diff options
| author | Diederik van Lierop <mail@diedenrezi.nl> | 2014-05-12 19:34:58 +0000 |
|---|---|---|
| committer | Diederik van Lierop <mail@diedenrezi.nl> | 2014-05-12 19:34:58 +0000 |
| commit | 5a16d98495719cf201a03c36246c75072c97b596 (patch) | |
| tree | 0ee198f265ce48c43f796c32d505bf2b8611c436 /src/snap.cpp | |
| parent | Latvian translation update (diff) | |
| download | inkscape-5a16d98495719cf201a03c36246c75072c97b596.tar.gz inkscape-5a16d98495719cf201a03c36246c75072c97b596.zip | |
Fix snapping issue in selector tool
Fixed bugs:
- https://launchpad.net/bugs/1255764
(bzr r13361)
Diffstat (limited to 'src/snap.cpp')
| -rw-r--r-- | src/snap.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/snap.cpp b/src/snap.cpp index ecf799cdc..ea6322e37 100644 --- a/src/snap.cpp +++ b/src/snap.cpp @@ -239,7 +239,7 @@ Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::SnapCandidatePoint // Snapping the mouse pointer instead of the constrained position of the knot allows // to snap to things which don't intersect with the constraint line; this is basically // then just a freesnap with the constraint applied afterwards - // We'll only to this if we're dragging a single handle, and for example not when transforming an object in the selector tool + // We'll only do this if we're dragging a single handle, and for example not when transforming an object in the selector tool result = freeSnap(p, bbox_to_snap); if (result.getSnapped()) { // only change the snap indicator if we really snapped to something @@ -570,7 +570,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed( // be collected. Therefore we enforce that the first SnapCandidatePoint that is to be freeSnapped always // has source_num == 0; // TODO: This is a bit ugly so fix this; do we need sourcenum for anything else? if we don't then get rid - // of it and explicitely communicate to the object snapper that this is a first point + // of it and explicitly communicate to the object snapper that this is a first point if (first_free_snap) { (*j).setSourceNum(0); first_free_snap = false; @@ -616,8 +616,8 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed( // and the scaling factor for the other direction should remain // untouched (unless scaling is uniform of course) for (int index = 0; index < 2; index++) { - if (fabs(b[index]) > 1e-6) { // if SCALING CAN occur in this direction - if (fabs(fabs(a[index]/b[index]) - fabs(transformation[index])) > 1e-12) { // if SNAPPING DID occur in this direction + if (fabs(b[index]) > 1e-4) { // if SCALING CAN occur in this direction + if (fabs(fabs(a[index]/b[index]) - fabs(transformation[index])) > 1e-7) { // if SNAPPING DID occur in this direction result[index] = a[index] / b[index]; // then calculate it! } // we might have left result[1-index] = Geom::infinity() @@ -669,7 +669,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed( case ROTATE: // a is vector to snapped point; b is vector to original point; now lets calculate angle between a and b result[0] = atan2(Geom::dot(Geom::rot90(b), a), Geom::dot(b, a)); - result[1] = result[1]; // how else should we store an angle in a point ;-) + result[1] = result[0]; // dummy value; how else should we store an angle in a point ;-) if (Geom::L2(b) < 1e-9) { // points too close to the rotation center will not move. Don't try to snap these // as they will always yield a perfect snap result if they're already snapped beforehand (e.g. // when the transformation center has been snapped to a grid intersection in the selector tool) |
