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| author | MenTaLguY <mental@rydia.net> | 2006-01-16 02:36:01 +0000 |
|---|---|---|
| committer | mental <mental@users.sourceforge.net> | 2006-01-16 02:36:01 +0000 |
| commit | 179fa413b047bede6e32109e2ce82437c5fb8d34 (patch) | |
| tree | a5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/object-snapper.cpp | |
| download | inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip | |
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/object-snapper.cpp')
| -rw-r--r-- | src/object-snapper.cpp | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp new file mode 100644 index 000000000..6552cea96 --- /dev/null +++ b/src/object-snapper.cpp @@ -0,0 +1,176 @@ +/** + * \file object-snapper.cpp + * \brief Snapping things to objects. + * + * Authors: + * Carl Hetherington <inkscape@carlh.net> + * + * Copyright (C) 2005 Authors + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "libnr/n-art-bpath.h" +#include "libnr/nr-rect-ops.h" +#include "document.h" +#include "sp-namedview.h" +#include "sp-path.h" +#include "display/curve.h" +#include "desktop.h" +#include "inkscape.h" +#include "splivarot.h" + + +Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d) + : Snapper(nv, d), _snap_to_nodes(true), _snap_to_paths(true) +{ + +} + + +/** + * \param p Point we are trying to snap (desktop coordinates) + */ + +void Inkscape::ObjectSnapper::_findCandidates(std::list<SPItem*>& c, + SPObject* r, + std::list<SPItem const *> const &it, + NR::Point const &p) const +{ + for (SPObject* o = r->children; o != NULL; o = o->next) { + if (SP_IS_ITEM(o)) { + + /* See if this item is on the ignore list */ + std::list<SPItem const *>::const_iterator i = it.begin(); + while (i != it.end() && *i != o) { + i++; + } + + if (i == it.end()) { + /* See if the item is within range */ + NR::Rect const b = NR::expand(sp_item_bbox_desktop(SP_ITEM(o)), -getDistance()); + if (b.contains(p)) { + c.push_back(SP_ITEM(o)); + } + } + } + + _findCandidates(c, o, it, p); + } +} + + +void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s, + NR::Point const &p, + std::list<SPItem*> const &cand) const +{ + /* FIXME: this seems like a hack. Perhaps Snappers should be + ** in SPDesktop rather than SPNamedView? + */ + SPDesktop const *desktop = SP_ACTIVE_DESKTOP; + + for (std::list<SPItem*>::const_iterator i = cand.begin(); i != cand.end(); i++) { + if (SP_IS_SHAPE(*i)) { + + SPShape const *sh = SP_SHAPE(*i); + if (sh->curve) { + + int j = 0; + NR::Matrix const i2doc = sp_item_i2doc_affine(*i); + + while (sh->curve->bpath[j].code != NR_END) { + + /* Get this node in desktop coordinates */ + NArtBpath const &bp = sh->curve->bpath[j]; + NR::Point const n = desktop->doc2dt(bp.c(3) * i2doc); + + /* Try to snap to this node of the path */ + NR::Coord const dist = NR::L2(n - p); + if (dist < getDistance() && dist < s.getDistance()) { + s = SnappedPoint(n, dist); + } + + j++; + } + } + } + } +} + + +void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s, + NR::Point const &p, + std::list<SPItem*> const &cand) const +{ + /* FIXME: this seems like a hack. Perhaps Snappers should be + ** in SPDesktop rather than SPNamedView? + */ + SPDesktop const *desktop = SP_ACTIVE_DESKTOP; + + NR::Point const p_doc = desktop->dt2doc(p); + + for (std::list<SPItem*>::const_iterator i = cand.begin(); i != cand.end(); i++) { + + /* Transform the requested snap point to this item's coordinates */ + NR::Matrix const i2doc = sp_item_i2doc_affine(*i); + NR::Point const p_it = p_doc * i2doc.inverse(); + + /* Look for the nearest position on this SPItem to our snap point */ + NR::Maybe<Path::cut_position> const o = get_nearest_position_on_Path(*i, p_it); + if (o != NR::Nothing() && o.assume().t >= 0 && o.assume().t <= 1) { + + /* Convert the nearest point back to desktop coordinates */ + NR::Point const o_it = get_point_on_Path(*i, o.assume().piece, o.assume().t); + NR::Point const o_dt = desktop->doc2dt(o_it * i2doc); + + NR::Coord const dist = NR::L2(o_dt - p); + if (dist < getDistance() && dist < s.getDistance()) { + s = SnappedPoint(o_dt, dist); + } + } + } + +} + + +Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p, + std::list<SPItem const *> const &it) const +{ + /* Get a list of all the SPItems that we will try to snap to */ + std::list<SPItem*> cand; + _findCandidates(cand, sp_document_root(_named_view->document), it, p); + + SnappedPoint s(p, NR_HUGE); + + if (_snap_to_nodes) { + _snapNodes(s, p, cand); + } + if (_snap_to_paths) { + _snapPaths(s, p, cand); + } + + return s; +} + + + +Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(NR::Point const &p, + NR::Point const &c, + std::list<SPItem const *> const &it) const +{ + /* FIXME: this needs implementing properly; I think we have to do the + ** intersection of c with the objects. + */ + return _doFreeSnap(p, it); +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |
