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| author | Tim Dwyer <tgdwyer@gmail.com> | 2006-07-12 00:55:58 +0000 |
|---|---|---|
| committer | tgdwyer <tgdwyer@users.sourceforge.net> | 2006-07-12 00:55:58 +0000 |
| commit | 12b21e1d27f43deaa748419919b40b80cedd0ddd (patch) | |
| tree | 9748126a763c5a10b9ee25401cf2463a65a2aed6 /src/removeoverlap/generate-constraints.cpp | |
| parent | update (diff) | |
| download | inkscape-12b21e1d27f43deaa748419919b40b80cedd0ddd.tar.gz inkscape-12b21e1d27f43deaa748419919b40b80cedd0ddd.zip | |
Previously graph layout was done using the Kamada-Kawai layout algorithm
implemented in Boost. I am replacing this with a custom implementation of
a constrained stress-majorization algorithm.
The stress-majorization algorithm is more robust and has better convergence
characteristics than Kamada-Kawai, and also simple constraints can be placed
on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints).
Another big advantage is that we no longer need Boost.
I've tested the basic functionality, but I have yet to properly handle
disconnected graphs or to properly scale the resulting layout.
This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola.
(bzr r1394)
Diffstat (limited to 'src/removeoverlap/generate-constraints.cpp')
| -rw-r--r-- | src/removeoverlap/generate-constraints.cpp | 303 |
1 files changed, 0 insertions, 303 deletions
diff --git a/src/removeoverlap/generate-constraints.cpp b/src/removeoverlap/generate-constraints.cpp deleted file mode 100644 index 312ad960b..000000000 --- a/src/removeoverlap/generate-constraints.cpp +++ /dev/null @@ -1,303 +0,0 @@ -/** - * \brief Functions to automatically generate constraints for the - * rectangular node overlap removal problem. - * - * Authors: - * Tim Dwyer <tgdwyer@gmail.com> - * - * Copyright (C) 2005 Authors - * - * Released under GNU LGPL. Read the file 'COPYING' for more information. - */ - -#include <set> -#include <cassert> -#include "generate-constraints.h" -#include "constraint.h" - -#include "isnan.h" /* Include last */ - -using std::set; -using std::vector; - -std::ostream& operator <<(std::ostream &os, const Rectangle &r) { - os << "{"<<r.minX<<","<<r.maxX<<","<<r.minY<<","<<r.maxY<<"},"; - return os; -} -Rectangle::Rectangle(double x, double X, double y, double Y) -: minX(x),maxX(X),minY(y),maxY(Y) { - assert(x<=X); - assert(y<=Y); -} - -struct Node; -struct CmpNodePos { bool operator()(const Node* u, const Node* v) const; }; - -typedef set<Node*,CmpNodePos> NodeSet; - -struct Node { - Variable *v; - Rectangle *r; - double pos; - Node *firstAbove, *firstBelow; - NodeSet *leftNeighbours, *rightNeighbours; - Node(Variable *v, Rectangle *r, double p) : v(v),r(r),pos(p) { - firstAbove=firstBelow=NULL; - leftNeighbours=rightNeighbours=NULL; - assert(r->width()<1e40); - } - ~Node() { - delete leftNeighbours; - delete rightNeighbours; - } - void addLeftNeighbour(Node *u) { - leftNeighbours->insert(u); - } - void addRightNeighbour(Node *u) { - rightNeighbours->insert(u); - } - void setNeighbours(NodeSet *left, NodeSet *right) { - leftNeighbours=left; - rightNeighbours=right; - for(NodeSet::iterator i=left->begin();i!=left->end();++i) { - Node *v=*(i); - v->addRightNeighbour(this); - } - for(NodeSet::iterator i=right->begin();i!=right->end();++i) { - Node *v=*(i); - v->addLeftNeighbour(this); - } - } -}; -bool CmpNodePos::operator() (const Node* u, const Node* v) const { - if (u->pos < v->pos) { - return true; - } - if (v->pos < u->pos) { - return false; - } - if (isNaN(u->pos) != isNaN(v->pos)) { - return isNaN(u->pos); - } - return u < v; - - /* I don't know how important it is to handle NaN correctly - * (e.g. we probably handle it badly in other code anyway, and - * in any case the best we can hope for is to reduce the - * badness of other nodes). - * - * Nevertheless, we try to do the right thing here and in - * event comparison. The issue is that (on platforms with - * ieee floating point comparison) NaN compares neither less - * than nor greater than any other number, yet sort wants a - * well-defined ordering. In particular, we want to ensure - * transitivity of equivalence, which normally wouldn't be - * guaranteed if the "middle" item in the transitivity - * involves a NaN. (NaN is neither less than nor greater than - * other numbers, so tends to be considered as equal to all - * other numbers: even unequal numbers.) - */ -} - -NodeSet* getLeftNeighbours(NodeSet &scanline,Node *v) { - NodeSet *leftv = new NodeSet; - NodeSet::iterator i=scanline.find(v); - while(i--!=scanline.begin()) { - Node *u=*(i); - if(u->r->overlapX(v->r)<=0) { - leftv->insert(u); - return leftv; - } - if(u->r->overlapX(v->r)<=u->r->overlapY(v->r)) { - leftv->insert(u); - } - } - return leftv; -} -NodeSet* getRightNeighbours(NodeSet &scanline,Node *v) { - NodeSet *rightv = new NodeSet; - NodeSet::iterator i=scanline.find(v); - for(++i;i!=scanline.end(); ++i) { - Node *u=*(i); - if(u->r->overlapX(v->r)<=0) { - rightv->insert(u); - return rightv; - } - if(u->r->overlapX(v->r)<=u->r->overlapY(v->r)) { - rightv->insert(u); - } - } - return rightv; -} - -typedef enum {Open, Close} EventType; -struct Event { - EventType type; - Node *v; - double pos; - Event(EventType t, Node *v, double p) : type(t),v(v),pos(p) {}; -}; -Event **events; -int compare_events(const void *a, const void *b) { - Event *ea=*(Event**)a; - Event *eb=*(Event**)b; - if(ea->v->r==eb->v->r) { - // when comparing opening and closing from the same rect - // open must come first - if(ea->type==Open) return -1; - return 1; - } else if(ea->pos > eb->pos) { - return 1; - } else if(ea->pos < eb->pos) { - return -1; - } else if(isNaN(ea->pos) != isNaN(ea->pos)) { - /* See comment in CmpNodePos. */ - return ( isNaN(ea->pos) - ? -1 - : 1 ); - } - return 0; -} - -/** - * Prepares constraints in order to apply VPSC horizontally. Assumes variables have already been created. - * useNeighbourLists determines whether or not a heuristic is used to deciding whether to resolve - * all overlap in the x pass, or leave some overlaps for the y pass. - */ -int generateXConstraints(const int n, Rectangle** rs, Variable** vars, Constraint** &cs, const bool useNeighbourLists) { - events=new Event*[2*n]; - int i,m,ctr=0; - for(i=0;i<n;i++) { - vars[i]->desiredPosition=rs[i]->getCentreX(); - Node *v = new Node(vars[i],rs[i],rs[i]->getCentreX()); - events[ctr++]=new Event(Open,v,rs[i]->getMinY()); - events[ctr++]=new Event(Close,v,rs[i]->getMaxY()); - } - qsort((Event*)events, (size_t)2*n, sizeof(Event*), compare_events ); - - NodeSet scanline; - vector<Constraint*> constraints; - for(i=0;i<2*n;i++) { - Event *e=events[i]; - Node *v=e->v; - if(e->type==Open) { - scanline.insert(v); - if(useNeighbourLists) { - v->setNeighbours( - getLeftNeighbours(scanline,v), - getRightNeighbours(scanline,v) - ); - } else { - NodeSet::iterator it=scanline.find(v); - if(it--!=scanline.begin()) { - Node *u=*it; - v->firstAbove=u; - u->firstBelow=v; - } - it=scanline.find(v); - if(++it!=scanline.end()) { - Node *u=*it; - v->firstBelow=u; - u->firstAbove=v; - } - } - } else { - // Close event - int r; - if(useNeighbourLists) { - for(NodeSet::iterator i=v->leftNeighbours->begin(); - i!=v->leftNeighbours->end();i++ - ) { - Node *u=*i; - double sep = (v->r->width()+u->r->width())/2.0; - constraints.push_back(new Constraint(u->v,v->v,sep)); - r=u->rightNeighbours->erase(v); - } - - for(NodeSet::iterator i=v->rightNeighbours->begin(); - i!=v->rightNeighbours->end();i++ - ) { - Node *u=*i; - double sep = (v->r->width()+u->r->width())/2.0; - constraints.push_back(new Constraint(v->v,u->v,sep)); - r=u->leftNeighbours->erase(v); - } - } else { - Node *l=v->firstAbove, *r=v->firstBelow; - if(l!=NULL) { - double sep = (v->r->width()+l->r->width())/2.0; - constraints.push_back(new Constraint(l->v,v->v,sep)); - l->firstBelow=v->firstBelow; - } - if(r!=NULL) { - double sep = (v->r->width()+r->r->width())/2.0; - constraints.push_back(new Constraint(v->v,r->v,sep)); - r->firstAbove=v->firstAbove; - } - } - r=scanline.erase(v); - delete v; - } - delete e; - } - delete [] events; - cs=new Constraint*[m=constraints.size()]; - for(i=0;i<m;i++) cs[i]=constraints[i]; - return m; -} - -/** - * Prepares constraints in order to apply VPSC vertically to remove ALL overlap. - */ -int generateYConstraints(const int n, Rectangle** rs, Variable** vars, Constraint** &cs) { - events=new Event*[2*n]; - int ctr=0,i,m; - for(i=0;i<n;i++) { - vars[i]->desiredPosition=rs[i]->getCentreY(); - Node *v = new Node(vars[i],rs[i],rs[i]->getCentreY()); - events[ctr++]=new Event(Open,v,rs[i]->getMinX()); - events[ctr++]=new Event(Close,v,rs[i]->getMaxX()); - } - qsort((Event*)events, (size_t)2*n, sizeof(Event*), compare_events ); - NodeSet scanline; - vector<Constraint*> constraints; - for(i=0;i<2*n;i++) { - Event *e=events[i]; - Node *v=e->v; - if(e->type==Open) { - scanline.insert(v); - NodeSet::iterator i=scanline.find(v); - if(i--!=scanline.begin()) { - Node *u=*i; - v->firstAbove=u; - u->firstBelow=v; - } - i=scanline.find(v); - if(++i!=scanline.end()) { - Node *u=*i; - v->firstBelow=u; - u->firstAbove=v; - } - } else { - // Close event - Node *l=v->firstAbove, *r=v->firstBelow; - if(l!=NULL) { - double sep = (v->r->height()+l->r->height())/2.0; - constraints.push_back(new Constraint(l->v,v->v,sep)); - l->firstBelow=v->firstBelow; - } - if(r!=NULL) { - double sep = (v->r->height()+r->r->height())/2.0; - constraints.push_back(new Constraint(v->v,r->v,sep)); - r->firstAbove=v->firstAbove; - } - scanline.erase(v); - delete v; - } - delete e; - } - delete [] events; - cs=new Constraint*[m=constraints.size()]; - for(i=0;i<m;i++) cs[i]=constraints[i]; - return m; -} |
