is useful for example when scaling an object while maintaining a fixed aspect ratio. It's // nodes are only allowed to move in one direction (i.e. in one degree of freedom). - // When snapping to objects, we either snap to their nodes or their paths. It is however very - // unlikely that any node will be exactly at the constrained line, so for a constrained snap - // to objects we will only consider the object's paths. Beside, the nodes will be at these paths, - // so we will more or less snap to them anyhow. + // TODO: Argh, UGLY! Get rid of this here, move this logic to the snap manager + bool snap_nodes = (_snapmanager->snapprefs.getSnapModeNode() && ( + _snapmanager->snapprefs.getSnapToItemNode() || + _snapmanager->snapprefs.getSnapSmoothNodes() || + _snapmanager->snapprefs.getSnapLineMidpoints() || + _snapmanager->snapprefs.getSnapObjectMidpoints() + )) || (_snapmanager->snapprefs.getSnapModeBBox() && ( + _snapmanager->snapprefs.getSnapToBBoxNode() || + _snapmanager->snapprefs.getSnapBBoxEdgeMidpoints() || + _snapmanager->snapprefs.getSnapBBoxMidpoints() + )) || (_snapmanager->snapprefs.getSnapModeBBoxOrNodes() && ( + _snapmanager->snapprefs.getIncludeItemCenter() || + _snapmanager->snapprefs.getSnapToPageBorder() + )); + + if (snap_nodes) { + _snapNodes(sc, p, unselected_nodes, c, pp); + } if (_snapmanager->snapprefs.getSnapToItemPath() || _snapmanager->snapprefs.getSnapToBBoxPath() || _snapmanager->snapprefs.getSnapToPageBorder()) { - _snapPathsConstrained(sc, p, c); + _snapPathsConstrained(sc, p, c, pp); } } @@ -781,15 +853,15 @@ void Inkscape::getBBoxPoints(Geom::OptRect const bbox, // collect the corners of the bounding box for ( unsigned k = 0 ; k < 4 ; k++ ) { if (includeCorners) { - points->push_back(Inkscape::SnapCandidatePoint(bbox->corner(k), Inkscape::SNAPSOURCE_BBOX_CORNER, 0, Inkscape::SNAPTARGET_BBOX_CORNER, *bbox)); + points->push_back(Inkscape::SnapCandidatePoint(bbox->corner(k), Inkscape::SNAPSOURCE_BBOX_CORNER, -1, Inkscape::SNAPTARGET_BBOX_CORNER, *bbox)); } // optionally, collect the midpoints of the bounding box's edges too if (includeLineMidpoints) { - points->push_back(Inkscape::SnapCandidatePoint((bbox->corner(k) + bbox->corner((k+1) % 4))/2, Inkscape::SNAPSOURCE_BBOX_EDGE_MIDPOINT, 0, Inkscape::SNAPTARGET_BBOX_EDGE_MIDPOINT, *bbox)); + points->push_back(Inkscape::SnapCandidatePoint((bbox->corner(k) + bbox->corner((k+1) % 4))/2, Inkscape::SNAPSOURCE_BBOX_EDGE_MIDPOINT, -1, Inkscape::SNAPTARGET_BBOX_EDGE_MIDPOINT, *bbox)); } } if (includeObjectMidpoints) { - points->push_back(Inkscape::SnapCandidatePoint(bbox->midpoint(), Inkscape::SNAPSOURCE_BBOX_MIDPOINT, 0, Inkscape::SNAPTARGET_BBOX_MIDPOINT, *bbox)); + points->push_back(Inkscape::SnapCandidatePoint(bbox->midpoint(), Inkscape::SNAPSOURCE_BBOX_MIDPOINT, -1, Inkscape::SNAPTARGET_BBOX_MIDPOINT, *bbox)); } } } |
