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| author | Tavmjong Bah <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
| commit | b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c (patch) | |
| tree | cc69f348083dfde94488df361adaf4cb5b4d2908 /src/sp-mesh-array.h | |
| parent | if viewbox does not exist in file, set the document-units to be px. (Bug 1239... (diff) | |
| download | inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.tar.gz inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.zip | |
Rename <meshGradient> to <mesh>, <meshRow> to <meshrow>, <meshPatch> to <meshpatch>.
Remove experimental smoothing types. Add new smoothing 'type' attribute with bicubic smoothing option.
Per SVG WG decission at Sydney 2015 face-to-face meeting.
(bzr r13956)
Diffstat (limited to 'src/sp-mesh-array.h')
| -rw-r--r-- | src/sp-mesh-array.h | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/src/sp-mesh-array.h b/src/sp-mesh-array.h index 19f8634f8..b078b221e 100644 --- a/src/sp-mesh-array.h +++ b/src/sp-mesh-array.h @@ -45,16 +45,14 @@ // For color picking #include "sp-item.h" -enum SPMeshSmooth { - SP_MESH_SMOOTH_NONE, - SP_MESH_SMOOTH_SMOOTH, - SP_MESH_SMOOTH_SMOOTH1, - SP_MESH_SMOOTH_SMOOTH2, - SP_MESH_SMOOTH_SMOOTH3, - SP_MESH_SMOOTH_SMOOTH4, - SP_MESH_SMOOTH_SMOOTH5, - SP_MESH_SMOOTH_SMOOTH6, - SP_MESH_SMOOTH_SMOOTH7 +enum SPMeshType { + SP_MESH_TYPE_COONS, + SP_MESH_TYPE_BICUBIC +}; + +enum SPMeshGeometry { + SP_MESH_GEOMETRY_NORMAL, + SP_MESH_GEOMETRY_CONICAL }; enum NodeType { @@ -137,14 +135,14 @@ public: void setOpacity( unsigned int i, double o ); }; -class SPMeshGradient; +class SPMesh; // An array of mesh nodes. class SPMeshNodeArray { // Should be private public: - SPMeshGradient *mg; + SPMesh *mg; std::vector< std::vector< SPMeshNode* > > nodes; public: @@ -159,22 +157,21 @@ public: friend class SPMeshPatchI; SPMeshNodeArray() { built = false; mg = NULL; drag_valid = false; }; - SPMeshNodeArray( SPMeshGradient *mg ); + SPMeshNodeArray( SPMesh *mg ); SPMeshNodeArray( const SPMeshNodeArray& rhs ); SPMeshNodeArray& operator=(const SPMeshNodeArray& rhs); ~SPMeshNodeArray() { clear(); }; bool built; - void read( SPMeshGradient *mg ); - void write( SPMeshGradient *mg ); - void create( SPMeshGradient *mg, SPItem *item, Geom::OptRect bbox ); + void read( SPMesh *mg ); + void write( SPMesh *mg ); + void create( SPMesh *mg, SPItem *item, Geom::OptRect bbox ); void clear(); void print(); // Fill 'smooth' with a smoothed version by subdividing each patch. - void smooth( SPMeshNodeArray* smooth, SPMeshSmooth type); - void smooth2( SPMeshNodeArray* smooth, SPMeshSmooth type); + void bicubic( SPMeshNodeArray* smooth, SPMeshType type); // Get size of patch unsigned int patch_rows(); |
