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authorMaximilian Albert <maximilian.albert@gmail.com>2007-12-13 09:45:27 +0000
committercilix42 <cilix42@users.sourceforge.net>2007-12-13 09:45:27 +0000
commitcae2409c94b11d17643f7c19829e2653d759ff8e (patch)
treea8399ab9b3e8ff2570a92bef06e63f2307fef592 /src/persp3d.h
parentlibgdl: avoid setting a negative preferred height for dock items, (diff)
downloadinkscape-cae2409c94b11d17643f7c19829e2653d759ff8e.tar.gz
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Fundamentally reworked version of the 3D box tool (among many other things, this fixes bugs #168900 and #168868). See mailing list for details. Sorry for this single large commit but it was unfeasible to keep the history.
(bzr r4224)
Diffstat (limited to 'src/persp3d.h')
-rw-r--r--src/persp3d.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/persp3d.h b/src/persp3d.h
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+#ifndef __PERSP3D_H__
+#define __PERSP3D_H__
+
+/*
+ * Implementation of 3D perspectives as SPObjects
+ *
+ * Authors:
+ * Maximilian Albert <Anhalter42@gmx.de>
+ *
+ * Copyright (C) 2007 Authors
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#define SP_TYPE_PERSP3D (persp3d_get_type ())
+#define SP_PERSP3D(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SP_TYPE_PERSP3D, Persp3D))
+#define SP_PERSP3D_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SP_TYPE_PERSP3D, Persp3DClass))
+#define SP_IS_PERSP3D(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SP_TYPE_PERSP3D))
+#define SP_IS_PERSP3D_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SP_TYPE_PERSP3D))
+
+#include <set>
+#include <vector>
+#include "sp-item.h"
+#include "transf_mat_3x4.h"
+
+class SPDocument;
+class SPBox3D;
+class Box3DContext;
+
+struct Persp3D : public SPObject {
+ Proj::TransfMat3x4 tmat;
+
+ // TODO: Also write the list of boxes into the xml repr and vice versa link boxes to their persp3d?
+ std::vector<SPBox3D *> boxes;
+ SPDocument *document; // FIXME: should this rather be the SPDesktop?
+
+ // for debugging only
+ int my_counter;
+};
+
+struct Persp3DClass {
+ SPItemClass parent_class;
+};
+
+
+/* Standard GType function */
+GType persp3d_get_type (void);
+
+// FIXME: Make more of these inline!
+inline Proj::Pt2 persp3d_get_VP (Persp3D *persp, Proj::Axis axis) { return persp->tmat.column(axis); }
+NR::Point persp3d_get_PL_dir_from_pt (Persp3D *persp, NR::Point const &pt, Proj::Axis axis); // convenience wrapper around the following two
+NR::Point persp3d_get_finite_dir (Persp3D *persp, NR::Point const &pt, Proj::Axis axis);
+NR::Point persp3d_get_infinite_dir (Persp3D *persp, Proj::Axis axis);
+double persp3d_get_infinite_angle (Persp3D *persp, Proj::Axis axis);
+bool persp3d_VP_is_finite (Persp3D *persp, Proj::Axis axis);
+void persp3d_toggle_VP (Persp3D *persp, Proj::Axis axis, bool set_undo = true);
+void persp3d_toggle_VPs (std::set<Persp3D *>, Proj::Axis axis);
+void persp3d_set_VP_state (Persp3D *persp, Proj::Axis axis, Proj::VPState state);
+void persp3d_rotate_VP (Persp3D *persp, Proj::Axis axis, double angle, bool alt_pressed); // angle is in degrees
+void persp3d_update_with_point (Persp3D *persp, Proj::Axis const axis, Proj::Pt2 const &new_image);
+void persp3d_apply_affine_transformation (Persp3D *persp, NR::Matrix const &xform);
+gchar * persp3d_pt_to_str (Persp3D *persp, Proj::Axis const axis);
+
+void persp3d_add_box (Persp3D *persp, SPBox3D *box);
+void persp3d_remove_box (Persp3D *persp, SPBox3D *box);
+bool persp3d_has_box (Persp3D *persp, SPBox3D *box);
+void persp3d_update_box_displays (Persp3D *persp);
+void persp3d_update_box_reprs (Persp3D *persp);
+void persp3d_update_z_orders (Persp3D *persp);
+inline unsigned int persp3d_num_boxes (Persp3D *persp) { return persp->boxes.size(); }
+std::list<SPBox3D *> persp3d_list_of_boxes(Persp3D *persp);
+
+bool persp3d_perspectives_coincide(const Persp3D *lhs, const Persp3D *rhs);
+void persp3d_absorb(Persp3D *persp1, Persp3D *persp2);
+
+Persp3D * persp3d_create_xml_element (SPDocument *document, Persp3D *dup = NULL);
+
+std::set<Persp3D *> persp3d_currently_selected (Box3DContext *bc);
+
+void persp3d_print_debugging_info (Persp3D *persp);
+void persp3d_print_debugging_info_all(SPDocument *doc);
+
+#endif /* __PERSP3D_H__ */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :