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| author | Tavmjong Bah <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
| commit | b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c (patch) | |
| tree | cc69f348083dfde94488df361adaf4cb5b4d2908 /src/sp-mesh-patch.h | |
| parent | if viewbox does not exist in file, set the document-units to be px. (Bug 1239... (diff) | |
| download | inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.tar.gz inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.zip | |
Rename <meshGradient> to <mesh>, <meshRow> to <meshrow>, <meshPatch> to <meshpatch>.
Remove experimental smoothing types. Add new smoothing 'type' attribute with bicubic smoothing option.
Per SVG WG decission at Sydney 2015 face-to-face meeting.
(bzr r13956)
Diffstat (limited to 'src/sp-mesh-patch.h')
| -rw-r--r-- | src/sp-mesh-patch.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/sp-mesh-patch.h b/src/sp-mesh-patch.h index e57ad1699..88d6325c3 100644 --- a/src/sp-mesh-patch.h +++ b/src/sp-mesh-patch.h @@ -2,7 +2,7 @@ #define SEEN_SP_MESHPATCH_H /** \file - * SPMeshPatch: SVG <meshpatch> implementation. + * SPMeshpatch: SVG <meshpatch> implementation. */ /* * Authors: Tavmjong Bah @@ -15,17 +15,17 @@ #include <glibmm/ustring.h> #include "sp-object.h" -#define SP_MESHPATCH(obj) (dynamic_cast<SPMeshPatch*>((SPObject*)obj)) -#define SP_IS_MESHPATCH(obj) (dynamic_cast<const SPMeshPatch*>((SPObject*)obj) != NULL) +#define SP_MESHPATCH(obj) (dynamic_cast<SPMeshpatch*>((SPObject*)obj)) +#define SP_IS_MESHPATCH(obj) (dynamic_cast<const SPMeshpatch*>((SPObject*)obj) != NULL) -/** Gradient MeshPatch. */ -class SPMeshPatch : public SPObject { +/** Gradient Meshpatch. */ +class SPMeshpatch : public SPObject { public: - SPMeshPatch(); - virtual ~SPMeshPatch(); + SPMeshpatch(); + virtual ~SPMeshpatch(); - SPMeshPatch* getNextMeshPatch(); - SPMeshPatch* getPrevMeshPatch(); + SPMeshpatch* getNextMeshpatch(); + SPMeshpatch* getPrevMeshpatch(); Glib::ustring * tensor_string; //SVGLength tx[4]; // Tensor points //SVGLength ty[4]; // Tensor points |
