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authorTomasz Boczkowski <penginsbacon@gmail.com>2015-05-17 09:20:36 +0000
committerTomasz Boczkowski <penginsbacon@gmail.com>2015-05-17 09:20:36 +0000
commit447b1bcfc29b92f76a9788f5b71dff96ee632b80 (patch)
treeb57b369ec150bcd6242372bd6cbd6b289a5c8902 /src/sp-offset.cpp
parentmerged trunk (diff)
parentFix attributes unit test. (diff)
downloadinkscape-447b1bcfc29b92f76a9788f5b71dff96ee632b80.tar.gz
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merged trunk
(bzr r14059.1.27)
Diffstat (limited to 'src/sp-offset.cpp')
-rw-r--r--src/sp-offset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sp-offset.cpp b/src/sp-offset.cpp
index 15d3821c7..e8aa09952 100644
--- a/src/sp-offset.cpp
+++ b/src/sp-offset.cpp
@@ -83,7 +83,7 @@ static void sp_offset_source_modified (SPObject *iSource, guint flags, SPItem *i
// fast is not mathematically correct, because computing the offset of a single
// cubic bezier patch is not trivial; in particular, there are problems with holes
// reappearing in offset when the radius becomes too large
-static bool use_slow_but_correct_offset_method=false;
+static bool use_slow_but_correct_offset_method=true;
SPOffset::SPOffset() : SPShape() {
this->rad = 1.0;