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authorJohn Faith <jfaith7@gmail.com>2008-04-04 15:02:12 +0000
committerjfaith <jfaith@users.sourceforge.net>2008-04-04 15:02:12 +0000
commitbe6a0da4635efea3cc271c1fd3893fd88839d342 (patch)
tree85fd6e1e3e379362e9443ccc3207bddc0251cec4 /src/persp3d.h
parentcmake: add HAVE_GETOPT_H (diff)
downloadinkscape-be6a0da4635efea3cc271c1fd3893fd88839d342.tar.gz
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Changed Persp3D::boxes_transformed to a std::map pointer since it was not being initialized automatically on OS X 10.3.9 and caused a crash when using the 3d bx tool. Launchpad bug 205659.
(bzr r5329)
Diffstat (limited to 'src/persp3d.h')
-rw-r--r--src/persp3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/persp3d.h b/src/persp3d.h
index 271b42459..c0fabc092 100644
--- a/src/persp3d.h
+++ b/src/persp3d.h
@@ -34,7 +34,7 @@ struct Persp3D : public SPObject {
// Also write the list of boxes into the xml repr and vice versa link boxes to their persp3d?
std::vector<SPBox3D *> boxes;
- std::map<SPBox3D *, bool> boxes_transformed; // TODO: eventually we should merge this with 'boxes'
+ std::map<SPBox3D *, bool>* boxes_transformed; // TODO: eventually we should merge this with 'boxes'
SPDocument *document; // should this rather be the SPDesktop?
// for debugging only