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| author | Marc Jeanmougin <mc> | 2015-02-19 03:25:21 +0000 |
|---|---|---|
| committer | Marc Jeanmougin <mc> | 2015-02-19 03:25:21 +0000 |
| commit | 5fd00cab14d48beaf2279a2b8f3ad5b02b76c87b (patch) | |
| tree | ff77bac142c02624cbdfaa2ebd01422e8697205a /src/snap.h | |
| parent | I can't really understand why, but i can now launch inkscape without it segfa... (diff) | |
| download | inkscape-5fd00cab14d48beaf2279a2b8f3ad5b02b76c87b.tar.gz inkscape-5fd00cab14d48beaf2279a2b8f3ad5b02b76c87b.zip | |
Put a few std::vector<SPitem*>
(bzr r13922.1.5)
Diffstat (limited to 'src/snap.h')
| -rw-r--r-- | src/snap.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/snap.h b/src/snap.h index 012eb072b..49bdbfa7c 100644 --- a/src/snap.h +++ b/src/snap.h @@ -145,8 +145,8 @@ public: // of this rotation center; this reference is used to make sure that we do not snap a rotation // center to itself // NOTE: Must be called after calling setup(), not before! - void setRotationCenterSource(const SelContainer &items) {_rotation_center_source_items = items;} - SelContainer getRotationCenterSource() {return _rotation_center_source_items;} + void setRotationCenterSource(const std::vector<SPItem*> &items) {_rotation_center_source_items = items;} + const std::vector<SPItem*> &getRotationCenterSource() {return _rotation_center_source_items;} // freeSnapReturnByRef() is preferred over freeSnap(), because it only returns a // point if snapping has occurred (by overwriting p); otherwise p is untouched @@ -490,7 +490,7 @@ protected: private: std::vector<SPItem const *> _items_to_ignore; ///< Items that should not be snapped to, for example the items that are currently being dragged. Set using the setup() method - SelContainer _rotation_center_source_items; // to avoid snapping a rotation center to itself + std::vector<SPItem*> _rotation_center_source_items; // to avoid snapping a rotation center to itself SPGuide *_guide_to_ignore; ///< A guide that should not be snapped to, e.g. the guide that is currently being dragged SPDesktop const *_desktop; bool _snapindicator; ///< When true, an indicator will be drawn at the position that was being snapped to |
