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authorCampbell Barton <ideasman42@gmail.com>2012-10-04 01:45:44 +0000
committerCampbell Barton <ideasman42@gmail.com>2012-10-04 01:45:44 +0000
commit370a3f5cc9e39352a081e5d5dd8c43676547a6e6 (patch)
tree3e7b18853b1902c189a5d1972db490c561b0b538 /src/sp-mesh-array.cpp
parentextensions. Extrude. allow selection of multiple objects (Bug 1055155) (diff)
downloadinkscape-370a3f5cc9e39352a081e5d5dd8c43676547a6e6.tar.gz
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code cleanup: add own includes to cpp files or make the functions static if they are not used elsewhere.
(bzr r11735)
Diffstat (limited to 'src/sp-mesh-array.cpp')
-rw-r--r--src/sp-mesh-array.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/sp-mesh-array.cpp b/src/sp-mesh-array.cpp
index 2b7611bde..3b2d33bbd 100644
--- a/src/sp-mesh-array.cpp
+++ b/src/sp-mesh-array.cpp
@@ -72,7 +72,7 @@
enum { ROW, COL };
-void swap_p( Geom::Point *p1, Geom::Point *p2 ) {
+static void swap_p( Geom::Point *p1, Geom::Point *p2 ) {
Geom::Point temp = *p1;
*p1 = *p2;
*p2 = temp;
@@ -957,7 +957,7 @@ void SPMeshNodeArray::write( SPMeshGradient *mg ) {
Find default color based on color of first stop in "vector" gradient.
This should be rewritten if dependence on "vector" is removed.
*/
-SPColor default_color( SPItem *item ) {
+static SPColor default_color( SPItem *item ) {
// Set initial color to the color of the object before adding the mesh.
// This is a bit tricky as at the moment, a "vector" gradient is created