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authorTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
committerTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
commit267299811df952d08324a39008f52c19641de9e0 (patch)
tree28fef736a52cb7a72119d119be8eb663ad20a77f /src/object/box3d-side.h
parentTranslations: update inkscape.pot (diff)
downloadinkscape-267299811df952d08324a39008f52c19641de9e0.tar.gz
inkscape-267299811df952d08324a39008f52c19641de9e0.zip
Move classes derived from SPObject to own directory.
A lot of header clean-up.
Diffstat (limited to 'src/object/box3d-side.h')
-rw-r--r--src/object/box3d-side.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/object/box3d-side.h b/src/object/box3d-side.h
new file mode 100644
index 000000000..29f17b8f3
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+++ b/src/object/box3d-side.h
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+#ifndef SEEN_BOX3D_SIDE_H
+#define SEEN_BOX3D_SIDE_H
+
+/*
+ * 3D box face implementation
+ *
+ * Authors:
+ * Maximilian Albert <Anhalter42@gmx.de>
+ * Abhishek Sharma
+ * Jon A. Cruz <jon@joncruz.org>
+ *
+ * Copyright (C) 2007 Authors
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "sp-polygon.h"
+#include "axis-manip.h"
+
+
+class SPBox3D;
+class Persp3D;
+
+// FIXME: Would it be better to inherit from SPPath instead?
+class Box3DSide : public SPPolygon {
+public:
+ Box3DSide();
+ virtual ~Box3DSide();
+
+ Box3D::Axis dir1;
+ Box3D::Axis dir2;
+ Box3D::FrontOrRear front_or_rear;
+ int getFaceId();
+ static Box3DSide * createBox3DSide(SPBox3D *box);
+
+ virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
+ virtual void set(unsigned int key, char const* value);
+ virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags);
+ virtual void update(SPCtx *ctx, unsigned int flags);
+
+ virtual void set_shape();
+};
+
+void box3d_side_position_set (Box3DSide *side); // FIXME: Replace this by box3d_side_set_shape??
+
+Glib::ustring box3d_side_axes_string(Box3DSide *side);
+
+Persp3D *box3d_side_perspective(Box3DSide *side);
+
+
+Inkscape::XML::Node *box3d_side_convert_to_path(Box3DSide *side);
+
+#endif // SEEN_BOX3D_SIDE_H
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :