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authorTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
committerTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
commit267299811df952d08324a39008f52c19641de9e0 (patch)
tree28fef736a52cb7a72119d119be8eb663ad20a77f /src/persp3d.cpp
parentTranslations: update inkscape.pot (diff)
downloadinkscape-267299811df952d08324a39008f52c19641de9e0.tar.gz
inkscape-267299811df952d08324a39008f52c19641de9e0.zip
Move classes derived from SPObject to own directory.
A lot of header clean-up.
Diffstat (limited to 'src/persp3d.cpp')
-rw-r--r--src/persp3d.cpp578
1 files changed, 0 insertions, 578 deletions
diff --git a/src/persp3d.cpp b/src/persp3d.cpp
deleted file mode 100644
index ff00f9441..000000000
--- a/src/persp3d.cpp
+++ /dev/null
@@ -1,578 +0,0 @@
-/*
- * Class modelling a 3D perspective as an SPObject
- *
- * Authors:
- * Maximilian Albert <Anhalter42@gmx.de>
- * Jon A. Cruz <jon@joncruz.org>
- * Abhishek Sharma
- *
- * Copyright (C) 2007 authors
- *
- * Released under GNU GPL, read the file 'COPYING' for more information
- */
-
-#include "persp3d.h"
-#include "perspective-line.h"
-#include "attributes.h"
-#include "document-private.h"
-#include "document-undo.h"
-#include "vanishing-point.h"
-#include "ui/tools/box3d-tool.h"
-#include "svg/stringstream.h"
-#include "xml/node-event-vector.h"
-#include "desktop.h"
-
-#include <glibmm/i18n.h>
-#include "verbs.h"
-#include "util/units.h"
-
-using Inkscape::DocumentUndo;
-
-static void persp3d_on_repr_attr_changed (Inkscape::XML::Node * repr, const gchar *key, const gchar *oldval, const gchar *newval, bool is_interactive, void * data);
-
-static int global_counter = 0;
-
-/* Constructor/destructor for the internal class */
-
-Persp3DImpl::Persp3DImpl() :
- tmat (Proj::TransfMat3x4 ()),
- document (NULL)
-{
- my_counter = global_counter++;
-}
-
-static Inkscape::XML::NodeEventVector const persp3d_repr_events = {
- NULL, /* child_added */
- NULL, /* child_removed */
- persp3d_on_repr_attr_changed,
- NULL, /* content_changed */
- NULL /* order_changed */
-};
-
-
-Persp3D::Persp3D() : SPObject() {
- this->perspective_impl = new Persp3DImpl();
-}
-
-Persp3D::~Persp3D() {
-}
-
-
-/**
- * Virtual build: set persp3d attributes from its associated XML node.
- */
-void Persp3D::build(SPDocument *document, Inkscape::XML::Node *repr) {
- SPObject::build(document, repr);
-
- this->readAttr( "inkscape:vp_x" );
- this->readAttr( "inkscape:vp_y" );
- this->readAttr( "inkscape:vp_z" );
- this->readAttr( "inkscape:persp3d-origin" );
-
- if (repr) {
- repr->addListener (&persp3d_repr_events, this);
- }
-}
-
-/**
- * Virtual release of Persp3D members before destruction.
- */
-void Persp3D::release() {
- delete this->perspective_impl;
- this->getRepr()->removeListenerByData(this);
-}
-
-
-/**
- * Virtual set: set attribute to value.
- */
-// FIXME: Currently we only read the finite positions of vanishing points;
-// should we move VPs into their own repr (as it's done for SPStop, e.g.)?
-void Persp3D::set(unsigned key, gchar const *value) {
-
- // Read values are in 'user units'.
- double scale_x = 1.0;
- double scale_y = 1.0;
- SPRoot *root = document->getRoot();
- if( root->viewBox_set ) {
- scale_x = root->width.computed / root->viewBox.width();
- scale_y = root->height.computed / root->viewBox.height();
- }
-
- switch (key) {
- case SP_ATTR_INKSCAPE_PERSP3D_VP_X: {
- if (value) {
- Proj::Pt2 pt (value);
- Proj::Pt2 ptn ( pt[0]*scale_x, pt[1]*scale_y, pt[2] );
- perspective_impl->tmat.set_image_pt( Proj::X, ptn );
- }
- break;
- }
- case SP_ATTR_INKSCAPE_PERSP3D_VP_Y: {
- if (value) {
- Proj::Pt2 pt (value);
- Proj::Pt2 ptn ( pt[0]*scale_x, pt[1]*scale_y, pt[2] );
- perspective_impl->tmat.set_image_pt( Proj::Y, ptn );
- }
- break;
- }
- case SP_ATTR_INKSCAPE_PERSP3D_VP_Z: {
- if (value) {
- Proj::Pt2 pt (value);
- Proj::Pt2 ptn ( pt[0]*scale_x, pt[1]*scale_y, pt[2] );
- perspective_impl->tmat.set_image_pt( Proj::Z, ptn );
- }
- break;
- }
- case SP_ATTR_INKSCAPE_PERSP3D_ORIGIN: {
- if (value) {
- Proj::Pt2 pt (value);
- Proj::Pt2 ptn ( pt[0]*scale_x, pt[1]*scale_y, pt[2] );
- perspective_impl->tmat.set_image_pt( Proj::W, ptn );
- }
- break;
- }
- default: {
- SPObject::set(key, value);
- break;
- }
- }
-
- // FIXME: Is this the right place for resetting the draggers?
- Inkscape::UI::Tools::ToolBase *ec = INKSCAPE.active_event_context();
- if (SP_IS_BOX3D_CONTEXT(ec)) {
- Inkscape::UI::Tools::Box3dTool *bc = SP_BOX3D_CONTEXT(ec);
- bc->_vpdrag->updateDraggers();
- bc->_vpdrag->updateLines();
- bc->_vpdrag->updateBoxHandles();
- bc->_vpdrag->updateBoxReprs();
- }
-}
-
-void Persp3D::update(SPCtx *ctx, guint flags) {
- if (flags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG | SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) {
-
- /* TODO: Should we update anything here? */
-
- }
-
- SPObject::update(ctx, flags);
-}
-
-Persp3D *persp3d_create_xml_element(SPDocument *document, Persp3DImpl *dup) {// if dup is given, copy the attributes over
- SPDefs *defs = document->getDefs();
- Inkscape::XML::Document *xml_doc = document->getReprDoc();
- Inkscape::XML::Node *repr;
-
- /* if no perspective is given, create a default one */
- repr = xml_doc->createElement("inkscape:perspective");
- repr->setAttribute("sodipodi:type", "inkscape:persp3d");
-
- // Use 'user-units'
- double width = document->getWidth().value("px");
- double height = document->getHeight().value("px");
- if( document->getRoot()->viewBox_set ) {
- Geom::Rect vb = document->getRoot()->viewBox;
- width = vb.width();
- height = vb.height();
- }
-
- Proj::Pt2 proj_vp_x = Proj::Pt2 (0.0, height/2.0, 1.0);
- Proj::Pt2 proj_vp_y = Proj::Pt2 (0.0, 1000.0, 0.0);
- Proj::Pt2 proj_vp_z = Proj::Pt2 (width, height/2.0, 1.0);
- Proj::Pt2 proj_origin = Proj::Pt2 (width/2.0, height/3.0, 1.0 );
-
- if (dup) {
- proj_vp_x = dup->tmat.column (Proj::X);
- proj_vp_y = dup->tmat.column (Proj::Y);
- proj_vp_z = dup->tmat.column (Proj::Z);
- proj_origin = dup->tmat.column (Proj::W);
- }
-
- gchar *str = NULL;
- str = proj_vp_x.coord_string();
- repr->setAttribute("inkscape:vp_x", str);
- g_free (str);
- str = proj_vp_y.coord_string();
- repr->setAttribute("inkscape:vp_y", str);
- g_free (str);
- str = proj_vp_z.coord_string();
- repr->setAttribute("inkscape:vp_z", str);
- g_free (str);
- str = proj_origin.coord_string();
- repr->setAttribute("inkscape:persp3d-origin", str);
- g_free (str);
-
- /* Append the new persp3d to defs */
- defs->getRepr()->addChild(repr, NULL);
- Inkscape::GC::release(repr);
-
- return reinterpret_cast<Persp3D *>( defs->get_child_by_repr(repr) );
-}
-
-Persp3D *persp3d_document_first_persp(SPDocument *document)
-{
- Persp3D *first = 0;
- for (auto& child: document->getDefs()->children) {
- if (SP_IS_PERSP3D(&child)) {
- first = SP_PERSP3D(&child);
- break;
- }
- }
- return first;
-}
-
-/**
- * Virtual write: write object attributes to repr.
- */
-Inkscape::XML::Node* Persp3D::write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags) {
-
- if ((flags & SP_OBJECT_WRITE_BUILD & SP_OBJECT_WRITE_EXT) && !repr) {
- // this is where we end up when saving as plain SVG (also in other circumstances?);
- // hence we don't set the sodipodi:type attribute
- repr = xml_doc->createElement("inkscape:perspective");
- }
-
- if (flags & SP_OBJECT_WRITE_EXT) {
-
- // Written values are in 'user units'.
- double scale_x = 1.0;
- double scale_y = 1.0;
- SPRoot *root = document->getRoot();
- if( root->viewBox_set ) {
- scale_x = root->viewBox.width() / root->width.computed;
- scale_y = root->viewBox.height() / root->height.computed;
- }
- {
- Proj::Pt2 pt = perspective_impl->tmat.column( Proj::X );
- Inkscape::SVGOStringStream os;
- os << pt[0] * scale_x << " : " << pt[1] * scale_y << " : " << pt[2];
- repr->setAttribute("inkscape:vp_x", os.str().c_str());
- }
- {
- Proj::Pt2 pt = perspective_impl->tmat.column( Proj::Y );
- Inkscape::SVGOStringStream os;
- os << pt[0] * scale_x << " : " << pt[1] * scale_y << " : " << pt[2];
- repr->setAttribute("inkscape:vp_y", os.str().c_str());
- }
- {
- Proj::Pt2 pt = perspective_impl->tmat.column( Proj::Z );
- Inkscape::SVGOStringStream os;
- os << pt[0] * scale_x << " : " << pt[1] * scale_y << " : " << pt[2];
- repr->setAttribute("inkscape:vp_z", os.str().c_str());
- }
- {
- Proj::Pt2 pt = perspective_impl->tmat.column( Proj::W );
- Inkscape::SVGOStringStream os;
- os << pt[0] * scale_x << " : " << pt[1] * scale_y << " : " << pt[2];
- repr->setAttribute("inkscape:persp3d-origin", os.str().c_str());
- }
- }
-
- SPObject::write(xml_doc, repr, flags);
-
- return repr;
-}
-
-/* convenience wrapper around persp3d_get_finite_dir() and persp3d_get_infinite_dir() */
-Geom::Point persp3d_get_PL_dir_from_pt (Persp3D *persp, Geom::Point const &pt, Proj::Axis axis) {
- if (persp3d_VP_is_finite(persp->perspective_impl, axis)) {
- return persp3d_get_finite_dir(persp, pt, axis);
- } else {
- return persp3d_get_infinite_dir(persp, axis);
- }
-}
-
-Geom::Point
-persp3d_get_finite_dir (Persp3D *persp, Geom::Point const &pt, Proj::Axis axis) {
- Box3D::PerspectiveLine pl(pt, axis, persp);
- return pl.direction();
-}
-
-Geom::Point
-persp3d_get_infinite_dir (Persp3D *persp, Proj::Axis axis) {
- Proj::Pt2 vp(persp3d_get_VP(persp, axis));
- if (vp[2] != 0.0) {
- g_print ("VP should be infinite but is (%f : %f : %f)\n", vp[0], vp[1], vp[2]);
- g_return_val_if_fail(vp[2] != 0.0, Geom::Point(0.0, 0.0));
- }
- return Geom::Point(vp[0], vp[1]);
-}
-
-double
-persp3d_get_infinite_angle (Persp3D *persp, Proj::Axis axis) {
- return persp->perspective_impl->tmat.get_infinite_angle(axis);
-}
-
-bool
-persp3d_VP_is_finite (Persp3DImpl *persp_impl, Proj::Axis axis) {
- return persp_impl->tmat.has_finite_image(axis);
-}
-
-void
-persp3d_toggle_VP (Persp3D *persp, Proj::Axis axis, bool set_undo) {
- persp->perspective_impl->tmat.toggle_finite(axis);
- // FIXME: Remove this repr update and rely on vp_drag_sel_modified() to do this for us
- // On the other hand, vp_drag_sel_modified() would update all boxes;
- // here we can confine ourselves to the boxes of this particular perspective.
- persp3d_update_box_reprs (persp);
- persp->updateRepr(SP_OBJECT_WRITE_EXT);
- if (set_undo) {
- DocumentUndo::done(SP_ACTIVE_DESKTOP->getDocument(), SP_VERB_CONTEXT_3DBOX,
- _("Toggle vanishing point"));
- }
-}
-
-/* toggle VPs for the same axis in all perspectives of a given list */
-void
-persp3d_toggle_VPs (std::list<Persp3D *> p, Proj::Axis axis) {
- for (std::list<Persp3D *>::iterator i = p.begin(); i != p.end(); ++i) {
- persp3d_toggle_VP((*i), axis, false);
- }
- DocumentUndo::done(SP_ACTIVE_DESKTOP->getDocument(), SP_VERB_CONTEXT_3DBOX,
- _("Toggle multiple vanishing points"));
-}
-
-void
-persp3d_set_VP_state (Persp3D *persp, Proj::Axis axis, Proj::VPState state) {
- if (persp3d_VP_is_finite(persp->perspective_impl, axis) != (state == Proj::VP_FINITE)) {
- persp3d_toggle_VP(persp, axis);
- }
-}
-
-void
-persp3d_rotate_VP (Persp3D *persp, Proj::Axis axis, double angle, bool alt_pressed) { // angle is in degrees
- // FIXME: Most of this functionality should be moved to trans_mat_3x4.(h|cpp)
- if (persp->perspective_impl->tmat.has_finite_image(axis)) {
- // don't rotate anything for finite VPs
- return;
- }
- Proj::Pt2 v_dir_proj (persp->perspective_impl->tmat.column(axis));
- Geom::Point v_dir (v_dir_proj[0], v_dir_proj[1]);
- double a = Geom::atan2 (v_dir) * 180/M_PI;
- a += alt_pressed ? 0.5 * ((angle > 0 ) - (angle < 0)) : angle; // the r.h.s. yields +/-0.5 or angle
- persp->perspective_impl->tmat.set_infinite_direction (axis, a);
-
- persp3d_update_box_reprs (persp);
- persp->updateRepr(SP_OBJECT_WRITE_EXT);
-}
-
-void
-persp3d_apply_affine_transformation (Persp3D *persp, Geom::Affine const &xform) {
- persp->perspective_impl->tmat *= xform;
- persp3d_update_box_reprs(persp);
- persp->updateRepr(SP_OBJECT_WRITE_EXT);
-}
-
-void
-persp3d_add_box (Persp3D *persp, SPBox3D *box) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- if (!box) {
- return;
- }
- if (std::find (persp_impl->boxes.begin(), persp_impl->boxes.end(), box) != persp_impl->boxes.end()) {
- return;
- }
- persp_impl->boxes.push_back(box);
-}
-
-void
-persp3d_remove_box (Persp3D *persp, SPBox3D *box) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- std::vector<SPBox3D *>::iterator i = std::find (persp_impl->boxes.begin(), persp_impl->boxes.end(), box);
- if (i != persp_impl->boxes.end())
- persp_impl->boxes.erase(i);
-}
-
-bool
-persp3d_has_box (Persp3D *persp, SPBox3D *box) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- // FIXME: For some reason, std::find() does not seem to compare pointers "correctly" (or do we need to
- // provide a proper comparison function?), so we manually traverse the list.
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- if ((*i) == box) {
- return true;
- }
- }
- return false;
-}
-
-void
-persp3d_update_box_displays (Persp3D *persp) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- if (persp_impl->boxes.empty())
- return;
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- box3d_position_set(*i);
- }
-}
-
-void
-persp3d_update_box_reprs (Persp3D *persp) {
- if (!persp) {
- // Hmm, is it an error if this happens?
- return;
- }
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- if (persp_impl->boxes.empty())
- return;
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- (*i)->updateRepr(SP_OBJECT_WRITE_EXT);
- box3d_set_z_orders(*i);
- }
-}
-
-void
-persp3d_update_z_orders (Persp3D *persp) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- if (persp_impl->boxes.empty())
- return;
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- box3d_set_z_orders(*i);
- }
-}
-
-// FIXME: For some reason we seem to require a vector instead of a list in Persp3D, but in vp_knot_moved_handler()
-// we need a list of boxes. If we can store a list in Persp3D right from the start, this function becomes
-// obsolete. We should do this.
-std::list<SPBox3D *>
-persp3d_list_of_boxes(Persp3D *persp) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- std::list<SPBox3D *> bx_lst;
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- bx_lst.push_back(*i);
- }
- return bx_lst;
-}
-
-bool
-persp3d_perspectives_coincide(const Persp3D *lhs, const Persp3D *rhs)
-{
- return lhs->perspective_impl->tmat == rhs->perspective_impl->tmat;
-}
-
-void
-persp3d_absorb(Persp3D *persp1, Persp3D *persp2) {
- /* double check if we are called in sane situations */
- g_return_if_fail (persp3d_perspectives_coincide(persp1, persp2) && persp1 != persp2);
-
- std::vector<SPBox3D *>::iterator boxes;
-
- // Note: We first need to copy the boxes of persp2 into a separate list;
- // otherwise the loop below gets confused when perspectives are reattached.
- std::list<SPBox3D *> boxes_of_persp2 = persp3d_list_of_boxes(persp2);
-
- for (std::list<SPBox3D *>::iterator i = boxes_of_persp2.begin(); i != boxes_of_persp2.end(); ++i) {
- box3d_switch_perspectives((*i), persp2, persp1, true);
- (*i)->updateRepr(SP_OBJECT_WRITE_EXT); // so that undo/redo can do its job properly
- }
-}
-
-static void
-persp3d_on_repr_attr_changed ( Inkscape::XML::Node * /*repr*/,
- const gchar */*key*/,
- const gchar */*oldval*/,
- const gchar */*newval*/,
- bool /*is_interactive*/,
- void * data )
-{
- if (!data)
- return;
-
- Persp3D *persp = (Persp3D*) data;
- persp3d_update_box_displays (persp);
-}
-
-/* checks whether all boxes linked to this perspective are currently selected */
-bool
-persp3d_has_all_boxes_in_selection (Persp3D *persp, Inkscape::ObjectSet *set) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
-
- std::list<SPBox3D *> selboxes = set->box3DList();
-
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- if (std::find(selboxes.begin(), selboxes.end(), *i) == selboxes.end()) {
- // we have an unselected box in the perspective
- return false;
- }
- }
- return true;
-}
-
-/* some debugging stuff follows */
-
-void
-persp3d_print_debugging_info (Persp3D *persp) {
- Persp3DImpl *persp_impl = persp->perspective_impl;
- g_print ("=== Info for Persp3D %d ===\n", persp_impl->my_counter);
- gchar * cstr;
- for (int i = 0; i < 4; ++i) {
- cstr = persp3d_get_VP(persp, Proj::axes[i]).coord_string();
- g_print (" VP %s: %s\n", Proj::string_from_axis(Proj::axes[i]), cstr);
- g_free(cstr);
- }
- cstr = persp3d_get_VP(persp, Proj::W).coord_string();
- g_print (" Origin: %s\n", cstr);
- g_free(cstr);
-
- g_print (" Boxes: ");
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin(); i != persp_impl->boxes.end(); ++i) {
- g_print ("%d (%d) ", (*i)->my_counter, box3d_get_perspective(*i)->perspective_impl->my_counter);
- }
- g_print ("\n");
- g_print ("========================\n");
-}
-
-void persp3d_print_debugging_info_all(SPDocument *document)
-{
- for (auto& child: document->getDefs()->children) {
- if (SP_IS_PERSP3D(&child)) {
- persp3d_print_debugging_info(SP_PERSP3D(&child));
- }
- }
- persp3d_print_all_selected();
-}
-
-void
-persp3d_print_all_selected() {
- g_print ("\n======================================\n");
- g_print ("Selected perspectives and their boxes:\n");
-
- std::list<Persp3D *> sel_persps = SP_ACTIVE_DESKTOP->getSelection()->perspList();
-
- for (std::list<Persp3D *>::iterator j = sel_persps.begin(); j != sel_persps.end(); ++j) {
- Persp3D *persp = SP_PERSP3D(*j);
- Persp3DImpl *persp_impl = persp->perspective_impl;
- g_print (" %s (%d): ", persp->getRepr()->attribute("id"), persp->perspective_impl->my_counter);
- for (std::vector<SPBox3D *>::iterator i = persp_impl->boxes.begin();
- i != persp_impl->boxes.end(); ++i) {
- g_print ("%d ", (*i)->my_counter);
- }
- g_print ("\n");
- }
- g_print ("======================================\n\n");
- }
-
-void print_current_persp3d(gchar *func_name, Persp3D *persp) {
- g_print ("%s: current_persp3d is now %s\n",
- func_name,
- persp ? persp->getRepr()->attribute("id") : "NULL");
-}
-
-/*
- Local Variables:
- mode:c++
- c-file-style:"stroustrup"
- c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
- indent-tabs-mode:nil
- fill-column:99
- End:
-*/
-// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :