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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/sp-star.cpp
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/sp-star.cpp')
-rw-r--r--src/sp-star.cpp544
1 files changed, 544 insertions, 0 deletions
diff --git a/src/sp-star.cpp b/src/sp-star.cpp
new file mode 100644
index 000000000..dfa34be95
--- /dev/null
+++ b/src/sp-star.cpp
@@ -0,0 +1,544 @@
+#define __SP_STAR_C__
+
+/*
+ * <sodipodi:star> implementation
+ *
+ * Authors:
+ * Mitsuru Oka <oka326@parkcity.ne.jp>
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * bulia byak <buliabyak@users.sf.net>
+ *
+ * Copyright (C) 1999-2002 Lauris Kaplinski
+ * Copyright (C) 2000-2001 Ximian, Inc.
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "config.h"
+
+#if defined(WIN32) || defined(__APPLE__)
+# include <glibmm/i18n.h>
+#endif
+
+#include "svg/svg.h"
+#include "attributes.h"
+#include "display/curve.h"
+#include "xml/repr.h"
+
+#include "sp-star.h"
+
+static void sp_star_class_init (SPStarClass *klass);
+static void sp_star_init (SPStar *star);
+
+static void sp_star_build (SPObject * object, SPDocument * document, Inkscape::XML::Node * repr);
+static Inkscape::XML::Node *sp_star_write (SPObject *object, Inkscape::XML::Node *repr, guint flags);
+static void sp_star_set (SPObject *object, unsigned int key, const gchar *value);
+static void sp_star_update (SPObject *object, SPCtx *ctx, guint flags);
+
+static gchar * sp_star_description (SPItem * item);
+static void sp_star_snappoints(SPItem const *item, SnapPointsIter p);
+
+static void sp_star_set_shape (SPShape *shape);
+
+static SPShapeClass *parent_class;
+
+GType
+sp_star_get_type (void)
+{
+ static GType type = 0;
+
+ if (!type) {
+ GTypeInfo info = {
+ sizeof (SPStarClass),
+ NULL, NULL,
+ (GClassInitFunc) sp_star_class_init,
+ NULL, NULL,
+ sizeof (SPStar),
+ 16,
+ (GInstanceInitFunc) sp_star_init,
+ NULL, /* value_table */
+ };
+ type = g_type_register_static (SP_TYPE_SHAPE, "SPStar", &info, (GTypeFlags)0);
+ }
+ return type;
+}
+
+static void
+sp_star_class_init (SPStarClass *klass)
+{
+ GObjectClass * gobject_class;
+ SPObjectClass * sp_object_class;
+ SPItemClass * item_class;
+ SPPathClass * path_class;
+ SPShapeClass * shape_class;
+
+ gobject_class = (GObjectClass *) klass;
+ sp_object_class = (SPObjectClass *) klass;
+ item_class = (SPItemClass *) klass;
+ path_class = (SPPathClass *) klass;
+ shape_class = (SPShapeClass *) klass;
+
+ parent_class = (SPShapeClass *)g_type_class_ref (SP_TYPE_SHAPE);
+
+ sp_object_class->build = sp_star_build;
+ sp_object_class->write = sp_star_write;
+ sp_object_class->set = sp_star_set;
+ sp_object_class->update = sp_star_update;
+
+ item_class->description = sp_star_description;
+ item_class->snappoints = sp_star_snappoints;
+
+ shape_class->set_shape = sp_star_set_shape;
+}
+
+static void
+sp_star_init (SPStar * star)
+{
+ star->sides = 5;
+ star->center = NR::Point(0, 0);
+ star->r[0] = 1.0;
+ star->r[1] = 0.001;
+ star->arg[0] = star->arg[1] = 0.0;
+ star->flatsided = 0;
+ star->rounded = 0.0;
+ star->randomized = 0.0;
+}
+
+static void
+sp_star_build (SPObject * object, SPDocument * document, Inkscape::XML::Node * repr)
+{
+ if (((SPObjectClass *) parent_class)->build)
+ ((SPObjectClass *) parent_class)->build (object, document, repr);
+
+ sp_object_read_attr (object, "sodipodi:cx");
+ sp_object_read_attr (object, "sodipodi:cy");
+ sp_object_read_attr (object, "sodipodi:sides");
+ sp_object_read_attr (object, "sodipodi:r1");
+ sp_object_read_attr (object, "sodipodi:r2");
+ sp_object_read_attr (object, "sodipodi:arg1");
+ sp_object_read_attr (object, "sodipodi:arg2");
+ sp_object_read_attr (object, "inkscape:flatsided");
+ sp_object_read_attr (object, "inkscape:rounded");
+ sp_object_read_attr (object, "inkscape:randomized");
+}
+
+static Inkscape::XML::Node *
+sp_star_write (SPObject *object, Inkscape::XML::Node *repr, guint flags)
+{
+ SPStar *star = SP_STAR (object);
+
+ if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) {
+ repr = sp_repr_new ("svg:path");
+ }
+
+ if (flags & SP_OBJECT_WRITE_EXT) {
+ repr->setAttribute("sodipodi:type", "star");
+ sp_repr_set_int (repr, "sodipodi:sides", star->sides);
+ sp_repr_set_svg_double(repr, "sodipodi:cx", star->center[NR::X]);
+ sp_repr_set_svg_double(repr, "sodipodi:cy", star->center[NR::Y]);
+ sp_repr_set_svg_double(repr, "sodipodi:r1", star->r[0]);
+ sp_repr_set_svg_double(repr, "sodipodi:r2", star->r[1]);
+ sp_repr_set_svg_double(repr, "sodipodi:arg1", star->arg[0]);
+ sp_repr_set_svg_double(repr, "sodipodi:arg2", star->arg[1]);
+ sp_repr_set_boolean (repr, "inkscape:flatsided", star->flatsided);
+ sp_repr_set_svg_double(repr, "inkscape:rounded", star->rounded);
+ sp_repr_set_svg_double(repr, "inkscape:randomized", star->randomized);
+ }
+
+ sp_star_set_shape ((SPShape *) star);
+ char *d = sp_svg_write_path (((SPShape *) star)->curve->bpath);
+ repr->setAttribute("d", d);
+ g_free (d);
+
+ if (((SPObjectClass *) (parent_class))->write)
+ ((SPObjectClass *) (parent_class))->write (object, repr, flags);
+
+ return repr;
+}
+
+static void
+sp_star_set (SPObject *object, unsigned int key, const gchar *value)
+{
+ SVGLength::Unit unit;
+
+ SPStar *star = SP_STAR (object);
+
+ /* fixme: we should really collect updates */
+ switch (key) {
+ case SP_ATTR_SODIPODI_SIDES:
+ if (value) {
+ star->sides = atoi (value);
+ star->sides = CLAMP (star->sides, 3, 1024);
+ } else {
+ star->sides = 5;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_SODIPODI_CX:
+ if (!sp_svg_length_read_ldd (value, &unit, NULL, &star->center[NR::X]) ||
+ (unit == SVGLength::EM) ||
+ (unit == SVGLength::EX) ||
+ (unit == SVGLength::PERCENT)) {
+ star->center[NR::X] = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_SODIPODI_CY:
+ if (!sp_svg_length_read_ldd (value, &unit, NULL, &star->center[NR::Y]) ||
+ (unit == SVGLength::EM) ||
+ (unit == SVGLength::EX) ||
+ (unit == SVGLength::PERCENT)) {
+ star->center[NR::Y] = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_SODIPODI_R1:
+ if (!sp_svg_length_read_ldd (value, &unit, NULL, &star->r[0]) ||
+ (unit == SVGLength::EM) ||
+ (unit == SVGLength::EX) ||
+ (unit == SVGLength::PERCENT)) {
+ star->r[0] = 1.0;
+ }
+ /* fixme: Need CLAMP (Lauris) */
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_SODIPODI_R2:
+ if (!sp_svg_length_read_ldd (value, &unit, NULL, &star->r[1]) ||
+ (unit == SVGLength::EM) ||
+ (unit == SVGLength::EX) ||
+ (unit == SVGLength::PERCENT)) {
+ star->r[1] = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ return;
+ case SP_ATTR_SODIPODI_ARG1:
+ if (value) {
+ star->arg[0] = g_ascii_strtod (value, NULL);
+ } else {
+ star->arg[0] = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_SODIPODI_ARG2:
+ if (value) {
+ star->arg[1] = g_ascii_strtod (value, NULL);
+ } else {
+ star->arg[1] = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_INKSCAPE_FLATSIDED:
+ if (value && !strcmp (value, "true"))
+ star->flatsided = true;
+ else star->flatsided = false;
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_INKSCAPE_ROUNDED:
+ if (value) {
+ star->rounded = g_ascii_strtod (value, NULL);
+ } else {
+ star->rounded = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ case SP_ATTR_INKSCAPE_RANDOMIZED:
+ if (value) {
+ star->randomized = g_ascii_strtod (value, NULL);
+ } else {
+ star->randomized = 0.0;
+ }
+ object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+ break;
+ default:
+ if (((SPObjectClass *) parent_class)->set)
+ ((SPObjectClass *) parent_class)->set (object, key, value);
+ break;
+ }
+}
+
+static void
+sp_star_update (SPObject *object, SPCtx *ctx, guint flags)
+{
+ if (flags & (SP_OBJECT_MODIFIED_FLAG |
+ SP_OBJECT_STYLE_MODIFIED_FLAG |
+ SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) {
+ sp_shape_set_shape ((SPShape *) object);
+ }
+
+ if (((SPObjectClass *) parent_class)->update)
+ ((SPObjectClass *) parent_class)->update (object, ctx, flags);
+}
+
+static gchar *
+sp_star_description (SPItem *item)
+{
+ SPStar *star = SP_STAR (item);
+
+ // while there will never be less than 3 vertices, we still need to
+ // make calls to ngettext because the pluralization may be different
+ // for various numbers >=3. The singular form is used as the index.
+ if (star->flatsided == false )
+ return g_strdup_printf (ngettext("<b>Star</b> with %d vertex",
+ "<b>Star</b> with %d vertices",
+ star->sides), star->sides);
+ else
+ return g_strdup_printf (ngettext("<b>Polygon</b> with %d vertex",
+ "<b>Polygon</b> with %d vertices",
+ star->sides), star->sides);
+}
+
+/**
+Returns a unit-length vector at 90 degrees to the direction from o to n
+ */
+static NR::Point
+rot90_rel (NR::Point o, NR::Point n)
+{
+ return ((1/NR::L2(n - o)) * NR::Point ((n - o)[NR::Y], (o - n)[NR::X]));
+}
+
+/**
+Returns a unique 32 bit int for a given point.
+Obvious (but acceptable for my purposes) limits to uniqueness:
+- returned value for x,y repeats for x+n*1024,y+n*1024
+- returned value is unchanged when the point is moved by less than 1/1024 of px
+*/
+static guint32
+point_unique_int (NR::Point o)
+{
+ return ((guint32)
+ 65536 *
+ (((int) floor (o[NR::X] * 64)) % 1024 + ((int) floor (o[NR::X] * 1024)) % 64)
+ +
+ (((int) floor (o[NR::Y] * 64)) % 1024 + ((int) floor (o[NR::Y] * 1024)) % 64)
+ );
+}
+
+/**
+Returns the next pseudorandom value using the Linear Congruential Generator algorithm (LCG)
+with the parameters (m = 2^32, a = 69069, b = 1). These parameters give a full-period generator,
+i.e. it is guaranteed to go through all integers < 2^32 (see http://random.mat.sbg.ac.at/~charly/server/server.html)
+*/
+static inline guint32
+lcg_next(guint32 const prev)
+{
+ return (guint32) ( 69069 * prev + 1 );
+}
+
+/**
+Returns a random number in the range [-0.5, 0.5) from the given seed, stepping the given number of steps from the seed.
+*/
+static double
+rnd (guint32 const seed, unsigned steps) {
+ guint32 lcg = seed;
+ for (; steps > 0; steps --)
+ lcg = lcg_next (lcg);
+
+ return ( lcg / 4294967296. ) - 0.5;
+}
+
+static NR::Point
+sp_star_get_curvepoint (SPStar *star, SPStarPoint point, gint index, bool previ)
+{
+ // the point whose neighboring curve handle we're calculating
+ NR::Point o = sp_star_get_xy (star, point, index);
+
+ // indices of previous and next points
+ gint pi = (index > 0)? (index - 1) : (star->sides - 1);
+ gint ni = (index < star->sides - 1)? (index + 1) : 0;
+
+ // the other point type
+ SPStarPoint other = (point == SP_STAR_POINT_KNOT2? SP_STAR_POINT_KNOT1 : SP_STAR_POINT_KNOT2);
+
+ // the neighbors of o; depending on flatsided, they're either the same type (polygon) or the other type (star)
+ NR::Point prev = (star->flatsided? sp_star_get_xy (star, point, pi) : sp_star_get_xy (star, other, point == SP_STAR_POINT_KNOT2? index : pi));
+ NR::Point next = (star->flatsided? sp_star_get_xy (star, point, ni) : sp_star_get_xy (star, other, point == SP_STAR_POINT_KNOT1? index : ni));
+
+ // prev-next midpoint
+ NR::Point mid = 0.5 * (prev + next);
+
+ // point to which we direct the bissector of the curve handles;
+ // it's far enough outside the star on the perpendicular to prev-next through mid
+ NR::Point biss = mid + 100000 * rot90_rel (mid, next);
+
+ // lengths of vectors to prev and next
+ gdouble prev_len = NR::L2 (prev - o);
+ gdouble next_len = NR::L2 (next - o);
+
+ // unit-length vector perpendicular to o-biss
+ NR::Point rot = rot90_rel (o, biss);
+
+ // multiply rot by star->rounded coefficient and the distance to the star point; flip for next
+ NR::Point ret;
+ if (previ) {
+ ret = (star->rounded * prev_len) * rot;
+ } else {
+ ret = (star->rounded * next_len * -1) * rot;
+ }
+
+ if (star->randomized == 0) {
+ // add the vector to o to get the final curvepoint
+ return o + ret;
+ } else {
+ // the seed corresponding to the exact point
+ guint32 seed = point_unique_int (o);
+
+ // randomly rotate (by step 3 from the seed) and scale (by step 4) the vector
+ ret = ret * NR::Matrix (NR::rotate (star->randomized * M_PI * rnd (seed, 3)));
+ ret *= ( 1 + star->randomized * rnd (seed, 4));
+
+ // the randomized corner point
+ NR::Point o_randomized = sp_star_get_xy (star, point, index, true);
+
+ return o_randomized + ret;
+ }
+}
+
+
+#define NEXT false
+#define PREV true
+
+static void
+sp_star_set_shape (SPShape *shape)
+{
+ SPStar *star = SP_STAR (shape);
+
+ SPCurve *c = sp_curve_new ();
+
+ gint sides = star->sides;
+ bool not_rounded = (fabs (star->rounded) < 1e-4);
+
+ // note that we pass randomized=true to sp_star_get_xy, because the curve must be randomized;
+ // other places that call that function (e.g. the knotholder) need the exact point
+
+ // draw 1st segment
+ sp_curve_moveto (c, sp_star_get_xy (star, SP_STAR_POINT_KNOT1, 0, true));
+ if (star->flatsided == false) {
+ if (not_rounded) {
+ sp_curve_lineto (c, sp_star_get_xy (star, SP_STAR_POINT_KNOT2, 0, true));
+ } else {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, 0, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT2, 0, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT2, 0, true));
+ }
+ }
+
+ // draw all middle segments
+ for (gint i = 1; i < sides; i++) {
+ if (not_rounded) {
+ sp_curve_lineto (c, sp_star_get_xy (star, SP_STAR_POINT_KNOT1, i, true));
+ } else {
+ if (star->flatsided == false) {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT2, i - 1, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, i, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT1, i, true));
+ } else {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, i - 1, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, i, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT1, i, true));
+ }
+ }
+ if (star->flatsided == false) {
+
+ if (not_rounded) {
+ sp_curve_lineto (c, sp_star_get_xy (star, SP_STAR_POINT_KNOT2, i, true));
+ } else {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, i, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT2, i, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT2, i, true));
+ }
+ }
+ }
+
+ // draw last segment
+ if (not_rounded) {
+ sp_curve_lineto (c, sp_star_get_xy (star, SP_STAR_POINT_KNOT1, 0, true));
+ } else {
+ if (star->flatsided == false) {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT2, sides - 1, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, 0, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT1, 0, true));
+ } else {
+ sp_curve_curveto (c,
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, sides - 1, NEXT),
+ sp_star_get_curvepoint (star, SP_STAR_POINT_KNOT1, 0, PREV),
+ sp_star_get_xy (star, SP_STAR_POINT_KNOT1, 0, true));
+ }
+ }
+
+ sp_curve_closepath (c);
+ sp_shape_set_curve_insync (SP_SHAPE (star), c, TRUE);
+ sp_curve_unref (c);
+}
+
+void
+sp_star_position_set (SPStar *star, gint sides, NR::Point center, gdouble r1, gdouble r2, gdouble arg1, gdouble arg2, bool isflat, double rounded, double randomized)
+{
+ g_return_if_fail (star != NULL);
+ g_return_if_fail (SP_IS_STAR (star));
+
+ star->sides = CLAMP (sides, 3, 1024);
+ star->center = center;
+ star->r[0] = MAX (r1, 0.001);
+ if (isflat == false) {
+ star->r[1] = CLAMP (r2, 0.0, star->r[0]);
+ } else {
+ star->r[1] = CLAMP ( r1*cos(M_PI/sides) ,0.0, star->r[0] );
+ }
+ star->arg[0] = arg1;
+ star->arg[1] = arg2;
+ star->flatsided = isflat;
+ star->rounded = rounded;
+ star->randomized = randomized;
+ SP_OBJECT(star)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
+}
+
+/* fixme: We should use all corners of star (Lauris) */
+
+static void sp_star_snappoints(SPItem const *item, SnapPointsIter p)
+{
+ if (((SPItemClass *) parent_class)->snappoints) {
+ ((SPItemClass *) parent_class)->snappoints (item, p);
+ }
+}
+
+/**
+ * sp_star_get_xy: Get X-Y value as item coordinate system
+ * @star: star item
+ * @point: point type to obtain X-Y value
+ * @index: index of vertex
+ * @p: pointer to store X-Y value
+ * @randomized: false (default) if you want to get exact, not randomized point
+ *
+ * Initial item coordinate system is same as document coordinate system.
+ */
+
+NR::Point
+sp_star_get_xy (SPStar *star, SPStarPoint point, gint index, bool randomized)
+{
+ gdouble darg = 2.0 * M_PI / (double) star->sides;
+
+ double arg = star->arg[point];
+ arg += index * darg;
+
+ NR::Point xy = star->r[point] * NR::Point(cos(arg), sin(arg)) + star->center;
+
+ if (!randomized || star->randomized == 0) {
+ // return the exact point
+ return xy;
+ } else { // randomize the point
+ // find out the seed, unique for this point so that randomization is the same so long as the original point is stationary
+ guint32 seed = point_unique_int (xy);
+ // the full range (corresponding to star->randomized == 1.0) is equal to the star's diameter
+ double range = 2 * MAX (star->r[0], star->r[1]);
+ // find out the random displacement; x is controlled by step 1 from the seed, y by the step 2
+ NR::Point shift (star->randomized * range * rnd (seed, 1), star->randomized * range * rnd (seed, 2));
+ // add the shift to the exact point
+ return xy + shift;
+ }
+}
+