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authorJohan B. C. Engelen <jbc.engelen@swissonline.ch>2008-02-23 21:52:43 +0000
committerjohanengelen <johanengelen@users.sourceforge.net>2008-02-23 21:52:43 +0000
commit24577e91f0d05820369344d0881275e838fa2eef (patch)
tree9a48764a110091712cb30290d6904e6700042fed /src/shape-editor.cpp
parentWarning and space cleanup (diff)
downloadinkscape-24577e91f0d05820369344d0881275e838fa2eef.tar.gz
inkscape-24577e91f0d05820369344d0881275e838fa2eef.zip
* on-canvas clip and mask editing :) in the object menu you can find how to edit them.
* show helperpath toggle on node-edit toolbar. so helperpath is now also available for normal paths (instead of only for LPE'd paths) (bzr r4834)
Diffstat (limited to 'src/shape-editor.cpp')
-rw-r--r--src/shape-editor.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shape-editor.cpp b/src/shape-editor.cpp
index 0f630ac50..fbf42eaca 100644
--- a/src/shape-editor.cpp
+++ b/src/shape-editor.cpp
@@ -480,6 +480,10 @@ void ShapeEditor::show_handles (bool show) {
sp_nodepath_show_handles (this->nodepath, show);
}
+void ShapeEditor::show_helperpath (bool show) {
+ if (this->nodepath)
+ sp_nodepath_show_helperpath (this->nodepath, show);
+}
void ShapeEditor::flip (NR::Dim2 axis, NR::Maybe<NR::Point> center) {
if (this->nodepath)