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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/sp-item.cpp
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/sp-item.cpp')
-rw-r--r--src/sp-item.cpp1320
1 files changed, 1320 insertions, 0 deletions
diff --git a/src/sp-item.cpp b/src/sp-item.cpp
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+++ b/src/sp-item.cpp
@@ -0,0 +1,1320 @@
+#define __SP_ITEM_C__
+
+/** \file
+ * Base class for visual SVG elements
+ */
+/*
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * bulia byak <buliabyak@users.sf.net>
+ *
+ * Copyright (C) 2001-2005 authors
+ * Copyright (C) 2001 Ximian, Inc.
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+/** \class SPItem
+ *
+ * SPItem is an abstract base class for all graphic (visible) SVG nodes. It
+ * is a subclass of SPObject, with great deal of specific functionality.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+
+
+#include "svg/svg.h"
+#include "print.h"
+#include "display/nr-arena.h"
+#include "display/nr-arena-item.h"
+#include "attributes.h"
+#include "document.h"
+#include "uri.h"
+
+#include "style.h"
+#include <glibmm/i18n.h>
+#include "sp-root.h"
+#include "sp-clippath.h"
+#include "sp-mask.h"
+#include "sp-rect.h"
+#include "sp-use.h"
+#include "sp-text.h"
+#include "sp-item-rm-unsatisfied-cns.h"
+#include "sp-pattern.h"
+#include "gradient-chemistry.h"
+#include "prefs-utils.h"
+#include "conn-avoid-ref.h"
+
+#include "libnr/nr-matrix-div.h"
+#include "libnr/nr-matrix-fns.h"
+#include "libnr/nr-matrix-scale-ops.h"
+#include "libnr/nr-matrix-translate-ops.h"
+#include "libnr/nr-scale-translate-ops.h"
+#include "libnr/nr-translate-scale-ops.h"
+#include "algorithms/find-last-if.h"
+#include "util/reverse-list.h"
+
+#include "xml/repr.h"
+
+#define noSP_ITEM_DEBUG_IDLE
+
+static void sp_item_class_init(SPItemClass *klass);
+static void sp_item_init(SPItem *item);
+
+static void sp_item_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
+static void sp_item_release(SPObject *object);
+static void sp_item_set(SPObject *object, unsigned key, gchar const *value);
+static void sp_item_update(SPObject *object, SPCtx *ctx, guint flags);
+static Inkscape::XML::Node *sp_item_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
+
+static gchar *sp_item_private_description(SPItem *item);
+static void sp_item_private_snappoints(SPItem const *item, SnapPointsIter p);
+
+static SPItemView *sp_item_view_new_prepend(SPItemView *list, SPItem *item, unsigned flags, unsigned key, NRArenaItem *arenaitem);
+static SPItemView *sp_item_view_list_remove(SPItemView *list, SPItemView *view);
+
+static SPObjectClass *parent_class;
+
+static void clip_ref_changed(SPObject *old_clip, SPObject *clip, SPItem *item);
+static void mask_ref_changed(SPObject *old_clip, SPObject *clip, SPItem *item);
+
+/**
+ * Registers SPItem class and returns its type number.
+ */
+GType
+sp_item_get_type(void)
+{
+ static GType type = 0;
+ if (!type) {
+ GTypeInfo info = {
+ sizeof(SPItemClass),
+ NULL, NULL,
+ (GClassInitFunc) sp_item_class_init,
+ NULL, NULL,
+ sizeof(SPItem),
+ 16,
+ (GInstanceInitFunc) sp_item_init,
+ NULL, /* value_table */
+ };
+ type = g_type_register_static(SP_TYPE_OBJECT, "SPItem", &info, (GTypeFlags)0);
+ }
+ return type;
+}
+
+/**
+ * SPItem vtable initialization.
+ */
+static void
+sp_item_class_init(SPItemClass *klass)
+{
+ SPObjectClass *sp_object_class = (SPObjectClass *) klass;
+
+ parent_class = (SPObjectClass *)g_type_class_ref(SP_TYPE_OBJECT);
+
+ sp_object_class->build = sp_item_build;
+ sp_object_class->release = sp_item_release;
+ sp_object_class->set = sp_item_set;
+ sp_object_class->update = sp_item_update;
+ sp_object_class->write = sp_item_write;
+
+ klass->description = sp_item_private_description;
+ klass->snappoints = sp_item_private_snappoints;
+}
+
+/**
+ * Callback for SPItem object initialization.
+ */
+static void
+sp_item_init(SPItem *item)
+{
+ SPObject *object = SP_OBJECT(item);
+
+ item->sensitive = TRUE;
+
+ item->r_cx = 0;
+ item->r_cx = 0;
+
+ item->transform = NR::identity();
+
+ item->display = NULL;
+
+ item->clip_ref = new SPClipPathReference(SP_OBJECT(item));
+ {
+ sigc::signal<void, SPObject *, SPObject *> cs1=item->clip_ref->changedSignal();
+ sigc::slot2<void,SPObject*, SPObject *> sl1=sigc::bind(sigc::ptr_fun(clip_ref_changed), item);
+ cs1.connect(sl1);
+ }
+
+ item->mask_ref = new SPMaskReference(SP_OBJECT(item));
+ sigc::signal<void, SPObject *, SPObject *> cs2=item->mask_ref->changedSignal();
+ sigc::slot2<void,SPObject*, SPObject *> sl2=sigc::bind(sigc::ptr_fun(mask_ref_changed), item);
+ cs2.connect(sl2);
+
+ if (!object->style) object->style = sp_style_new_from_object(SP_OBJECT(item));
+
+ item->avoidRef = new SPAvoidRef(item);
+
+ new (&item->_transformed_signal) sigc::signal<void, NR::Matrix const *, SPItem *>();
+}
+
+bool SPItem::isVisibleAndUnlocked() const {
+ return (!isHidden() && !isLocked());
+}
+
+bool SPItem::isVisibleAndUnlocked(unsigned display_key) const {
+ return (!isHidden(display_key) && !isLocked());
+}
+
+bool SPItem::isLocked() const {
+ for (SPObject *o = SP_OBJECT(this); o != NULL; o = SP_OBJECT_PARENT(o)) {
+ if (SP_IS_ITEM(o) && !(SP_ITEM(o)->sensitive))
+ return true;
+ }
+ return false;
+}
+
+void SPItem::setLocked(bool locked) {
+ SP_OBJECT_REPR(this)->setAttribute("sodipodi:insensitive",
+ ( locked ? "1" : NULL ));
+ updateRepr();
+}
+
+bool SPItem::isHidden() const {
+ return style->display.computed == SP_CSS_DISPLAY_NONE;
+}
+
+void SPItem::setHidden(bool hide) {
+ style->display.set = TRUE;
+ style->display.value = ( hide ? SP_CSS_DISPLAY_NONE : SP_CSS_DISPLAY_INLINE );
+ style->display.computed = style->display.value;
+ style->display.inherit = FALSE;
+ updateRepr();
+}
+
+bool SPItem::isHidden(unsigned display_key) const {
+ for ( SPItemView *view(display) ; view ; view = view->next ) {
+ if ( view->key == display_key ) {
+ g_assert(view->arenaitem != NULL);
+ for ( NRArenaItem *arenaitem = view->arenaitem ;
+ arenaitem ; arenaitem = arenaitem->parent )
+ {
+ if (!arenaitem->visible) {
+ return true;
+ }
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
+/**
+ * Returns something suitable for the `Hide' checkbox in the Object Properties dialog box.
+ * Corresponds to setExplicitlyHidden.
+ */
+bool
+SPItem::isExplicitlyHidden() const
+{
+ return (this->style->display.set
+ && this->style->display.value == SP_CSS_DISPLAY_NONE);
+}
+
+/**
+ * Sets the display CSS property to `hidden' if \a val is true,
+ * otherwise makes it unset
+ */
+void
+SPItem::setExplicitlyHidden(bool const val) {
+ this->style->display.set = val;
+ this->style->display.value = ( val ? SP_CSS_DISPLAY_NONE : SP_CSS_DISPLAY_INLINE );
+ this->style->display.computed = this->style->display.value;
+ this->updateRepr();
+}
+
+namespace {
+
+bool is_item(SPObject const &object) {
+ return SP_IS_ITEM(&object);
+}
+
+}
+
+void SPItem::raiseToTop() {
+ using Inkscape::Algorithms::find_last_if;
+
+ SPObject *topmost=find_last_if<SPObject::SiblingIterator>(
+ SP_OBJECT_NEXT(this), NULL, &is_item
+ );
+ if (topmost) {
+ Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
+ sp_repr_parent(repr)->changeOrder(repr, SP_OBJECT_REPR(topmost));
+ }
+}
+
+void SPItem::raiseOne() {
+ SPObject *next_higher=std::find_if<SPObject::SiblingIterator>(
+ SP_OBJECT_NEXT(this), NULL, &is_item
+ );
+ if (next_higher) {
+ Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
+ Inkscape::XML::Node *ref=SP_OBJECT_REPR(next_higher);
+ sp_repr_parent(repr)->changeOrder(repr, ref);
+ }
+}
+
+void SPItem::lowerOne() {
+ using Inkscape::Util::MutableList;
+ using Inkscape::Util::reverse_list;
+
+ MutableList<SPObject &> next_lower=std::find_if(
+ reverse_list<SPObject::SiblingIterator>(
+ SP_OBJECT_PARENT(this)->firstChild(), this
+ ),
+ MutableList<SPObject &>(),
+ &is_item
+ );
+ if (next_lower) {
+ ++next_lower;
+ Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
+ Inkscape::XML::Node *ref=( next_lower ? SP_OBJECT_REPR(&*next_lower) : NULL );
+ sp_repr_parent(repr)->changeOrder(repr, ref);
+ }
+}
+
+void SPItem::lowerToBottom() {
+ using Inkscape::Algorithms::find_last_if;
+ using Inkscape::Util::MutableList;
+ using Inkscape::Util::reverse_list;
+
+ MutableList<SPObject &> bottom=find_last_if(
+ reverse_list<SPObject::SiblingIterator>(
+ SP_OBJECT_PARENT(this)->firstChild(), this
+ ),
+ MutableList<SPObject &>(),
+ &is_item
+ );
+ if (bottom) {
+ ++bottom;
+ Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
+ Inkscape::XML::Node *ref=( bottom ? SP_OBJECT_REPR(&*bottom) : NULL );
+ sp_repr_parent(repr)->changeOrder(repr, ref);
+ }
+}
+
+static void
+sp_item_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
+{
+ sp_object_read_attr(object, "style");
+ sp_object_read_attr(object, "transform");
+ sp_object_read_attr(object, "clip-path");
+ sp_object_read_attr(object, "mask");
+ sp_object_read_attr(object, "sodipodi:insensitive");
+ sp_object_read_attr(object, "sodipodi:nonprintable");
+ sp_object_read_attr(object, "inkscape:r_cx");
+ sp_object_read_attr(object, "inkscape:r_cy");
+ sp_object_read_attr(object, "inkscape:connector-avoid");
+
+ if (((SPObjectClass *) (parent_class))->build) {
+ (* ((SPObjectClass *) (parent_class))->build)(object, document, repr);
+ }
+}
+
+static void
+sp_item_release(SPObject *object)
+{
+ SPItem *item = (SPItem *) object;
+
+ if (item->clip_ref) {
+ item->clip_ref->detach();
+ delete item->clip_ref;
+ item->clip_ref = NULL;
+ }
+
+ if (item->mask_ref) {
+ item->mask_ref->detach();
+ delete item->mask_ref;
+ item->mask_ref = NULL;
+ }
+
+ if (item->avoidRef) {
+ delete item->avoidRef;
+ item->avoidRef = NULL;
+ }
+
+ if (((SPObjectClass *) (parent_class))->release) {
+ ((SPObjectClass *) parent_class)->release(object);
+ }
+
+ while (item->display) {
+ nr_arena_item_unparent(item->display->arenaitem);
+ item->display = sp_item_view_list_remove(item->display, item->display);
+ }
+
+ item->_transformed_signal.~signal();
+}
+
+static void
+sp_item_set(SPObject *object, unsigned key, gchar const *value)
+{
+ SPItem *item = (SPItem *) object;
+
+ switch (key) {
+ case SP_ATTR_TRANSFORM: {
+ NR::Matrix t;
+ if (value && sp_svg_transform_read(value, &t)) {
+ sp_item_set_item_transform(item, t);
+ } else {
+ sp_item_set_item_transform(item, NR::identity());
+ }
+ break;
+ }
+ case SP_PROP_CLIP_PATH: {
+ gchar *uri = Inkscape::parse_css_url(value);
+ if (uri) {
+ try {
+ item->clip_ref->attach(Inkscape::URI(uri));
+ } catch (Inkscape::BadURIException &e) {
+ g_warning("%s", e.what());
+ item->clip_ref->detach();
+ }
+ g_free(uri);
+ } else {
+ item->clip_ref->detach();
+ }
+
+ break;
+ }
+ case SP_PROP_MASK: {
+ gchar *uri=Inkscape::parse_css_url(value);
+ if (uri) {
+ try {
+ item->mask_ref->attach(Inkscape::URI(uri));
+ } catch (Inkscape::BadURIException &e) {
+ g_warning("%s", e.what());
+ item->mask_ref->detach();
+ }
+ g_free(uri);
+ } else {
+ item->mask_ref->detach();
+ }
+
+ break;
+ }
+ case SP_ATTR_SODIPODI_INSENSITIVE:
+ item->sensitive = !value;
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ nr_arena_item_set_sensitive(v->arenaitem, item->sensitive);
+ }
+ break;
+ case SP_ATTR_STYLE:
+ sp_style_read_from_object(object->style, object);
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_CONNECTOR_AVOID:
+ item->avoidRef->setAvoid(value);
+ break;
+ default:
+ if (SP_ATTRIBUTE_IS_CSS(key)) {
+ sp_style_read_from_object(object->style, object);
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG);
+ } else {
+ if (((SPObjectClass *) (parent_class))->set) {
+ (* ((SPObjectClass *) (parent_class))->set)(object, key, value);
+ }
+ }
+ break;
+ }
+}
+
+static void
+clip_ref_changed(SPObject *old_clip, SPObject *clip, SPItem *item)
+{
+ if (old_clip) {
+ SPItemView *v;
+ /* Hide clippath */
+ for (v = item->display; v != NULL; v = v->next) {
+ sp_clippath_hide(SP_CLIPPATH(old_clip), NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_clip(v->arenaitem, NULL);
+ }
+ }
+ if (SP_IS_CLIPPATH(clip)) {
+ NRRect bbox;
+ sp_item_invoke_bbox(item, &bbox, NR::identity(), TRUE);
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ if (!v->arenaitem->key) {
+ NR_ARENA_ITEM_SET_KEY(v->arenaitem, sp_item_display_key_new(3));
+ }
+ NRArenaItem *ai = sp_clippath_show(SP_CLIPPATH(clip),
+ NR_ARENA_ITEM_ARENA(v->arenaitem),
+ NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_clip(v->arenaitem, ai);
+ nr_arena_item_unref(ai);
+ sp_clippath_set_bbox(SP_CLIPPATH(clip), NR_ARENA_ITEM_GET_KEY(v->arenaitem), &bbox);
+ }
+ }
+}
+
+static void
+mask_ref_changed(SPObject *old_mask, SPObject *mask, SPItem *item)
+{
+ if (old_mask) {
+ /* Hide mask */
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ sp_mask_hide(SP_MASK(old_mask), NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_mask(v->arenaitem, NULL);
+ }
+ }
+ if (SP_IS_MASK(mask)) {
+ NRRect bbox;
+ sp_item_invoke_bbox(item, &bbox, NR::identity(), TRUE);
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ if (!v->arenaitem->key) {
+ NR_ARENA_ITEM_SET_KEY(v->arenaitem, sp_item_display_key_new(3));
+ }
+ NRArenaItem *ai = sp_mask_show(SP_MASK(mask),
+ NR_ARENA_ITEM_ARENA(v->arenaitem),
+ NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_mask(v->arenaitem, ai);
+ nr_arena_item_unref(ai);
+ sp_mask_set_bbox(SP_MASK(mask), NR_ARENA_ITEM_GET_KEY(v->arenaitem), &bbox);
+ }
+ }
+}
+
+static void
+sp_item_update(SPObject *object, SPCtx *ctx, guint flags)
+{
+ SPItem *item = SP_ITEM(object);
+
+ if (((SPObjectClass *) (parent_class))->update)
+ (* ((SPObjectClass *) (parent_class))->update)(object, ctx, flags);
+
+ if (flags & (SP_OBJECT_CHILD_MODIFIED_FLAG | SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG)) {
+ if (flags & SP_OBJECT_MODIFIED_FLAG) {
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ nr_arena_item_set_transform(v->arenaitem, item->transform);
+ }
+ }
+
+ SPClipPath *clip_path = item->clip_ref->getObject();
+ SPMask *mask = item->mask_ref->getObject();
+
+ if ( clip_path || mask ) {
+ NRRect bbox;
+ sp_item_invoke_bbox(item, &bbox, NR::identity(), TRUE);
+ if (clip_path) {
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ sp_clippath_set_bbox(clip_path, NR_ARENA_ITEM_GET_KEY(v->arenaitem), &bbox);
+ }
+ }
+ if (mask) {
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ sp_mask_set_bbox(mask, NR_ARENA_ITEM_GET_KEY(v->arenaitem), &bbox);
+ }
+ }
+ }
+
+ if (flags & SP_OBJECT_STYLE_MODIFIED_FLAG) {
+ for (SPItemView *v = item->display; v != NULL; v = v->next) {
+ nr_arena_item_set_opacity(v->arenaitem, SP_SCALE24_TO_FLOAT(object->style->opacity.value));
+ nr_arena_item_set_visible(v->arenaitem, !item->isHidden());
+ }
+ }
+ }
+
+ // Update libavoid with item geometry (for connector routing).
+ item->avoidRef->handleSettingChange();
+}
+
+static Inkscape::XML::Node *
+sp_item_write(SPObject *const object, Inkscape::XML::Node *repr, guint flags)
+{
+ SPItem *item = SP_ITEM(object);
+
+ gchar c[256];
+ if (sp_svg_transform_write(c, 256, item->transform)) {
+ repr->setAttribute("transform", c);
+ } else {
+ repr->setAttribute("transform", NULL);
+ }
+
+ SPObject const *const parent = SP_OBJECT_PARENT(object);
+ /** \todo Can someone please document why this is conditional on having
+ * a parent? The only parentless thing I can think of is the top-level
+ * <svg> element (SPRoot). SPRoot is derived from SPGroup, and can have
+ * style. I haven't looked at callers.
+ */
+ if (parent) {
+ SPStyle const *const obj_style = SP_OBJECT_STYLE(object);
+ if (obj_style) {
+ gchar *s = sp_style_write_string(obj_style, SP_STYLE_FLAG_IFSET);
+ repr->setAttribute("style", ( *s ? s : NULL ));
+ g_free(s);
+ } else {
+ /** \todo I'm not sure what to do in this case. Bug #1165868
+ * suggests that it can arise, but the submitter doesn't know
+ * how to do so reliably. The main two options are either
+ * leave repr's style attribute unchanged, or explicitly clear it.
+ * Must also consider what to do with property attributes for
+ * the element; see below.
+ */
+ char const *style_str = repr->attribute("style");
+ if (!style_str) {
+ style_str = "NULL";
+ }
+ g_warning("Item's style is NULL; repr style attribute is %s", style_str);
+ }
+
+ /** \note We treat object->style as authoritative. Its effects have
+ * been written to the style attribute above; any properties that are
+ * unset we take to be deliberately unset (e.g. so that clones can
+ * override the property).
+ *
+ * Note that the below has an undesirable consequence of changing the
+ * appearance on renderers that lack CSS support (e.g. SVG tiny);
+ * possibly we should write property attributes instead of a style
+ * attribute.
+ */
+ sp_style_unset_property_attrs (object);
+ }
+
+ if (flags & SP_OBJECT_WRITE_EXT) {
+ repr->setAttribute("sodipodi:insensitive", ( item->sensitive ? NULL : "true" ));
+ repr->setAttribute("inkscape:r_cx", ( item->r_cx ? NULL : "true" ));
+ repr->setAttribute("inkscape:r_cy", ( item->r_cy ? NULL : "true" ));
+ }
+
+ if (((SPObjectClass *) (parent_class))->write) {
+ ((SPObjectClass *) (parent_class))->write(object, repr, flags);
+ }
+
+ return repr;
+}
+
+NR::Rect SPItem::invokeBbox(NR::Matrix const &transform) const
+{
+ NRRect r;
+ sp_item_invoke_bbox_full(this, &r, transform, 0, TRUE);
+ return NR::Rect(r);
+}
+
+void
+sp_item_invoke_bbox(SPItem const *item, NRRect *bbox, NR::Matrix const &transform, unsigned const clear)
+{
+ sp_item_invoke_bbox_full(item, bbox, transform, 0, clear);
+}
+
+void
+sp_item_invoke_bbox_full(SPItem const *item, NRRect *bbox, NR::Matrix const &transform, unsigned const flags, unsigned const clear)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+ g_assert(bbox != NULL);
+
+ if (clear) {
+ bbox->x0 = bbox->y0 = 1e18;
+ bbox->x1 = bbox->y1 = -1e18;
+ }
+
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->bbox) {
+ ((SPItemClass *) G_OBJECT_GET_CLASS(item))->bbox(item, bbox, transform, flags);
+ }
+}
+
+unsigned sp_item_pos_in_parent(SPItem *item)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ SPObject *parent = SP_OBJECT_PARENT(item);
+ g_assert(parent != NULL);
+ g_assert(SP_IS_OBJECT(parent));
+
+ SPObject *object = SP_OBJECT(item);
+
+ unsigned pos=0;
+ for ( SPObject *iter = sp_object_first_child(parent) ; iter ; iter = SP_OBJECT_NEXT(iter)) {
+ if ( iter == object ) {
+ return pos;
+ }
+ if (SP_IS_ITEM(iter)) {
+ pos++;
+ }
+ }
+
+ g_assert_not_reached();
+ return 0;
+}
+
+void
+sp_item_bbox_desktop(SPItem *item, NRRect *bbox)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+ g_assert(bbox != NULL);
+
+ sp_item_invoke_bbox(item, bbox, sp_item_i2d_affine(item), TRUE);
+}
+
+NR::Rect sp_item_bbox_desktop(SPItem *item)
+{
+ NRRect ret;
+ sp_item_bbox_desktop(item, &ret);
+ return NR::Rect(ret);
+}
+
+static void sp_item_private_snappoints(SPItem const *item, SnapPointsIter p)
+{
+ NR::Rect const bbox = item->invokeBbox(sp_item_i2d_affine(item));
+ /* Just a pair of opposite corners of the bounding box suffices given that we don't yet
+ support angled guide lines. */
+
+ *p = bbox.min();
+ *p = bbox.max();
+}
+
+void sp_item_snappoints(SPItem const *item, SnapPointsIter p)
+{
+ g_assert (item != NULL);
+ g_assert (SP_IS_ITEM(item));
+
+ SPItemClass const &item_class = *(SPItemClass const *) G_OBJECT_GET_CLASS(item);
+ if (item_class.snappoints) {
+ item_class.snappoints(item, p);
+ }
+}
+
+void
+sp_item_invoke_print(SPItem *item, SPPrintContext *ctx)
+{
+ if (!item->isHidden()) {
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->print) {
+ if (!item->transform.test_identity()
+ || SP_OBJECT_STYLE(item)->opacity.value != SP_SCALE24_MAX)
+ {
+ sp_print_bind(ctx, item->transform, SP_SCALE24_TO_FLOAT(SP_OBJECT_STYLE(item)->opacity.value));
+ ((SPItemClass *) G_OBJECT_GET_CLASS(item))->print(item, ctx);
+ sp_print_release(ctx);
+ } else {
+ ((SPItemClass *) G_OBJECT_GET_CLASS(item))->print(item, ctx);
+ }
+ }
+ }
+}
+
+static gchar *
+sp_item_private_description(SPItem *item)
+{
+ return g_strdup(_("Object"));
+}
+
+/**
+ * Returns a string suitable for status bar, formatted in pango markup language.
+ *
+ * Must be freed by caller.
+ */
+gchar *
+sp_item_description(SPItem *item)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->description) {
+ return ((SPItemClass *) G_OBJECT_GET_CLASS(item))->description(item);
+ }
+
+ g_assert_not_reached();
+ return NULL;
+}
+
+/**
+ * Allocates unique integer keys.
+ * \param numkeys Number of keys required.
+ * \return First allocated key; hence if the returned key is n
+ * you can use n, n + 1, ..., n + (numkeys - 1)
+ */
+unsigned
+sp_item_display_key_new(unsigned numkeys)
+{
+ static unsigned dkey = 0;
+
+ dkey += numkeys;
+
+ return dkey - numkeys;
+}
+
+NRArenaItem *
+sp_item_invoke_show(SPItem *item, NRArena *arena, unsigned key, unsigned flags)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+ g_assert(arena != NULL);
+ g_assert(NR_IS_ARENA(arena));
+
+ NRArenaItem *ai = NULL;
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->show) {
+ ai = ((SPItemClass *) G_OBJECT_GET_CLASS(item))->show(item, arena, key, flags);
+ }
+
+ if (ai != NULL) {
+ item->display = sp_item_view_new_prepend(item->display, item, flags, key, ai);
+ nr_arena_item_set_transform(ai, item->transform);
+ nr_arena_item_set_opacity(ai, SP_SCALE24_TO_FLOAT(SP_OBJECT_STYLE(item)->opacity.value));
+ nr_arena_item_set_visible(ai, !item->isHidden());
+ nr_arena_item_set_sensitive(ai, item->sensitive);
+ if (item->clip_ref->getObject()) {
+ NRArenaItem *ac;
+ if (!item->display->arenaitem->key) NR_ARENA_ITEM_SET_KEY(item->display->arenaitem, sp_item_display_key_new(3));
+ ac = sp_clippath_show(item->clip_ref->getObject(), arena, NR_ARENA_ITEM_GET_KEY(item->display->arenaitem));
+ nr_arena_item_set_clip(ai, ac);
+ nr_arena_item_unref(ac);
+ }
+ if (item->mask_ref->getObject()) {
+ NRArenaItem *ac;
+ if (!item->display->arenaitem->key) NR_ARENA_ITEM_SET_KEY(item->display->arenaitem, sp_item_display_key_new(3));
+ ac = sp_mask_show(item->mask_ref->getObject(), arena, NR_ARENA_ITEM_GET_KEY(item->display->arenaitem));
+ nr_arena_item_set_mask(ai, ac);
+ nr_arena_item_unref(ac);
+ }
+ NR_ARENA_ITEM_SET_DATA(ai, item);
+ }
+
+ return ai;
+}
+
+void
+sp_item_invoke_hide(SPItem *item, unsigned key)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->hide) {
+ ((SPItemClass *) G_OBJECT_GET_CLASS(item))->hide(item, key);
+ }
+
+ SPItemView *ref = NULL;
+ SPItemView *v = item->display;
+ while (v != NULL) {
+ SPItemView *next = v->next;
+ if (v->key == key) {
+ if (item->clip_ref->getObject()) {
+ sp_clippath_hide(item->clip_ref->getObject(), NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_clip(v->arenaitem, NULL);
+ }
+ if (item->mask_ref->getObject()) {
+ sp_mask_hide(item->mask_ref->getObject(), NR_ARENA_ITEM_GET_KEY(v->arenaitem));
+ nr_arena_item_set_mask(v->arenaitem, NULL);
+ }
+ if (!ref) {
+ item->display = v->next;
+ } else {
+ ref->next = v->next;
+ }
+ nr_arena_item_unparent(v->arenaitem);
+ nr_arena_item_unref(v->arenaitem);
+ g_free(v);
+ } else {
+ ref = v;
+ }
+ v = next;
+ }
+}
+
+// Adjusters
+
+void
+sp_item_adjust_pattern (SPItem *item, NR::Matrix const &postmul, bool set)
+{
+ SPStyle *style = SP_OBJECT_STYLE (item);
+
+ if (style && (style->fill.type == SP_PAINT_TYPE_PAINTSERVER)) {
+ SPObject *server = SP_OBJECT_STYLE_FILL_SERVER (item);
+ if (SP_IS_PATTERN (server)) {
+ SPPattern *pattern = sp_pattern_clone_if_necessary (item, SP_PATTERN (server), "fill");
+ sp_pattern_transform_multiply (pattern, postmul, set);
+ }
+ }
+
+ if (style && (style->stroke.type == SP_PAINT_TYPE_PAINTSERVER)) {
+ SPObject *server = SP_OBJECT_STYLE_STROKE_SERVER (item);
+ if (SP_IS_PATTERN (server)) {
+ SPPattern *pattern = sp_pattern_clone_if_necessary (item, SP_PATTERN (server), "stroke");
+ sp_pattern_transform_multiply (pattern, postmul, set);
+ }
+ }
+
+}
+
+void
+sp_item_adjust_gradient (SPItem *item, NR::Matrix const &postmul, bool set)
+{
+ SPStyle *style = SP_OBJECT_STYLE (item);
+
+ if (style && (style->fill.type == SP_PAINT_TYPE_PAINTSERVER)) {
+ SPObject *server = SP_OBJECT_STYLE_FILL_SERVER(item);
+ if (SP_IS_GRADIENT (server)) {
+
+ /**
+ * \note Bbox units for a gradient are generally a bad idea because
+ * with them, you cannot preserve the relative position of the
+ * object and its gradient after rotation or skew. So now we
+ * convert them to userspace units which are easy to keep in sync
+ * just by adding the object's transform to gradientTransform.
+ * \todo FIXME: convert back to bbox units after transforming with
+ * the item, so as to preserve the original units.
+ */
+ SPGradient *gradient = sp_gradient_convert_to_userspace (SP_GRADIENT (server), item, "fill");
+
+ sp_gradient_transform_multiply (gradient, postmul, set);
+ }
+ }
+
+ if (style && (style->stroke.type == SP_PAINT_TYPE_PAINTSERVER)) {
+ SPObject *server = SP_OBJECT_STYLE_STROKE_SERVER(item);
+ if (SP_IS_GRADIENT (server)) {
+ SPGradient *gradient = sp_gradient_convert_to_userspace (SP_GRADIENT (server), item, "stroke");
+ sp_gradient_transform_multiply (gradient, postmul, set);
+ }
+ }
+}
+
+void
+sp_item_adjust_stroke (SPItem *item, gdouble ex)
+{
+ SPStyle *style = SP_OBJECT_STYLE (item);
+
+ if (style && style->stroke.type != SP_PAINT_TYPE_NONE && !NR_DF_TEST_CLOSE (ex, 1.0, NR_EPSILON)) {
+
+ style->stroke_width.computed *= ex;
+
+ if (style->stroke_dash.n_dash != 0) {
+ int i;
+ for (i = 0; i < style->stroke_dash.n_dash; i++) {
+ style->stroke_dash.dash[i] *= ex;
+ }
+ style->stroke_dash.offset *= ex;
+ }
+
+ SP_OBJECT(item)->updateRepr();
+ }
+}
+
+/**
+ * Find out the inverse of previous transform of an item (from its repr)
+ */
+NR::Matrix
+sp_item_transform_repr (SPItem *item)
+{
+ NR::Matrix t_old(NR::identity());
+ gchar const *t_attr = SP_OBJECT_REPR(item)->attribute("transform");
+ if (t_attr) {
+ NR::Matrix t;
+ if (sp_svg_transform_read(t_attr, &t)) {
+ t_old = t;
+ }
+ }
+
+ return t_old;
+}
+
+
+/**
+ * Recursively scale stroke width in \a item and its children by \a expansion.
+ */
+void
+sp_item_adjust_stroke_width_recursive(SPItem *item, double expansion)
+{
+ sp_item_adjust_stroke (item, expansion);
+
+ for (SPObject *o = SP_OBJECT(item)->children; o != NULL; o = o->next) {
+ if (SP_IS_ITEM(o))
+ sp_item_adjust_stroke_width_recursive(SP_ITEM(o), expansion);
+ }
+}
+
+/**
+ * Recursively adjust rx and ry of rects.
+ */
+void
+sp_item_adjust_rects_recursive(SPItem *item, NR::Matrix advertized_transform)
+{
+ if (SP_IS_RECT (item)) {
+ sp_rect_compensate_rxry (SP_RECT(item), advertized_transform);
+ }
+
+ for (SPObject *o = SP_OBJECT(item)->children; o != NULL; o = o->next) {
+ if (SP_IS_ITEM(o))
+ sp_item_adjust_rects_recursive(SP_ITEM(o), advertized_transform);
+ }
+}
+
+/**
+ * Recursively compensate pattern or gradient transform.
+ */
+void
+sp_item_adjust_paint_recursive (SPItem *item, NR::Matrix advertized_transform, NR::Matrix t_ancestors, bool is_pattern)
+{
+// A clone must not touch the style (it's that of its parent!) and has no children, so quit now
+ if (item && SP_IS_USE(item))
+ return;
+
+// _Before_ full pattern/gradient transform: t_paint * t_item * t_ancestors
+// _After_ full pattern/gradient transform: t_paint_new * t_item * t_ancestors * advertised_transform
+// By equating these two expressions we get t_paint_new = t_paint * paint_delta, where:
+ NR::Matrix t_item = sp_item_transform_repr (item);
+ NR::Matrix paint_delta = t_item * t_ancestors * advertized_transform * t_ancestors.inverse() * t_item.inverse();
+
+ if (is_pattern)
+ sp_item_adjust_pattern (item, paint_delta);
+ else
+ sp_item_adjust_gradient (item, paint_delta);
+
+// Within text, we do not fork gradients, and so must not recurse to avoid double compensation
+ if (item && SP_IS_TEXT(item))
+ return;
+
+ for (SPObject *o = SP_OBJECT(item)->children; o != NULL; o = o->next) {
+ if (SP_IS_ITEM(o)) {
+// At the level of the transformed item, t_ancestors is identity;
+// below it, it is the accmmulated chain of transforms from this level to the top level
+ sp_item_adjust_paint_recursive (SP_ITEM(o), advertized_transform, t_item * t_ancestors, is_pattern);
+ }
+ }
+}
+
+/**
+ * A temporary wrapper for the next function accepting the NRMatrix
+ * instead of NR::Matrix
+ */
+void
+sp_item_write_transform(SPItem *item, Inkscape::XML::Node *repr, NRMatrix const *transform, NR::Matrix const *adv)
+{
+ if (transform == NULL)
+ sp_item_write_transform(item, repr, NR::identity(), adv);
+ else
+ sp_item_write_transform(item, repr, NR::Matrix (transform), adv);
+}
+
+/**
+ * Set a new transform on an object.
+ *
+ * Compensate for stroke scaling and gradient/pattern fill transform, if
+ * necessary. Call the object's set_transform method if transforms are
+ * stored optimized. Send _transformed_signal. Invoke _write method so that
+ * the repr is updated with the new transform.
+ */
+void
+sp_item_write_transform(SPItem *item, Inkscape::XML::Node *repr, NR::Matrix const &transform, NR::Matrix const *adv)
+{
+ g_return_if_fail(item != NULL);
+ g_return_if_fail(SP_IS_ITEM(item));
+ g_return_if_fail(repr != NULL);
+
+ // calculate the relative transform, if not given by the adv attribute
+ NR::Matrix advertized_transform;
+ if (adv != NULL) {
+ advertized_transform = *adv;
+ } else {
+ advertized_transform = sp_item_transform_repr (item).inverse() * transform;
+ }
+
+ // recursively compensate for stroke scaling, depending on user preference
+ if (prefs_get_int_attribute("options.transform", "stroke", 1) == 0) {
+ double const expansion = 1. / NR::expansion(advertized_transform);
+ sp_item_adjust_stroke_width_recursive(item, expansion);
+ }
+
+ // recursively compensate rx/ry of a rect if requested
+ if (prefs_get_int_attribute("options.transform", "rectcorners", 1) == 0) {
+ sp_item_adjust_rects_recursive(item, advertized_transform);
+ }
+
+ // recursively compensate pattern fill if it's not to be transformed
+ if (prefs_get_int_attribute("options.transform", "pattern", 1) == 0) {
+ sp_item_adjust_paint_recursive (item, advertized_transform.inverse(), NR::identity(), true);
+ }
+ /// \todo FIXME: add the same else branch as for gradients below, to convert patterns to userSpaceOnUse as well
+ /// recursively compensate gradient fill if it's not to be transformed
+ if (prefs_get_int_attribute("options.transform", "gradient", 1) == 0) {
+ sp_item_adjust_paint_recursive (item, advertized_transform.inverse(), NR::identity(), false);
+ } else {
+ // this converts the gradient/pattern fill/stroke, if any, to userSpaceOnUse; we need to do
+ // it here _before_ the new transform is set, so as to use the pre-transform bbox
+ sp_item_adjust_paint_recursive (item, NR::identity(), NR::identity(), false);
+ }
+
+ // run the object's set_transform if transforms are stored optimized
+ gint preserve = prefs_get_int_attribute("options.preservetransform", "value", 0);
+ NR::Matrix transform_attr (transform);
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->set_transform && !preserve) {
+ transform_attr = ((SPItemClass *) G_OBJECT_GET_CLASS(item))->set_transform(item, transform);
+ }
+ sp_item_set_item_transform(item, transform_attr);
+
+ // Note: updateRepr comes before emitting the transformed signal since
+ // it causes clone SPUse's copy of the original object to brought up to
+ // date with the original. Otherwise, sp_use_bbox returns incorrect
+ // values if called in code handling the transformed signal.
+ SP_OBJECT(item)->updateRepr();
+
+ // send the relative transform with a _transformed_signal
+ item->_transformed_signal.emit(&advertized_transform, item);
+}
+
+gint
+sp_item_event(SPItem *item, SPEvent *event)
+{
+ g_return_val_if_fail(item != NULL, FALSE);
+ g_return_val_if_fail(SP_IS_ITEM(item), FALSE);
+ g_return_val_if_fail(event != NULL, FALSE);
+
+ if (((SPItemClass *) G_OBJECT_GET_CLASS(item))->event)
+ return ((SPItemClass *) G_OBJECT_GET_CLASS(item))->event(item, event);
+
+ return FALSE;
+}
+
+/**
+ * Sets item private transform (not propagated to repr), without compensating stroke widths,
+ * gradients, patterns as sp_item_write_transform does.
+ */
+void
+sp_item_set_item_transform(SPItem *item, NR::Matrix const &transform)
+{
+ g_return_if_fail(item != NULL);
+ g_return_if_fail(SP_IS_ITEM(item));
+
+ if (!matrix_equalp(transform, item->transform, NR_EPSILON)) {
+ item->transform = transform;
+ /* The SP_OBJECT_USER_MODIFIED_FLAG_B is used to mark the fact that it's only a
+ transformation. It's apparently not used anywhere else. */
+ item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_USER_MODIFIED_FLAG_B);
+ sp_item_rm_unsatisfied_cns(*item);
+ }
+}
+
+
+/**
+ * \pre \a ancestor really is an ancestor (\>=) of \a object, or NULL.
+ * ("Ancestor (\>=)" here includes as far as \a object itself.)
+ */
+NR::Matrix
+i2anc_affine(SPObject const *object, SPObject const *const ancestor) {
+ NR::Matrix ret(NR::identity());
+ g_return_val_if_fail(object != NULL, ret);
+
+ /* stop at first non-renderable ancestor */
+ while ( object != ancestor && SP_IS_ITEM(object) ) {
+ if (SP_IS_ROOT(object)) {
+ ret *= SP_ROOT(object)->c2p;
+ }
+ ret *= SP_ITEM(object)->transform;
+ object = SP_OBJECT_PARENT(object);
+ }
+ return ret;
+}
+
+NR::Matrix
+i2i_affine(SPObject const *src, SPObject const *dest) {
+ g_return_val_if_fail(src != NULL && dest != NULL, NR::identity());
+ SPObject const *ancestor = src->nearestCommonAncestor(dest);
+ return i2anc_affine(src, ancestor) / i2anc_affine(dest, ancestor);
+}
+
+NR::Matrix SPItem::getRelativeTransform(SPObject const *dest) const {
+ return i2i_affine(this, dest);
+}
+
+/**
+ * Returns the accumulated transformation of the item and all its ancestors, including root's viewport.
+ * \pre (item != NULL) and SP_IS_ITEM(item).
+ */
+NR::Matrix sp_item_i2doc_affine(SPItem const *item)
+{
+ return i2anc_affine(item, NULL);
+}
+
+/**
+ * Returns the accumulated transformation of the item and all its ancestors, but excluding root's viewport.
+ * Used in path operations mostly.
+ * \pre (item != NULL) and SP_IS_ITEM(item).
+ */
+NR::Matrix sp_item_i2root_affine(SPItem const *item)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ NR::Matrix ret(NR::identity());
+ g_assert(ret.test_identity());
+ while ( NULL != SP_OBJECT_PARENT(item) ) {
+ ret *= item->transform;
+ item = SP_ITEM(SP_OBJECT_PARENT(item));
+ }
+ g_assert(SP_IS_ROOT(item));
+
+ ret *= item->transform;
+
+ return ret;
+}
+
+/* fixme: This is EVIL!!! */
+
+NR::Matrix sp_item_i2d_affine(SPItem const *item)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ NR::Matrix const ret( sp_item_i2doc_affine(item)
+ * NR::scale(1, -1)
+ * NR::translate(0, sp_document_height(SP_OBJECT_DOCUMENT(item))) );
+ return ret;
+}
+
+// same as i2d but with i2root instead of i2doc
+NR::Matrix sp_item_i2r_affine(SPItem const *item)
+{
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+
+ NR::Matrix const ret( sp_item_i2root_affine(item)
+ * NR::scale(1, -1)
+ * NR::translate(0, sp_document_height(SP_OBJECT_DOCUMENT(item))) );
+ return ret;
+}
+
+/**
+ * Converts a matrix \a m into the desktop coords of the \a item.
+ * Will become a noop when we eliminate the coordinate flipping.
+ */
+NR::Matrix matrix_to_desktop(NR::Matrix const m, SPItem const *item)
+{
+ NR::Matrix const ret(m
+ * NR::translate(0, -sp_document_height(SP_OBJECT_DOCUMENT(item)))
+ * NR::scale(1, -1));
+ return ret;
+}
+
+/**
+ * Converts a matrix \a m from the desktop coords of the \a item.
+ * Will become a noop when we eliminate the coordinate flipping.
+ */
+NR::Matrix matrix_from_desktop(NR::Matrix const m, SPItem const *item)
+{
+ NR::Matrix const ret(NR::scale(1, -1)
+ * NR::translate(0, sp_document_height(SP_OBJECT_DOCUMENT(item)))
+ * m);
+ return ret;
+}
+
+void sp_item_set_i2d_affine(SPItem *item, NR::Matrix const &i2dt)
+{
+ g_return_if_fail( item != NULL );
+ g_return_if_fail( SP_IS_ITEM(item) );
+
+ NR::Matrix dt2p; /* desktop to item parent transform */
+ if (SP_OBJECT_PARENT(item)) {
+ dt2p = sp_item_i2d_affine((SPItem *) SP_OBJECT_PARENT(item)).inverse();
+ } else {
+ dt2p = ( NR::translate(0, -sp_document_height(SP_OBJECT_DOCUMENT(item)))
+ * NR::scale(1, -1) );
+ }
+
+ NR::Matrix const i2p( i2dt * dt2p );
+ sp_item_set_item_transform(item, i2p);
+}
+
+
+NR::Matrix
+sp_item_dt2i_affine(SPItem const *item)
+{
+ /* fixme: Implement the right way (Lauris) */
+ return sp_item_i2d_affine(item).inverse();
+}
+
+/* Item views */
+
+static SPItemView *
+sp_item_view_new_prepend(SPItemView *list, SPItem *item, unsigned flags, unsigned key, NRArenaItem *arenaitem)
+{
+ SPItemView *new_view;
+
+ g_assert(item != NULL);
+ g_assert(SP_IS_ITEM(item));
+ g_assert(arenaitem != NULL);
+ g_assert(NR_IS_ARENA_ITEM(arenaitem));
+
+ new_view = g_new(SPItemView, 1);
+
+ new_view->next = list;
+ new_view->flags = flags;
+ new_view->key = key;
+ new_view->arenaitem = nr_arena_item_ref(arenaitem);
+
+ return new_view;
+}
+
+static SPItemView *
+sp_item_view_list_remove(SPItemView *list, SPItemView *view)
+{
+ if (view == list) {
+ list = list->next;
+ } else {
+ SPItemView *prev;
+ prev = list;
+ while (prev->next != view) prev = prev->next;
+ prev->next = view->next;
+ }
+
+ nr_arena_item_unref(view->arenaitem);
+ g_free(view);
+
+ return list;
+}
+
+/**
+ * Return the arenaitem corresponding to the given item in the display
+ * with the given key
+ */
+NRArenaItem *
+sp_item_get_arenaitem(SPItem *item, unsigned key)
+{
+ for ( SPItemView *iv = item->display ; iv ; iv = iv->next ) {
+ if ( iv->key == key ) {
+ return iv->arenaitem;
+ }
+ }
+
+ return NULL;
+}
+
+int
+sp_item_repr_compare_position(SPItem *first, SPItem *second)
+{
+ return sp_repr_compare_position(SP_OBJECT_REPR(first),
+ SP_OBJECT_REPR(second));
+}
+
+SPItem *
+sp_item_first_item_child (SPObject *obj)
+{
+ for ( SPObject *iter = sp_object_first_child(obj) ; iter ; iter = SP_OBJECT_NEXT(iter)) {
+ if (SP_IS_ITEM (iter))
+ return SP_ITEM (iter);
+ }
+ return NULL;
+}
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :