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authorJon Phillips <jon@fabricatorz.com>2006-08-25 07:03:19 +0000
committerkidproto <kidproto@users.sourceforge.net>2006-08-25 07:03:19 +0000
commit5d6f51f32ca2356b0d6155015457a83e60b314e8 (patch)
tree835131f8041d12103ea82dc6b23917443f61cd42 /src/seltrans.h
parentI peeled back my changes because of some deep error. (diff)
downloadinkscape-5d6f51f32ca2356b0d6155015457a83e60b314e8.tar.gz
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peeled back the gboolean code as it hit on some complexity theory principles...
need to rethink and incrementally change gbooleans to bools (bzr r1637)
Diffstat (limited to 'src/seltrans.h')
-rw-r--r--src/seltrans.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/seltrans.h b/src/seltrans.h
index ccb00708e..5326c7b87 100644
--- a/src/seltrans.h
+++ b/src/seltrans.h
@@ -57,13 +57,13 @@ public:
void scale(NR::Point &pt, guint state);
void skew(SPSelTransHandle const &handle, NR::Point &pt, guint state);
void rotate(NR::Point &pt, guint state);
- bool scaleRequest(NR::Point &pt, guint state);
- bool stretchRequest(SPSelTransHandle const &handle, NR::Point &pt, guint state);
- bool skewRequest(SPSelTransHandle const &handle, NR::Point &pt, guint state);
- bool rotateRequest(NR::Point &pt, guint state);
- bool centerRequest(NR::Point &pt, guint state);
+ gboolean scaleRequest(NR::Point &pt, guint state);
+ gboolean stretchRequest(SPSelTransHandle const &handle, NR::Point &pt, guint state);
+ gboolean skewRequest(SPSelTransHandle const &handle, NR::Point &pt, guint state);
+ gboolean rotateRequest(NR::Point &pt, guint state);
+ gboolean centerRequest(NR::Point &pt, guint state);
- bool handleRequest(SPKnot *knot, NR::Point *position, guint state, SPSelTransHandle const &handle);
+ gboolean handleRequest(SPKnot *knot, NR::Point *position, guint state, SPSelTransHandle const &handle);
void handleGrab(SPKnot *knot, guint state, SPSelTransHandle const &handle);
void handleClick(SPKnot *knot, guint state, SPSelTransHandle const &handle);
void handleNewEvent(SPKnot *knot, NR::Point *position, guint state, SPSelTransHandle const &handle);