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| author | MenTaLguY <mental@rydia.net> | 2006-01-16 02:36:01 +0000 |
|---|---|---|
| committer | mental <mental@users.sourceforge.net> | 2006-01-16 02:36:01 +0000 |
| commit | 179fa413b047bede6e32109e2ce82437c5fb8d34 (patch) | |
| tree | a5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/sp-animation.cpp | |
| download | inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip | |
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/sp-animation.cpp')
| -rw-r--r-- | src/sp-animation.cpp | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/src/sp-animation.cpp b/src/sp-animation.cpp new file mode 100644 index 000000000..8a2a02bdc --- /dev/null +++ b/src/sp-animation.cpp @@ -0,0 +1,290 @@ +#define __SP_ANIMATION_C__ + +/** \file + * SVG <animate> implementation. + * + * N.B. This file is currently just a stub file with no meaningful implementation. + */ +/* + * Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * + * Copyright (C) 2002 Lauris Kaplinski + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "sp-animation.h" + +#if 0 +/* Feel free to remove this function and its calls. */ +static void +log_set_attr(char const *const classname, unsigned int const key, char const *const value) +{ + unsigned char const *const attr_name = sp_attribute_name(key); + if (value) { + g_print("%s: Set %s=%s\n", classname, attr_name, value); + } else { + g_print("%s: unset %s.\n", classname, attr_name); + } +} +#else +# define log_set_attr(_classname, _key, _value) static_cast<void>(0) +#endif + +/* Animation base class */ + +static void sp_animation_class_init(SPAnimationClass *klass); +static void sp_animation_init(SPAnimation *animation); + +static void sp_animation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr); +static void sp_animation_release(SPObject *object); +static void sp_animation_set(SPObject *object, unsigned int key, gchar const *value); + +static SPObjectClass *animation_parent_class; + +GType +sp_animation_get_type(void) +{ + static GType animation_type = 0; + + if (!animation_type) { + GTypeInfo animation_info = { + sizeof(SPAnimationClass), + NULL, NULL, + (GClassInitFunc) sp_animation_class_init, + NULL, NULL, + sizeof(SPAnimation), + 16, + (GInstanceInitFunc) sp_animation_init, + NULL, /* value_table */ + }; + animation_type = g_type_register_static(SP_TYPE_OBJECT, "SPAnimation", &animation_info, (GTypeFlags)0); + } + return animation_type; +} + +static void +sp_animation_class_init(SPAnimationClass *klass) +{ + //GObjectClass *gobject_class = (GObjectClass *) klass; + SPObjectClass *sp_object_class = (SPObjectClass *) klass; + + animation_parent_class = (SPObjectClass*)g_type_class_peek_parent(klass); + + sp_object_class->build = sp_animation_build; + sp_object_class->release = sp_animation_release; + sp_object_class->set = sp_animation_set; +} + +static void +sp_animation_init(SPAnimation *animation) +{ +} + + +static void +sp_animation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) +{ + if (((SPObjectClass *) animation_parent_class)->build) + ((SPObjectClass *) animation_parent_class)->build(object, document, repr); + + sp_object_read_attr(object, "xlink:href"); + sp_object_read_attr(object, "attributeName"); + sp_object_read_attr(object, "attributeType"); + sp_object_read_attr(object, "begin"); + sp_object_read_attr(object, "dur"); + sp_object_read_attr(object, "end"); + sp_object_read_attr(object, "min"); + sp_object_read_attr(object, "max"); + sp_object_read_attr(object, "restart"); + sp_object_read_attr(object, "repeatCount"); + sp_object_read_attr(object, "repeatDur"); + sp_object_read_attr(object, "fill"); +} + +static void +sp_animation_release(SPObject *object) +{ +} + +static void +sp_animation_set(SPObject *object, unsigned int key, gchar const *value) +{ + //SPAnimation *animation = SP_ANIMATION(object); + + log_set_attr("SPAnimation", key, value); + + if (((SPObjectClass *) animation_parent_class)->set) + ((SPObjectClass *) animation_parent_class)->set(object, key, value); +} + +/* Interpolated animation base class */ + +static void sp_ianimation_class_init(SPIAnimationClass *klass); +static void sp_ianimation_init(SPIAnimation *animation); + +static void sp_ianimation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr); +static void sp_ianimation_release(SPObject *object); +static void sp_ianimation_set(SPObject *object, unsigned int key, gchar const *value); + +static SPObjectClass *ianimation_parent_class; + +GType +sp_ianimation_get_type(void) +{ + static GType type = 0; + + if (!type) { + GTypeInfo info = { + sizeof(SPIAnimationClass), + NULL, NULL, + (GClassInitFunc) sp_ianimation_class_init, + NULL, NULL, + sizeof(SPIAnimation), + 16, + (GInstanceInitFunc) sp_ianimation_init, + NULL, /* value_table */ + }; + type = g_type_register_static(SP_TYPE_OBJECT, "SPIAnimation", &info, (GTypeFlags)0); + } + return type; +} + +static void +sp_ianimation_class_init(SPIAnimationClass *klass) +{ + //GObjectClass *gobject_class = (GObjectClass *) klass; + SPObjectClass *sp_object_class = (SPObjectClass *) klass; + + ianimation_parent_class = (SPObjectClass*)g_type_class_peek_parent(klass); + + sp_object_class->build = sp_ianimation_build; + sp_object_class->release = sp_ianimation_release; + sp_object_class->set = sp_ianimation_set; +} + +static void +sp_ianimation_init(SPIAnimation *animation) +{ +} + + +static void +sp_ianimation_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) +{ + if (((SPObjectClass *) ianimation_parent_class)->build) + ((SPObjectClass *) ianimation_parent_class)->build(object, document, repr); + + sp_object_read_attr(object, "calcMode"); + sp_object_read_attr(object, "values"); + sp_object_read_attr(object, "keyTimes"); + sp_object_read_attr(object, "keySplines"); + sp_object_read_attr(object, "from"); + sp_object_read_attr(object, "to"); + sp_object_read_attr(object, "by"); + sp_object_read_attr(object, "additive"); + sp_object_read_attr(object, "accumulate"); +} + +static void +sp_ianimation_release(SPObject *object) +{ +} + +static void +sp_ianimation_set(SPObject *object, unsigned int key, gchar const *value) +{ + //SPIAnimation *ianimation = SP_IANIMATION(object); + + log_set_attr("SPIAnimation", key, value); + + if (((SPObjectClass *) ianimation_parent_class)->set) + ((SPObjectClass *) ianimation_parent_class)->set(object, key, value); +} + +/* SVG <animate> */ + +static void sp_animate_class_init(SPAnimateClass *klass); +static void sp_animate_init(SPAnimate *animate); + +static void sp_animate_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr); +static void sp_animate_release(SPObject *object); +static void sp_animate_set(SPObject *object, unsigned int key, gchar const *value); + +static SPIAnimationClass *animate_parent_class; + +GType +sp_animate_get_type(void) +{ + static GType type = 0; + + if (!type) { + GTypeInfo info = { + sizeof(SPAnimateClass), + NULL, NULL, + (GClassInitFunc) sp_animate_class_init, + NULL, NULL, + sizeof(SPAnimate), + 16, + (GInstanceInitFunc) sp_animate_init, + NULL, /* value_table */ + }; + type = g_type_register_static(SP_TYPE_IANIMATION, "SPAnimate", &info, (GTypeFlags)0); + } + return type; +} + +static void +sp_animate_class_init(SPAnimateClass *klass) +{ + //GObjectClass *gobject_class = (GObjectClass *) klass; + SPObjectClass *sp_object_class = (SPObjectClass *) klass; + + animate_parent_class = (SPIAnimationClass*)g_type_class_peek_parent(klass); + + sp_object_class->build = sp_animate_build; + sp_object_class->release = sp_animate_release; + sp_object_class->set = sp_animate_set; +} + +static void +sp_animate_init(SPAnimate *animate) +{ +} + + +static void +sp_animate_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) +{ + if (((SPObjectClass *) animate_parent_class)->build) + ((SPObjectClass *) animate_parent_class)->build(object, document, repr); +} + +static void +sp_animate_release(SPObject *object) +{ +} + +static void +sp_animate_set(SPObject *object, unsigned int key, gchar const *value) +{ + //SPAnimate *animate = SP_ANIMATE(object); + + log_set_attr("SPAnimate", key, value); + + if (((SPObjectClass *) animate_parent_class)->set) + ((SPObjectClass *) animate_parent_class)->set(object, key, value); +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
