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authorTavmjong Bah <tavmjong@free.fr>2016-11-30 14:56:44 +0000
committertavmjong-free <tavmjong@free.fr>2016-11-30 14:56:44 +0000
commitef222b02922e656eca7ef8660c98cc75e30f62d2 (patch)
tree6bed1a34b1cf024f327b5ac59cabb36b41d06c78 /src/sp-mesh-array.cpp
parent[Bug #1574561] Italian translation update. (diff)
downloadinkscape-ef222b02922e656eca7ef8660c98cc75e30f62d2.tar.gz
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Fix bug with mesh handle update when corner moved via keys.
(bzr r15288)
Diffstat (limited to 'src/sp-mesh-array.cpp')
-rw-r--r--src/sp-mesh-array.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/sp-mesh-array.cpp b/src/sp-mesh-array.cpp
index 47480f10c..e4877d5c9 100644
--- a/src/sp-mesh-array.cpp
+++ b/src/sp-mesh-array.cpp
@@ -2493,6 +2493,7 @@ guint SPMeshNodeArray::insert( std::vector<guint> corners ) {
corner: the corner node moved (draggable index, i.e. point_i).
selected: list of all corners selected (draggable indices).
op: how other corners should be moved.
+ Corner node must already have been moved!
*/
void SPMeshNodeArray::update_handles( guint corner, std::vector< guint > /*selected*/, Geom::Point p_old, MeshNodeOperation /*op*/ )
{