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| author | Diederik van Lierop <mailat-signdiedenrezidotnl> | 2010-07-20 19:18:58 +0000 |
|---|---|---|
| committer | Diederik van Lierop <mailat-signdiedenrezidotnl> | 2010-07-20 19:18:58 +0000 |
| commit | 1bdbb699669ead878488dbda5452305ecfe19a5d (patch) | |
| tree | fbf5f1c90af0d25ff7e813b724337a525d13c87a /src/object-snapper.h | |
| parent | fix windows build, removing dbus from build (diff) | |
| download | inkscape-1bdbb699669ead878488dbda5452305ecfe19a5d.tar.gz inkscape-1bdbb699669ead878488dbda5452305ecfe19a5d.zip | |
- Remove some old code which snapped the rotation center to the bbox, and which discarded all of the snapping settings
- Improve the logic behind the snapping buttons, i.e. what snaps to what for each of the buttons
(bzr r9634)
Diffstat (limited to 'src/object-snapper.h')
| -rw-r--r-- | src/object-snapper.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/object-snapper.h b/src/object-snapper.h index b0084c2d7..f3b54ed08 100644 --- a/src/object-snapper.h +++ b/src/object-snapper.h @@ -49,7 +49,6 @@ public: SnapConstraint const &c) const; bool ThisSnapperMightSnap() const; - bool GuidesMightSnap() const; Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom) bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance |
