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authorMarc Jeanmougin <marc@jeanmougin.fr>2015-04-29 21:14:01 +0000
committerMarc Jeanmougin <mc@M0nst3r.bouyguesbox.fr>2015-04-29 21:14:01 +0000
commit9b7af8caac08ad42a48214518bc004e258eb5873 (patch)
treedcaaac56217eb5da334ab420f5e791cf7eb70f23 /src/selcue.cpp
parentBetter solution picking (diff)
parentcorrected test file (diff)
downloadinkscape-9b7af8caac08ad42a48214518bc004e258eb5873.tar.gz
inkscape-9b7af8caac08ad42a48214518bc004e258eb5873.zip
bzr merge lp:~mc.../inkscape/SelContainer
The main change of this branch is that the container for selections is now a std::vector and not a GSList. This change propagates in most of the codebase. Normally, there are no changes of semantics, except the following: -> childList is now in the intuitive order (childList()[0] is now firstChild) -> sp_selection_paste_impl is now in the opposite order (change is local to selection-chemistry.cpp, and simplify a few things there) -> selection.setReprList now takes the list in the opposite order. It was always the case (the list was always reversed before handing to it) -> a few comparison functions now work "the c++ way": the C way was to return -1 if a<b, 0 if a==b and 1 if a>b, now they return (bool)(a<b) so they can be used with std::sort (bzr r14074)
Diffstat (limited to 'src/selcue.cpp')
-rw-r--r--src/selcue.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/selcue.cpp b/src/selcue.cpp
index d2fa0970a..c73219b7d 100644
--- a/src/selcue.cpp
+++ b/src/selcue.cpp
@@ -96,15 +96,16 @@ void Inkscape::SelCue::_updateItemBboxes(Inkscape::Preferences *prefs)
void Inkscape::SelCue::_updateItemBboxes(gint mode, int prefs_bbox)
{
- GSList const *items = _selection->itemList();
- if (_item_bboxes.size() != g_slist_length((GSList *) items)) {
+ const std::vector<SPItem*> items = _selection->itemList();
+ if (_item_bboxes.size() != items.size()) {
_newItemBboxes();
return;
}
int bcount = 0;
- for (GSList const *l = _selection->itemList(); l != NULL; l = l->next) {
- SPItem *item = static_cast<SPItem *>(l->data);
+ std::vector<SPItem*> ll=_selection->itemList();
+ for (std::vector<SPItem*>::const_iterator l = ll.begin(); l != ll.end(); l++) {
+ SPItem *item = *l;
SPCanvasItem* box = _item_bboxes[bcount ++];
if (box) {
@@ -145,8 +146,9 @@ void Inkscape::SelCue::_newItemBboxes()
int prefs_bbox = prefs->getBool("/tools/bounding_box");
- for (GSList const *l = _selection->itemList(); l != NULL; l = l->next) {
- SPItem *item = static_cast<SPItem *>(l->data);
+ std::vector<SPItem*> ll=_selection->itemList();
+ for (std::vector<SPItem*>::const_iterator l = ll.begin(); l != ll.end(); l++) {
+ SPItem *item = *l;
Geom::OptRect const b = (prefs_bbox == 0) ?
item->desktopVisualBounds() : item->desktopGeometricBounds();
@@ -199,8 +201,9 @@ void Inkscape::SelCue::_newTextBaselines()
}
_text_baselines.clear();
- for (GSList const *l = _selection->itemList(); l != NULL; l = l->next) {
- SPItem *item = static_cast<SPItem *>(l->data);
+ std::vector<SPItem*> ll = _selection->itemList();
+ for (std::vector<SPItem*>::const_iterator l=ll.begin();l!=ll.end();l++) {
+ SPItem *item = *l;
SPCanvasItem* baseline_point = NULL;
if (SP_IS_TEXT(item) || SP_IS_FLOWTEXT(item)) { // visualize baseline