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authorbulia byak <buliabyak@gmail.com>2009-02-06 23:17:40 +0000
committerbuliabyak <buliabyak@users.sourceforge.net>2009-02-06 23:17:40 +0000
commit2dcfb7ccf0dbecf4f4d5f062c4c8767e3d8eece8 (patch)
tree496957c365610b9a089319b5de00b78df708a41d /src/shape-editor.cpp
parentadd All Vectors and All Bitmaps filters (todo: port this to the win32 dialog) (diff)
downloadinkscape-2dcfb7ccf0dbecf4f4d5f062c4c8767e3d8eece8.tar.gz
inkscape-2dcfb7ccf0dbecf4f4d5f062c4c8767e3d8eece8.zip
make more things private
(bzr r7239)
Diffstat (limited to 'src/shape-editor.cpp')
-rw-r--r--src/shape-editor.cpp69
1 files changed, 30 insertions, 39 deletions
diff --git a/src/shape-editor.cpp b/src/shape-editor.cpp
index d7cafaed2..1b81e1a83 100644
--- a/src/shape-editor.cpp
+++ b/src/shape-editor.cpp
@@ -174,50 +174,55 @@ bool ShapeEditor::nodepath_edits_repr_key(gchar const *name) {
return false;
}
-static void shapeeditor_event_attr_changed(Inkscape::XML::Node */*repr*/, gchar const *name,
- gchar const */*old_value*/, gchar const */*new_value*/,
- bool /*is_interactive*/, gpointer data)
+
+void ShapeEditor::shapeeditor_event_attr_changed(gchar const *name)
{
gboolean changed_np = FALSE;
gboolean changed_kh = FALSE;
- g_assert(data);
- ShapeEditor *sh = ((ShapeEditor *) data);
-
- if (sh->has_nodepath() && sh->nodepath_edits_repr_key(name))
+ if (has_nodepath() && nodepath_edits_repr_key(name))
{
- changed_np = !sh->has_local_change(SH_NODEPATH);
- sh->decrement_local_change(SH_NODEPATH);
-
+ changed_np = !has_local_change(SH_NODEPATH);
+ decrement_local_change(SH_NODEPATH);
}
if (changed_np) {
GList *saved = NULL;
- if (sh->has_nodepath()) {
- saved = sh->save_nodepath_selection();
+ if (has_nodepath()) {
+ saved = save_nodepath_selection();
}
- sh->reset_item(SH_NODEPATH);
+ reset_item(SH_NODEPATH);
- if (sh->has_nodepath() && saved) {
- sh->restore_nodepath_selection(saved);
+ if (has_nodepath() && saved) {
+ restore_nodepath_selection(saved);
g_list_free (saved);
}
}
-
- if (sh->has_knotholder())
+ if (has_knotholder())
{
- changed_kh = !sh->has_local_change(SH_KNOTHOLDER);
- sh->decrement_local_change(SH_KNOTHOLDER);
+ changed_kh = !has_local_change(SH_KNOTHOLDER);
+ decrement_local_change(SH_KNOTHOLDER);
if (changed_kh) {
// this can happen if an LPEItem's knotholder handle was dragged, in which case we want
// to keep the knotholder; in all other cases (e.g., if the LPE itself changes) we delete it
- sh->reset_item(SH_KNOTHOLDER, !strcmp(name, "d"));
+ reset_item(SH_KNOTHOLDER, !strcmp(name, "d"));
}
}
- sh->update_statusbar(); //TODO: sh->get_container()->update_statusbar();
+ update_statusbar(); //TODO: get_container()->update_statusbar();
+}
+
+
+static void shapeeditor_event_attr_changed(Inkscape::XML::Node */*repr*/, gchar const *name,
+ gchar const */*old_value*/, gchar const */*new_value*/,
+ bool /*is_interactive*/, gpointer data)
+{
+ g_assert(data);
+ ShapeEditor *sh = ((ShapeEditor *) data);
+
+ sh->shapeeditor_event_attr_changed(name);
}
static Inkscape::XML::NodeEventVector shapeeditor_repr_events = {
@@ -230,8 +235,9 @@ static Inkscape::XML::NodeEventVector shapeeditor_repr_events = {
void ShapeEditor::set_item(SPItem *item, SubType type, bool keep_knotholder) {
- // this happens (and should only happen) when for an LPEItem having both knotholder and nodepath the knotholder
- // is adapted; in this case we don't want to delete the knotholder since this freezes the handles
+ // this happens (and should only happen) when for an LPEItem having both knotholder and
+ // nodepath the knotholder is adapted; in this case we don't want to delete the knotholder
+ // since this freezes the handles
unset_item(type, keep_knotholder);
this->grab_node = -1;
@@ -305,23 +311,8 @@ void ShapeEditor::set_item_lpe_path_parameter(SPItem *item, SPObject *lpeobject,
}
}
-/**
-* pass a new knotholder to ShapeEditor to manage (and delete)
-*/
-void
-ShapeEditor::set_knotholder(KnotHolder * knot_holder)
-{
- unset_item(SH_KNOTHOLDER);
-
- this->grab_node = -1;
-
- if (knot_holder) {
- this->knotholder = knot_holder;
- }
-}
-
-/** FIXME: think about this. Is this thing only called when the item needs to be updated?
+/** FIXME: This thing is only called when the item needs to be updated in response to repr change.
Why not make a reload function in NodePath and in KnotHolder? */
void ShapeEditor::reset_item (SubType type, bool keep_knotholder)
{