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| author | Diederik van Lierop <mail@diedenrezi.nl> | 2007-07-28 15:47:49 +0000 |
|---|---|---|
| committer | dvlierop2 <dvlierop2@users.sourceforge.net> | 2007-07-28 15:47:49 +0000 |
| commit | b79f13c5491131606a50a112a296e1011ddc91ee (patch) | |
| tree | 5959773e1d0206a0d6a4b240dd3f137507232861 /src/object-snapper.cpp | |
| parent | Set top-level groups as layers with the name of the PDF document (diff) | |
| download | inkscape-b79f13c5491131606a50a112a296e1011ddc91ee.tar.gz inkscape-b79f13c5491131606a50a112a296e1011ddc91ee.zip | |
1) Changes to snapping preferences dialog
2) Strict snapping implemented, i.e. bbox only to bbox and nodes only to paths/nodes
3) Renaming of some constants to improve readability
(bzr r3331)
Diffstat (limited to 'src/object-snapper.cpp')
| -rw-r--r-- | src/object-snapper.cpp | 116 |
1 files changed, 73 insertions, 43 deletions
diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp index 88e143aba..1a50841c4 100644 --- a/src/object-snapper.cpp +++ b/src/object-snapper.cpp @@ -27,7 +27,8 @@ Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d) - : Snapper(nv, d), _snap_to_nodes(true), _snap_to_paths(true) + : Snapper(nv, d), _snap_to_itemnodes(true), _snap_to_itempaths(true), + _snap_to_bboxnodes(true), _snap_to_bboxpaths(true), _strict_snapping(true) { } @@ -71,7 +72,8 @@ void Inkscape::ObjectSnapper::_findCandidates(std::list<SPItem*>& c, } -void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s, +void Inkscape::ObjectSnapper::_snapNodes(Inkscape::Snapper::PointType const &t, + Inkscape::SnappedPoint &s, NR::Point const &p, std::list<SPItem*> const &cand) const { @@ -81,9 +83,13 @@ void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s, SPDesktop const *desktop = SP_ACTIVE_DESKTOP; // Determine the type of bounding box we should snap to - //TODO if (_snap_to_bbox) ???? -> will save some cpu time - gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box"); - SPItem::BBoxType bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX; + SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX; + if (_snap_to_bboxnodes) { + gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box"); + bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX; + } + + bool p_is_a_node = t & Inkscape::Snapper::SNAPPOINT_NODE; for (std::list<SPItem*>::const_iterator i = cand.begin(); i != cand.end(); i++) { @@ -110,23 +116,31 @@ void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s, std::list<NR::Point> points_to_snap_to; //Collect all nodes so we can snap to them - if (curve) { - int j = 0; - while (SP_CURVE_BPATH(curve)[j].code != NR_END) { - /* Get this node in desktop coordinates */ - NArtBpath const &bp = SP_CURVE_BPATH(curve)[j]; - points_to_snap_to.push_back(desktop->doc2dt(bp.c(3) * i2doc)); - j++; - } + if (_snap_to_itemnodes) { + if (!(_strict_snapping && !p_is_a_node)) { + if (curve) { + int j = 0; + while (SP_CURVE_BPATH(curve)[j].code != NR_END) { + /* Get this node in desktop coordinates */ + NArtBpath const &bp = SP_CURVE_BPATH(curve)[j]; + points_to_snap_to.push_back(desktop->doc2dt(bp.c(3) * i2doc)); + j++; + } + } + } } //Collect the bounding box's corners so we can snap to them - NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type); - if (b) { - for ( unsigned k = 0 ; k < 4 ; k++ ) { - points_to_snap_to.push_back(b->corner(k)); - } - } + if (_snap_to_bboxnodes) { + if (!(_strict_snapping && p_is_a_node)) { + NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type); + if (b) { + for ( unsigned k = 0 ; k < 4 ; k++ ) { + points_to_snap_to.push_back(b->corner(k)); + } + } + } + } //Do the snapping, using all the nodes and corners collected above for (std::list<NR::Point>::const_iterator k = points_to_snap_to.begin(); k != points_to_snap_to.end(); k++) { @@ -140,7 +154,8 @@ void Inkscape::ObjectSnapper::_snapNodes(Inkscape::SnappedPoint &s, } -void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s, +void Inkscape::ObjectSnapper::_snapPaths(Inkscape::Snapper::PointType const &t, + Inkscape::SnappedPoint &s, NR::Point const &p, std::list<SPItem*> const &cand) const { @@ -152,10 +167,14 @@ void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s, NR::Point const p_doc = desktop->dt2doc(p); // Determine the type of bounding box we should snap to - //TODO if (_snap_to_bbox) ???? -> will save some cpu time - gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box"); - SPItem::BBoxType bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX; - + SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX; + if (_snap_to_bboxpaths) { + gchar const *prefs_bbox = prefs_get_string_attribute("tools.select", "bounding_box"); + bbox_type = (prefs_bbox != NULL && strcmp(prefs_bbox, "geometric")==0)? SPItem::GEOMETRIC_BBOX : SPItem::APPROXIMATE_BBOX; + } + + bool p_is_a_node = t & Inkscape::Snapper::SNAPPOINT_NODE; + for (std::list<SPItem*>::const_iterator i = cand.begin(); i != cand.end(); i++) { /* Transform the requested snap point to this item's coordinates */ @@ -174,19 +193,27 @@ void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s, std::list<Path*> paths_to_snap_to; //Add the item's path to snap to - paths_to_snap_to.push_back(Path_for_item(root_item, true, true)); + if (_snap_to_itempaths) { + if (!(_strict_snapping && !p_is_a_node)) { + paths_to_snap_to.push_back(Path_for_item(root_item, true, true)); + } + } //Add the item's bounding box to snap to - //This will get ugly... rect -> curve -> bpath - NRRect rect; - sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type); - NR::Maybe<NR::Rect> bbox = rect.upgrade(); - SPCurve *curve = sp_curve_new_from_rect(bbox); - NArtBpath *bpath = SP_CURVE_BPATH(curve); - Path *path = bpath_to_Path(bpath); - paths_to_snap_to.push_back(path); - delete curve; - delete bpath; + if (_snap_to_bboxpaths) { + if (!(_strict_snapping && p_is_a_node)) { + //This will get ugly... rect -> curve -> bpath + NRRect rect; + sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type); + NR::Maybe<NR::Rect> bbox = rect.upgrade(); + SPCurve *curve = sp_curve_new_from_rect(bbox); + NArtBpath *bpath = SP_CURVE_BPATH(curve); + Path *path = bpath_to_Path(bpath); + paths_to_snap_to.push_back(path); + delete curve; + delete bpath; + } + } //Now we can finally do the real snapping, using the paths collected above for (std::list<Path*>::const_iterator k = paths_to_snap_to.begin(); k != paths_to_snap_to.end(); k++) { @@ -214,7 +241,8 @@ void Inkscape::ObjectSnapper::_snapPaths(Inkscape::SnappedPoint &s, } -Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p, +Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(Inkscape::Snapper::PointType const &t, + NR::Point const &p, std::list<SPItem const *> const &it) const { if ( NULL == _named_view ) { @@ -227,11 +255,11 @@ Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p, SnappedPoint s(p, NR_HUGE); - if (_snap_to_nodes) { - _snapNodes(s, p, cand); + if (_snap_to_itemnodes || _snap_to_bboxnodes) { + _snapNodes(t, s, p, cand); } - if (_snap_to_paths) { - _snapPaths(s, p, cand); + if (_snap_to_itempaths || _snap_to_bboxpaths) { + _snapPaths(t, s, p, cand); } return s; @@ -239,14 +267,15 @@ Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doFreeSnap(NR::Point const &p, -Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(NR::Point const &p, +Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(Inkscape::Snapper::PointType const &t, + NR::Point const &p, ConstraintLine const &c, std::list<SPItem const *> const &it) const { /* FIXME: this needs implementing properly; I think we have to do the ** intersection of c with the objects. */ - return _doFreeSnap(p, it); + return _doFreeSnap(t, p, it); } /** @@ -254,7 +283,8 @@ Inkscape::SnappedPoint Inkscape::ObjectSnapper::_doConstrainedSnap(NR::Point con */ bool Inkscape::ObjectSnapper::ThisSnapperMightSnap() const { - return (_enabled && _snap_to != 0 && (_snap_to_paths || _snap_to_nodes)); + bool snap_to_something = _snap_to_itempaths || _snap_to_itemnodes || _snap_to_bboxpaths || _snap_to_bboxnodes; + return (_enabled && _snap_from != 0 && snap_to_something); } |
