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| author | Tavmjong Bah <tavmjong@free.fr> | 2015-05-16 13:18:06 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2015-05-16 13:18:06 +0000 |
| commit | defc4244715d81258f9d91123ee36dce353c0230 (patch) | |
| tree | a69d08e29a0d91908bf41466000fe008d7119954 /src/sp-offset.cpp | |
| parent | Enable setting of 'font-variant-position' and 'font-variant-caps'. Rendering ... (diff) | |
| download | inkscape-defc4244715d81258f9d91123ee36dce353c0230.tar.gz inkscape-defc4244715d81258f9d91123ee36dce353c0230.zip | |
Potential fix for 384688 (A linked offset to a text object is malformed...)
Basically flip a flag to use a slower but more accurate offset method.
(bzr r14156)
Diffstat (limited to 'src/sp-offset.cpp')
| -rw-r--r-- | src/sp-offset.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sp-offset.cpp b/src/sp-offset.cpp index 15d3821c7..e8aa09952 100644 --- a/src/sp-offset.cpp +++ b/src/sp-offset.cpp @@ -83,7 +83,7 @@ static void sp_offset_source_modified (SPObject *iSource, guint flags, SPItem *i // fast is not mathematically correct, because computing the offset of a single // cubic bezier patch is not trivial; in particular, there are problems with holes // reappearing in offset when the radius becomes too large -static bool use_slow_but_correct_offset_method=false; +static bool use_slow_but_correct_offset_method=true; SPOffset::SPOffset() : SPShape() { this->rad = 1.0; |
