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| author | MenTaLguY <mental@rydia.net> | 2006-01-16 02:36:01 +0000 |
|---|---|---|
| committer | mental <mental@users.sourceforge.net> | 2006-01-16 02:36:01 +0000 |
| commit | 179fa413b047bede6e32109e2ce82437c5fb8d34 (patch) | |
| tree | a5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/removeoverlap/solve_VPSC.cpp | |
| download | inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip | |
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/removeoverlap/solve_VPSC.cpp')
| -rw-r--r-- | src/removeoverlap/solve_VPSC.cpp | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/src/removeoverlap/solve_VPSC.cpp b/src/removeoverlap/solve_VPSC.cpp new file mode 100644 index 000000000..296cc415b --- /dev/null +++ b/src/removeoverlap/solve_VPSC.cpp @@ -0,0 +1,265 @@ +/** + * \brief Remove overlaps function + * + * Authors: + * Tim Dwyer <tgdwyer@gmail.com> + * + * Copyright (C) 2005 Authors + * + * Released under GNU GPL. Read the file 'COPYING' for more information. + */ + +#include <cassert> +#include "constraint.h" +#include "block.h" +#include "blocks.h" +#include "solve_VPSC.h" +#ifdef RECTANGLE_OVERLAP_LOGGING +using std::ios; +using std::ofstream; +using std::endl; +#endif + +using std::list; +using std::set; + +VPSC::VPSC(Variable *vs[], const int n, Constraint *cs[], const int m) : cs(cs), m(m) { + //assert(!constraintGraphIsCyclic(vs,n)); + bs=new Blocks(vs,n); +#ifdef RECTANGLE_OVERLAP_LOGGING + printBlocks(); +#endif +} +VPSC::~VPSC() { + delete bs; +} + +// useful in debugging +void VPSC::printBlocks() { +#ifdef RECTANGLE_OVERLAP_LOGGING + ofstream f(LOGFILE,ios::app); + for(set<Block*>::iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + f<<" "<<*b<<endl; + } + for(int i=0;i<m;i++) { + f<<" "<<*cs[i]<<endl; + } +#endif +} +/** +* Produces a feasible - though not necessarily optimal - solution by +* examining blocks in the partial order defined by the directed acyclic +* graph of constraints. For each block (when processing left to right) we +* maintain the invariant that all constraints to the left of the block +* (incoming constraints) are satisfied. This is done by repeatedly merging +* blocks into bigger blocks across violated constraints (most violated +* first) fixing the position of variables inside blocks relative to one +* another so that constraints internal to the block are satisfied. +*/ +void VPSC::satisfy() { + list<Variable*> *vs=bs->totalOrder(); + for(list<Variable*>::iterator i=vs->begin();i!=vs->end();i++) { + Variable *v=*i; + if(!v->block->deleted) { + bs->mergeLeft(v->block); + } + } + bs->cleanup(); + for(int i=0;i<m;i++) { + if(cs[i]->slack()<-0.0000001) { +#ifdef RECTANGLE_OVERLAP_LOGGING + ofstream f(LOGFILE,ios::app); + f<<"Error: Unsatisfied constraint: "<<*cs[i]<<endl; +#endif + assert(cs[i]->slack()>-0.0000001); + throw "Unsatisfied constraint"; + } + } + delete vs; +} + +void VPSC::refine() { + bool solved=false; + // Solve shouldn't loop indefinately + // ... but just to make sure we limit the number of iterations + int maxtries=100; + while(!solved&&maxtries>=0) { + solved=true; + maxtries--; + for(set<Block*>::const_iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + b->setUpInConstraints(); + b->setUpOutConstraints(); + } + for(set<Block*>::const_iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + Constraint *c=b->findMinLM(); + if(c!=NULL && c->lm<0) { +#ifdef RECTANGLE_OVERLAP_LOGGING + ofstream f(LOGFILE,ios::app); + f<<"Split on constraint: "<<*c<<endl; +#endif + // Split on c + Block *l=NULL, *r=NULL; + bs->split(b,l,r,c); + bs->cleanup(); + // split alters the block set so we have to restart + solved=false; + break; + } + } + } + for(int i=0;i<m;i++) { + if(cs[i]->slack()<-0.0000001) { + assert(cs[i]->slack()>-0.0000001); + throw "Unsatisfied constraint"; + } + } +} +/** + * Calculate the optimal solution. After using satisfy() to produce a + * feasible solution, refine() examines each block to see if further + * refinement is possible by splitting the block. This is done repeatedly + * until no further improvement is possible. + */ +void VPSC::solve() { + satisfy(); + refine(); +} + +/** + * incremental version of solve that should allow refinement after blocks are + * moved. Work in progress. + */ +void VPSC::move_and_split() { + //assert(!blockGraphIsCyclic()); + for(set<Block*>::const_iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + if(!b->deleted) { + b->wposn = b->desiredWeightedPosition(); + b->posn = b->wposn / b->weight; + Variable *v=b->vars->front(); + bs->mergeLeft(b); + // b may be merged away, so get any new block from one of its members + bs->mergeRight(v->block); + } + } + bs->cleanup(); + // assert(!blockGraphIsCyclic()); + refine(); +} + +#include <map> +using std::map; +using std::vector; +struct node { + set<node*> in; + set<node*> out; +}; +/* +// useful in debugging - cycles would be BAD +bool VPSC::constraintGraphIsCyclic(Variable *vs[], const int n) { + map<Variable*, node*> varmap; + vector<node*> graph; + for(int i=0;i<n;i++) { + node *u=new node; + graph.push_back(u); + varmap[vs[i]]=u; + } + for(int i=0;i<n;i++) { + for(vector<Constraint*>::iterator c=vs[i]->in.begin();c!=vs[i]->in.end();c++) { + Variable *l=(*c)->left; + varmap[vs[i]]->in.insert(varmap[l]); + } + + for(vector<Constraint*>::iterator c=vs[i]->out.begin();c!=vs[i]->out.end();c++) { + Variable *r=(*c)->right; + varmap[vs[i]]->out.insert(varmap[r]); + } + } + while(graph.size()>0) { + node *u=NULL; + vector<node*>::iterator i=graph.begin(); + for(;i!=graph.end();i++) { + u=*i; + if(u->in.size()==0) { + break; + } + } + if(i==graph.end() && graph.size()>0) { + //cycle found! + return true; + } else { + graph.erase(i); + for(set<node*>::iterator j=u->out.begin();j!=u->out.end();j++) { + node *v=*j; + v->in.erase(u); + } + delete u; + } + } + for(unsigned i=0; i<graph.size(); i++) { + delete graph[i]; + } + return false; +} + +// useful in debugging - cycles would be BAD +bool VPSC::blockGraphIsCyclic() { + map<Block*, node*> bmap; + vector<node*> graph; + for(set<Block*>::const_iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + node *u=new node; + graph.push_back(u); + bmap[b]=u; + } + for(set<Block*>::const_iterator i=bs->begin();i!=bs->end();i++) { + Block *b=*i; + b->setUpInConstraints(); + Constraint *c=b->findMinInConstraint(); + while(c!=NULL) { + Block *l=c->left->block; + bmap[b]->in.insert(bmap[l]); + b->deleteMinInConstraint(); + c=b->findMinInConstraint(); + } + + b->setUpOutConstraints(); + c=b->findMinOutConstraint(); + while(c!=NULL) { + Block *r=c->right->block; + bmap[b]->out.insert(bmap[r]); + b->deleteMinOutConstraint(); + c=b->findMinOutConstraint(); + } + } + while(graph.size()>0) { + node *u=NULL; + vector<node*>::iterator i=graph.begin(); + for(;i!=graph.end();i++) { + u=*i; + if(u->in.size()==0) { + break; + } + } + if(i==graph.end() && graph.size()>0) { + //cycle found! + return true; + } else { + graph.erase(i); + for(set<node*>::iterator j=u->out.begin();j!=u->out.end();j++) { + node *v=*j; + v->in.erase(u); + } + delete u; + } + } + for(unsigned i=0; i<graph.size(); i++) { + delete graph[i]; + } + return false; +} +*/ + |
