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| author | Hugo Rodrigues <me@hugorodrigues.com> | 2006-08-02 21:31:59 +0000 |
|---|---|---|
| committer | haa_rodrigues <haa_rodrigues@users.sourceforge.net> | 2006-08-02 21:31:59 +0000 |
| commit | 8b5a13ebdf2b288d3f888a70e18d143039cb9b3f (patch) | |
| tree | f3cbff6eadac212f95620dfdcdf445e2f91ee106 /src/sp-feimage.cpp | |
| parent | refactored session establishment (diff) | |
| download | inkscape-8b5a13ebdf2b288d3f888a70e18d143039cb9b3f.tar.gz inkscape-8b5a13ebdf2b288d3f888a70e18d143039cb9b3f.zip | |
Added skeleton files for other filter primitives' SP-objects. Added blur slider on fill/stroke dialog (uncomment on object-properties.cpp).
(bzr r1542)
Diffstat (limited to 'src/sp-feimage.cpp')
| -rw-r--r-- | src/sp-feimage.cpp | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/src/sp-feimage.cpp b/src/sp-feimage.cpp new file mode 100644 index 000000000..08bb1f3e2 --- /dev/null +++ b/src/sp-feimage.cpp @@ -0,0 +1,196 @@ +#define __SP_FEIMAGE_CPP__ + +/** \file + * SVG <feImage> implementation. + * + */ +/* + * Authors: + * hugo Rodrigues <haa.rodrigues@gmail.com> + * + * Copyright (C) 2006 Hugo Rodrigues + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifdef HAVE_CONFIG_H +# include "config.h" +#endif + +#include "attributes.h" +#include "svg/svg.h" +#include "sp-feimage.h" +#include "xml/repr.h" + +//#define SP_MACROS_SILENT +//#include "macros.h" + +#define DEBUG_FEIMAGE +#ifdef DEBUG_FEIMAGE +# define debug(f, a...) { g_print("%s(%d) %s:", \ + __FILE__,__LINE__,__FUNCTION__); \ + g_print(f, ## a); \ + g_print("\n"); \ + } +#else +# define debug(f, a...) /**/ +#endif + +/* FeImage base class */ + +static void sp_feImage_class_init(SPFeImageClass *klass); +static void sp_feImage_init(SPFeImage *feImage); + +static void sp_feImage_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr); +static void sp_feImage_release(SPObject *object); +static void sp_feImage_set(SPObject *object, unsigned int key, gchar const *value); +static void sp_feImage_update(SPObject *object, SPCtx *ctx, guint flags); +static Inkscape::XML::Node *sp_feImage_write(SPObject *object, Inkscape::XML::Node *repr, guint flags); + +static SPObjectClass *feImage_parent_class; + +GType +sp_feImage_get_type() +{ + static GType feImage_type = 0; + + if (!feImage_type) { + GTypeInfo feImage_info = { + sizeof(SPFeImageClass), + NULL, NULL, + (GClassInitFunc) sp_feImage_class_init, + NULL, NULL, + sizeof(SPFeImage), + 16, + (GInstanceInitFunc) sp_feImage_init, + NULL, /* value_table */ + }; + feImage_type = g_type_register_static(SP_TYPE_OBJECT, "SPFeImage", &feImage_info, (GTypeFlags)0); + } + return feImage_type; +} + +static void +sp_feImage_class_init(SPFeImageClass *klass) +{ + SPObjectClass *sp_object_class = (SPObjectClass *)klass; + + feImage_parent_class = (SPObjectClass*)g_type_class_peek_parent(klass); + + sp_object_class->build = sp_feImage_build; + sp_object_class->release = sp_feImage_release; + sp_object_class->write = sp_feImage_write; + sp_object_class->set = sp_feImage_set; + sp_object_class->update = sp_feImage_update; +} + +static void +sp_feImage_init(SPFeImage *feImage) +{ + debug("0x%p",feImage); +} + +/** + * Reads the Inkscape::XML::Node, and initializes SPFeImage variables. For this to get called, + * our name must be associated with a repr via "sp_object_type_register". Best done through + * sp-object-repr.cpp's repr_name_entries array. + */ +static void +sp_feImage_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) +{ + debug("0x%p",object); + if (((SPObjectClass *) feImage_parent_class)->build) { + ((SPObjectClass *) feImage_parent_class)->build(object, document, repr); + } + + /*LOAD ATTRIBUTES FROM REPR HERE*/ +} + +/** + * Drops any allocated memory. + */ +static void +sp_feImage_release(SPObject *object) +{ + debug("0x%p",object); + + if (((SPObjectClass *) feImage_parent_class)->release) + ((SPObjectClass *) feImage_parent_class)->release(object); +} + +/** + * Sets a specific value in the SPFeImage. + */ +static void +sp_feImage_set(SPObject *object, unsigned int key, gchar const *value) +{ + debug("0x%p %s(%u): '%s'",object, + sp_attribute_name(key),key,value); + SPFeImage *feImage = SP_FEIMAGE(object); + + switch(key) {
+ /*DEAL WITH SETTING ATTRIBUTES HERE*/ + default: + if (((SPObjectClass *) feImage_parent_class)->set) + ((SPObjectClass *) feImage_parent_class)->set(object, key, value); + break; + } + +} + +/** + * Receives update notifications. + */ +static void +sp_feImage_update(SPObject *object, SPCtx *ctx, guint flags) +{ + debug("0x%p",object); + + if (flags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG | + SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) { + + /* do something to trigger redisplay, updates? */ + + } + + if (((SPObjectClass *) feImage_parent_class)->update) { + ((SPObjectClass *) feImage_parent_class)->update(object, ctx, flags); + } +} + +/** + * Writes its settings to an incoming repr object, if any. + */ +static Inkscape::XML::Node * +sp_feImage_write(SPObject *object, Inkscape::XML::Node *repr, guint flags) +{ + debug("0x%p",object); + + // Inkscape-only object, not copied during an "plain SVG" dump: + if (flags & SP_OBJECT_WRITE_EXT) { + if (repr) { + // is this sane? + repr->mergeFrom(SP_OBJECT_REPR(object), "id"); + } else { + repr = SP_OBJECT_REPR(object)->duplicate(); + } + } + + if (((SPObjectClass *) feImage_parent_class)->write) { + ((SPObjectClass *) feImage_parent_class)->write(object, repr, flags); + } + + return repr; +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
