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authorTavmjong Bah <tavmjong@free.fr>2015-05-16 13:18:06 +0000
committertavmjong-free <tavmjong@free.fr>2015-05-16 13:18:06 +0000
commitdefc4244715d81258f9d91123ee36dce353c0230 (patch)
treea69d08e29a0d91908bf41466000fe008d7119954 /src/sp-offset.cpp
parentEnable setting of 'font-variant-position' and 'font-variant-caps'. Rendering ... (diff)
downloadinkscape-defc4244715d81258f9d91123ee36dce353c0230.tar.gz
inkscape-defc4244715d81258f9d91123ee36dce353c0230.zip
Potential fix for 384688 (A linked offset to a text object is malformed...)
Basically flip a flag to use a slower but more accurate offset method. (bzr r14156)
Diffstat (limited to 'src/sp-offset.cpp')
-rw-r--r--src/sp-offset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sp-offset.cpp b/src/sp-offset.cpp
index 15d3821c7..e8aa09952 100644
--- a/src/sp-offset.cpp
+++ b/src/sp-offset.cpp
@@ -83,7 +83,7 @@ static void sp_offset_source_modified (SPObject *iSource, guint flags, SPItem *i
// fast is not mathematically correct, because computing the offset of a single
// cubic bezier patch is not trivial; in particular, there are problems with holes
// reappearing in offset when the radius becomes too large
-static bool use_slow_but_correct_offset_method=false;
+static bool use_slow_but_correct_offset_method=true;
SPOffset::SPOffset() : SPShape() {
this->rad = 1.0;