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| author | Liam P. White <inkscapebrony@gmail.com> | 2014-08-06 18:43:09 +0000 |
|---|---|---|
| committer | Liam P. White <inkscapebrony@gmail.com> | 2014-08-06 18:43:09 +0000 |
| commit | b7c253a177de4edc08593676647d0c9d1c9f5206 (patch) | |
| tree | 8d4fc47028de23246be1eed3d2ada5cf72716be4 /src/seltrans.cpp | |
| parent | I'm an idiot (diff) | |
| parent | Update to trunk r13497 (diff) | |
| download | inkscape-b7c253a177de4edc08593676647d0c9d1c9f5206.tar.gz inkscape-b7c253a177de4edc08593676647d0c9d1c9f5206.zip | |
Update to experimental r13460
(bzr r13090.1.98)
Diffstat (limited to 'src/seltrans.cpp')
| -rw-r--r-- | src/seltrans.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/seltrans.cpp b/src/seltrans.cpp index 4b1a3a5fa..6b8cd19bb 100644 --- a/src/seltrans.cpp +++ b/src/seltrans.cpp @@ -304,6 +304,7 @@ void Inkscape::SelTrans::grab(Geom::Point const &p, gdouble x, gdouble y, bool s /* Snapping a huge number of nodes will take way too long, so limit the number of snappable nodes A typical user would rarely ever try to snap such a large number of nodes anyway, because (s)he would hardly be able to discern which node would be snapping */ + std::cout << "Warning: limit of 200 snap sources reached, some will be ignored" << std::endl; _snap_points.resize(200); // Unfortunately, by now we will have lost the font-baseline snappoints :-( } |
