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authorJohan B. C. Engelen <jbc.engelen@swissonline.ch>2012-05-24 17:34:36 +0000
committerJohan B. C. Engelen <j.b.c.engelen@alumnus.utwente.nl>2012-05-24 17:34:36 +0000
commit469e0ce09ae5ae9386a826cb0cfaed70977d25a8 (patch)
treeb56a000578dd54726af134a091d9e9857bfce260 /src/sp-mesh-array.h
parentAdded option to close export dialog upon completion. Fixes bug #43730. (diff)
downloadinkscape-469e0ce09ae5ae9386a826cb0cfaed70977d25a8.tar.gz
inkscape-469e0ce09ae5ae9386a826cb0cfaed70977d25a8.zip
fix windows build. use 'guint' instead of 'uint'. although I do not know why you wouldn't just use 'unsigned int'
(bzr r11410)
Diffstat (limited to 'src/sp-mesh-array.h')
-rw-r--r--src/sp-mesh-array.h58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/sp-mesh-array.h b/src/sp-mesh-array.h
index 1771f3d1f..5a852f003 100644
--- a/src/sp-mesh-array.h
+++ b/src/sp-mesh-array.h
@@ -89,10 +89,10 @@ public:
opacity = 0.0;
}
NodeType node_type;
- uint node_edge;
+ guint node_edge;
bool set;
Geom::Point p;
- uint draggable; // index of on-screen node
+ guint draggable; // index of on-screen node
gchar path_type;
SPColor color;
gdouble opacity;
@@ -110,21 +110,21 @@ private:
public:
SPMeshPatchI( std::vector<std::vector< SPMeshNode* > > *n, int r, int c );
- Geom::Point getPoint( uint side, uint point );
- std::vector< Geom::Point > getPointsForSide( uint i );
- void setPoint( uint side, uint point, Geom::Point p, bool set = true );
- gchar getPathType( uint i );
- void setPathType( uint, gchar t );
- Geom::Point getTensorPoint( uint i );
- void setTensorPoint( uint i, Geom::Point p );
+ Geom::Point getPoint( guint side, guint point );
+ std::vector< Geom::Point > getPointsForSide( guint i );
+ void setPoint( guint side, guint point, Geom::Point p, bool set = true );
+ gchar getPathType( guint i );
+ void setPathType( guint, gchar t );
+ Geom::Point getTensorPoint( guint i );
+ void setTensorPoint( guint i, Geom::Point p );
bool tensorIsSet();
- bool tensorIsSet( uint i );
- Geom::Point coonsTensorPoint( uint i );
+ bool tensorIsSet( guint i );
+ Geom::Point coonsTensorPoint( guint i );
void updateNodes();
- SPColor getColor( uint i );
- void setColor( uint i, SPColor c );
- gdouble getOpacity( uint i );
- void setOpacity( uint i, gdouble o );
+ SPColor getColor( guint i );
+ void setColor( guint i, SPColor c );
+ gdouble getOpacity( guint i );
+ void setOpacity( guint i, gdouble o );
};
struct SPMeshGradient;
@@ -160,26 +160,26 @@ public:
void print();
// Get size of patch
- uint patch_rows();
- uint patch_columns();
+ guint patch_rows();
+ guint patch_columns();
- SPMeshNode * node( uint i, uint j ) { return nodes[i][j]; }
+ SPMeshNode * node( guint i, guint j ) { return nodes[i][j]; }
// Operations on corners
- bool adjacent_corners( uint i, uint j, SPMeshNode* n[4] );
- uint side_toggle( std::vector< uint > );
- uint side_arc( std::vector< uint > );
- uint tensor_toggle( std::vector< uint > );
- uint color_smooth( std::vector< uint > );
- uint color_pick( std::vector< uint >, SPItem* );
+ bool adjacent_corners( guint i, guint j, SPMeshNode* n[4] );
+ guint side_toggle( std::vector< guint > );
+ guint side_arc( std::vector< guint > );
+ guint tensor_toggle( std::vector< guint > );
+ guint color_smooth( std::vector< guint > );
+ guint color_pick( std::vector< guint >, SPItem* );
// Update other nodes in response to a node move.
- void update_handles( uint corner, std::vector< uint > selected_corners, Geom::Point old_p, MeshNodeOperation op );
+ void update_handles( guint corner, std::vector< guint > selected_corners, Geom::Point old_p, MeshNodeOperation op );
- void split_row( uint i, uint n );
- void split_column( uint j, uint n );
- void split_row( uint i, double coord );
- void split_column( uint j, double coord );
+ void split_row( guint i, guint n );
+ void split_column( guint j, guint n );
+ void split_row( guint i, double coord );
+ void split_column( guint j, double coord );
};
#endif /* !SEEN_SP_MESH_ARRAY_H */