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authorMaximilian Albert <maximilian.albert@gmail.com>2007-12-23 22:37:31 +0000
committercilix42 <cilix42@users.sourceforge.net>2007-12-23 22:37:31 +0000
commitd56821d07d8b5cbd124b3dd4e7ec74833d42de04 (patch)
treef56c32b2eca58ea13678688f546de07d0373c41e /src/persp3d.h
parentFleshing out history section a bit (diff)
downloadinkscape-d56821d07d8b5cbd124b3dd4e7ec74833d42de04.tar.gz
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Bug fix: prevent perspectives from being transformed more than once (by keeping track of selected boxes and their transformations).
(bzr r4291)
Diffstat (limited to 'src/persp3d.h')
-rw-r--r--src/persp3d.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/persp3d.h b/src/persp3d.h
index 696c0cdad..c74af2e29 100644
--- a/src/persp3d.h
+++ b/src/persp3d.h
@@ -20,6 +20,7 @@
#include <set>
#include <vector>
+#include <map>
#include "sp-item.h"
#include "transf_mat_3x4.h"
@@ -32,6 +33,7 @@ struct Persp3D : public SPObject {
// TODO: Also write the list of boxes into the xml repr and vice versa link boxes to their persp3d?
std::vector<SPBox3D *> boxes;
+ std::map<SPBox3D *, bool> boxes_transformed; // TODO: eventually we should merge this with 'boxes'
SPDocument *document; // FIXME: should this rather be the SPDesktop?
// for debugging only
@@ -64,6 +66,14 @@ gchar * persp3d_pt_to_str (Persp3D *persp, Proj::Axis const axis);
void persp3d_add_box (Persp3D *persp, SPBox3D *box);
void persp3d_remove_box (Persp3D *persp, SPBox3D *box);
bool persp3d_has_box (Persp3D *persp, SPBox3D *box);
+
+void persp3d_add_box_transform (Persp3D *persp, SPBox3D *box);
+void persp3d_remove_box_transform (Persp3D *persp, SPBox3D *box);
+void persp3d_set_box_transformed (Persp3D *persp, SPBox3D *box, bool transformed = true);
+bool persp3d_was_transformed (Persp3D *persp);
+bool persp3d_all_transformed(Persp3D *persp);
+void persp3d_unset_transforms(Persp3D *persp);
+
void persp3d_update_box_displays (Persp3D *persp);
void persp3d_update_box_reprs (Persp3D *persp);
void persp3d_update_z_orders (Persp3D *persp);
@@ -81,6 +91,7 @@ std::list<SPBox3D *> persp3d_selected_boxes (Persp3D *persp);
void persp3d_print_debugging_info (Persp3D *persp);
void persp3d_print_debugging_info_all(SPDocument *doc);
+void persp3d_print_all_selected();
#endif /* __PERSP3D_H__ */