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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/sp-skeleton.h
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/sp-skeleton.h')
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diff --git a/src/sp-skeleton.h b/src/sp-skeleton.h
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+#ifndef SP_SKELETON_H_SEEN
+#define SP_SKELETON_H_SEEN
+
+/** \file
+ * SVG <skeleton> implementation, see sp-skeleton.cpp.
+ */
+/*
+ * Authors:
+ * Kees Cook <kees@outflux.net>
+ *
+ * Copyright (C) 2004 Kees Cook
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "sp-object.h"
+
+/* Skeleton base class */
+
+#define SP_TYPE_SKELETON (sp_skeleton_get_type())
+#define SP_SKELETON(o) (G_TYPE_CHECK_INSTANCE_CAST((o), SP_TYPE_SKELETON, SPSkeleton))
+#define SP_IS_SKELETON(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), SP_TYPE_SKELETON))
+
+class SPSkeleton;
+class SPSkeletonClass;
+
+struct SPSkeleton : public SPObject {
+};
+
+struct SPSkeletonClass {
+ SPObjectClass parent_class;
+};
+
+GType sp_skeleton_get_type();
+
+
+#endif /* !SP_SKELETON_H_SEEN */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :