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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/splivarot.cpp
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/splivarot.cpp')
-rw-r--r--src/splivarot.cpp1607
1 files changed, 1607 insertions, 0 deletions
diff --git a/src/splivarot.cpp b/src/splivarot.cpp
new file mode 100644
index 000000000..df5b82710
--- /dev/null
+++ b/src/splivarot.cpp
@@ -0,0 +1,1607 @@
+#define __SP_LIVAROT_C__
+/*
+ * splivarot.cpp
+ * Inkscape
+ *
+ * Created by fred on Fri Dec 05 2003.
+ * tweaked endlessly by bulia byak <buliabyak@users.sf.net>
+ * public domain
+ *
+ */
+
+/*
+ * contains lots of stitched pieces of path-chemistry.c
+ */
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include "xml/repr.h"
+#include "svg/svg.h"
+#include "sp-path.h"
+#include "sp-text.h"
+#include "sp-item-group.h"
+#include "style.h"
+#include "inkscape.h"
+#include "document.h"
+#include "message-stack.h"
+#include "selection.h"
+#include "desktop-handles.h"
+#include "desktop.h"
+#include "display/canvas-bpath.h"
+#include "display/curve.h"
+#include <glibmm/i18n.h>
+#include "prefs-utils.h"
+
+#include "libnr/n-art-bpath.h"
+#include "libnr/nr-path.h"
+#include "xml/repr.h"
+#include "xml/repr-sorting.h"
+
+#include "livarot/Path.h"
+#include "livarot/Shape.h"
+
+Path *Path_for_item(SPItem *item, bool doTransformation, bool transformFull = true);
+bool Ancetre(Inkscape::XML::Node *a, Inkscape::XML::Node *who);
+
+void sp_selected_path_boolop(bool_op bop);
+void sp_selected_path_do_offset(bool expand, double prefOffset);
+void sp_selected_path_create_offset_object(int expand, bool updating);
+
+void
+sp_selected_path_union()
+{
+ sp_selected_path_boolop(bool_op_union);
+}
+
+void
+sp_selected_path_intersect()
+{
+ sp_selected_path_boolop(bool_op_inters);
+}
+
+void
+sp_selected_path_diff()
+{
+ sp_selected_path_boolop(bool_op_diff);
+}
+
+void
+sp_selected_path_symdiff()
+{
+ sp_selected_path_boolop(bool_op_symdiff);
+}
+void
+sp_selected_path_cut()
+{
+ sp_selected_path_boolop(bool_op_cut);
+}
+void
+sp_selected_path_slice()
+{
+ sp_selected_path_boolop(bool_op_slice);
+}
+
+
+// boolean operations
+// take the source paths from the file, do the operation, delete the originals and add the results
+void
+sp_selected_path_boolop(bool_op bop)
+{
+ SPDesktop *desktop = SP_ACTIVE_DESKTOP;
+
+ Inkscape::Selection *selection = SP_DT_SELECTION(desktop);
+
+ GSList *il = (GSList *) selection->itemList();
+
+ if (g_slist_length(il) < 2) {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Select <b>at least 2 paths</b> to perform a boolean operation."));
+ return;
+ }
+
+ if (g_slist_length(il) > 2) {
+ if (bop == bool_op_diff || bop == bool_op_symdiff || bop == bool_op_cut || bop == bool_op_slice ) {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Select <b>exactly 2 paths</b> to perform difference, XOR, division, or path cut."));
+ return;
+ }
+ }
+
+ // reverseOrderForOp marks whether the order of the list is the top->down order
+ // it's only used when there are 2 objects, and for operations who need to know the
+ // topmost object (differences, cuts)
+ bool reverseOrderForOp = false;
+
+ // mettre les elements de la liste dans l'ordre pour ces operations
+ if (bop == bool_op_diff || bop == bool_op_symdiff || bop == bool_op_cut || bop == bool_op_slice) {
+ // check in the tree to find which element of the selection list is topmost (for 2-operand commands only)
+ Inkscape::XML::Node *a = SP_OBJECT_REPR(il->data);
+ Inkscape::XML::Node *b = SP_OBJECT_REPR(il->next->data);
+
+ if (a == NULL || b == NULL) {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Unable to determine the <b>z-order</b> of the objects selected for difference, XOR, division, or path cut."));
+ return;
+ }
+
+ if (Ancetre(a, b)) {
+ // a is the parent of b, already in the proper order
+ } else if (Ancetre(b, a)) {
+ // reverse order
+ reverseOrderForOp = true;
+ } else {
+
+ // objects are not in parent/child relationship;
+ // find their lowest common ancestor
+ Inkscape::XML::Node *dad = LCA(a, b);
+ if (dad == NULL) {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Unable to determine the <b>z-order</b> of the objects selected for difference, XOR, division, or path cut."));
+ return;
+ }
+
+ // find the children of the LCA that lead from it to the a and b
+ Inkscape::XML::Node *as = AncetreFils(a, dad);
+ Inkscape::XML::Node *bs = AncetreFils(b, dad);
+
+ // find out which comes first
+ for (Inkscape::XML::Node *child = dad->firstChild(); child; child = child->next()) {
+ if (child == as) {
+ /* a first, so reverse. */
+ reverseOrderForOp = true;
+ break;
+ }
+ if (child == bs)
+ break;
+ }
+ }
+ }
+
+ il = g_slist_copy(il);
+
+ // first check if all the input objects have shapes
+ // otherwise bail out
+ for (GSList *l = il; l != NULL; l = l->next)
+ {
+ SPItem *item = SP_ITEM(l->data);
+ if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item))
+ {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("One of the objects is <b>not a path</b>, cannot perform boolean operation."));
+ g_slist_free(il);
+ return;
+ }
+ }
+
+ // extract the livarot Paths from the source objects
+ // also get the winding rule specified in the style
+ int nbOriginaux = g_slist_length(il);
+ Path *originaux[nbOriginaux];
+ FillRule origWind[nbOriginaux];
+ int curOrig;
+ {
+ curOrig = 0;
+ for (GSList *l = il; l != NULL; l = l->next)
+ {
+ SPCSSAttr *css = sp_repr_css_attr(SP_OBJECT_REPR(il->data), "style");
+ gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
+ if (val && strcmp(val, "nonzero") == 0) {
+ origWind[curOrig]= fill_nonZero;
+ } else if (val && strcmp(val, "evenodd") == 0) {
+ origWind[curOrig]= fill_oddEven;
+ } else {
+ origWind[curOrig]= fill_nonZero;
+ }
+
+ originaux[curOrig] = Path_for_item((SPItem *) l->data, true, true);
+ if (originaux[curOrig] == NULL || originaux[curOrig]->descr_cmd.size() <= 1)
+ {
+ for (int i = curOrig; i >= 0; i--) delete originaux[i];
+ g_slist_free(il);
+ return;
+ }
+ curOrig++;
+ }
+ }
+ // reverse if needed
+ // note that the selection list keeps its order
+ if ( reverseOrderForOp ) {
+ Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
+ FillRule swai=origWind[0]; origWind[0]=origWind[1]; origWind[1]=swai;
+ }
+
+ // and work
+ // some temporary instances, first
+ Shape *theShapeA = new Shape;
+ Shape *theShapeB = new Shape;
+ Shape *theShape = new Shape;
+ Path *res = new Path;
+ res->SetBackData(false);
+ Path::cut_position *toCut=NULL;
+ int nbToCut=0;
+
+ if ( bop == bool_op_inters || bop == bool_op_union || bop == bool_op_diff || bop == bool_op_symdiff ) {
+ // true boolean op
+ // get the polygons of each path, with the winding rule specified, and apply the operation iteratively
+ originaux[0]->ConvertWithBackData(0.001);
+
+ originaux[0]->Fill(theShape, 0);
+
+ theShapeA->ConvertToShape(theShape, origWind[0]);
+
+ curOrig = 1;
+ for (GSList *l = il->next; l != NULL; l = l->next) {
+ originaux[curOrig]->ConvertWithBackData(0.001);
+
+ originaux[curOrig]->Fill(theShape, curOrig);
+
+ theShapeB->ConvertToShape(theShape, origWind[curOrig]);
+
+ // les elements arrivent en ordre inverse dans la liste
+ theShape->Booleen(theShapeB, theShapeA, bop);
+
+ {
+ Shape *swap = theShape;
+ theShape = theShapeA;
+ theShapeA = swap;
+ }
+ curOrig++;
+ }
+
+ {
+ Shape *swap = theShape;
+ theShape = theShapeA;
+ theShapeA = swap;
+ }
+
+ } else if ( bop == bool_op_cut ) {
+ // cuts= sort of a bastard boolean operation, thus not the axact same modus operandi
+ // technically, the cut path is not necessarily a polygon (thus has no winding rule)
+ // it is just uncrossed, and cleaned from duplicate edges and points
+ // then it's fed to Booleen() which will uncross it against the other path
+ // then comes the trick: each edge of the cut path is duplicated (one in each direction),
+ // thus making a polygon. the weight of the edges of the cut are all 0, but
+ // the Booleen need to invert the ones inside the source polygon (for the subsequent
+ // ConvertToForme)
+
+ // the cut path needs to have the highest pathID in the back data
+ // that's how the Booleen() function knows it's an edge of the cut
+
+ // FIXME: this gives poor results, the final paths are full of extraneous nodes. Decreasing
+ // ConvertWithBackData parameter below simply increases the number of nodes, so for now I
+ // left it at 1.0. Investigate replacing this by a combination of difference and
+ // intersection of the same two paths. -- bb
+ {
+ Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
+ int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
+ }
+ originaux[0]->ConvertWithBackData(1.0);
+
+ originaux[0]->Fill(theShape, 0);
+
+ theShapeA->ConvertToShape(theShape, origWind[0]);
+
+ originaux[1]->ConvertWithBackData(1.0);
+
+ originaux[1]->Fill(theShape, 1,false,false,false); //do not closeIfNeeded
+
+ theShapeB->ConvertToShape(theShape, fill_justDont); // fill_justDont doesn't computes winding numbers
+
+ // les elements arrivent en ordre inverse dans la liste
+ theShape->Booleen(theShapeB, theShapeA, bool_op_cut, 1);
+
+ } else if ( bop == bool_op_slice ) {
+ // slice is not really a boolean operation
+ // you just put the 2 shapes in a single polygon, uncross it
+ // the points where the degree is > 2 are intersections
+ // just check it's an intersection on the path you want to cut, and keep it
+ // the intersections you have found are then fed to ConvertPositionsToMoveTo() which will
+ // make new subpath at each one of these positions
+ // inversion pour l'opŽration
+ {
+ Path* swap=originaux[0];originaux[0]=originaux[1];originaux[1]=swap;
+ int swai=origWind[0];origWind[0]=origWind[1];origWind[1]=(fill_typ)swai;
+ }
+ originaux[0]->ConvertWithBackData(1.0);
+
+ originaux[0]->Fill(theShapeA, 0,false,false,false); // don't closeIfNeeded
+
+ originaux[1]->ConvertWithBackData(1.0);
+
+ originaux[1]->Fill(theShapeA, 1,true,false,false);// don't closeIfNeeded and just dump in the shape, don't reset it
+
+ theShape->ConvertToShape(theShapeA, fill_justDont);
+
+ if ( theShape->hasBackData() ) {
+ // should always be the case, but ya never know
+ {
+ for (int i = 0; i < theShape->numberOfPoints(); i++) {
+ if ( theShape->getPoint(i).totalDegree() > 2 ) {
+ // possibly an intersection
+ // we need to check that at least one edge from the source path is incident to it
+ // before we declare it's an intersection
+ int cb = theShape->getPoint(i).incidentEdge[FIRST];
+ int nbOrig=0;
+ int nbOther=0;
+ int piece=-1;
+ float t=0.0;
+ while ( cb >= 0 && cb < theShape->numberOfEdges() ) {
+ if ( theShape->ebData[cb].pathID == 0 ) {
+ // the source has an edge incident to the point, get its position on the path
+ piece=theShape->ebData[cb].pieceID;
+ if ( theShape->getEdge(cb).st == i ) {
+ t=theShape->ebData[cb].tSt;
+ } else {
+ t=theShape->ebData[cb].tEn;
+ }
+ nbOrig++;
+ }
+ if ( theShape->ebData[cb].pathID == 1 ) nbOther++; // the cut is incident to this point
+ cb=theShape->NextAt(i, cb);
+ }
+ if ( nbOrig > 0 && nbOther > 0 ) {
+ // point incident to both path and cut: an intersection
+ // note that you only keep one position on the source; you could have degenerate
+ // cases where the source crosses itself at this point, and you wouyld miss an intersection
+ toCut=(Path::cut_position*)realloc(toCut, (nbToCut+1)*sizeof(Path::cut_position));
+ toCut[nbToCut].piece=piece;
+ toCut[nbToCut].t=t;
+ nbToCut++;
+ }
+ }
+ }
+ }
+ {
+ // i think it's useless now
+ int i = theShape->numberOfEdges() - 1;
+ for (;i>=0;i--) {
+ if ( theShape->ebData[i].pathID == 1 ) {
+ theShape->SubEdge(i);
+ }
+ }
+ }
+
+ }
+ }
+
+ int* nesting=NULL;
+ int* conts=NULL;
+ int nbNest=0;
+ // pour compenser le swap juste avant
+ if ( bop == bool_op_slice ) {
+// theShape->ConvertToForme(res, nbOriginaux, originaux, true);
+// res->ConvertForcedToMoveTo();
+ res->Copy(originaux[0]);
+ res->ConvertPositionsToMoveTo(nbToCut, toCut); // cut where you found intersections
+ free(toCut);
+ } else if ( bop == bool_op_cut ) {
+ // il faut appeler pour desallouer PointData (pas vital, mais bon)
+ // the Booleen() function did not deallocated the point_data array in theShape, because this
+ // function needs it.
+ // this function uses the point_data to get the winding number of each path (ie: is a hole or not)
+ // for later reconstruction in objects, you also need to extract which path is parent of holes (nesting info)
+ theShape->ConvertToFormeNested(res, nbOriginaux, originaux, 1, nbNest, nesting, conts);
+ } else {
+ theShape->ConvertToForme(res, nbOriginaux, originaux);
+ }
+
+ delete theShape;
+ delete theShapeA;
+ delete theShapeB;
+ for (int i = 0; i < nbOriginaux; i++) delete originaux[i];
+
+ if (res->descr_cmd.size() <= 1)
+ {
+ // only one command, presumably a moveto: it isn't a path
+ for (GSList *l = il; l != NULL; l = l->next)
+ {
+ SP_OBJECT(l->data)->deleteObject();
+ }
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+ selection->clear();
+
+ delete res;
+ g_slist_free(il);
+ return;
+ }
+
+ // remember important aspects of the source path, to be restored
+ Inkscape::XML::Node *repr_source;
+ if ( bop == bool_op_diff || bop == bool_op_symdiff || bop == bool_op_cut || bop == bool_op_slice ) {
+ if (reverseOrderForOp) {
+ repr_source = SP_OBJECT_REPR(il->data);
+ } else {
+ repr_source = SP_OBJECT_REPR(il->next->data);
+ }
+ } else {
+ // find out the bottom object
+ GSList *sorted = g_slist_copy((GSList *) selection->reprList());
+
+ sorted = g_slist_sort(sorted, (GCompareFunc) sp_repr_compare_position);
+ repr_source = ((Inkscape::XML::Node *) sorted->data);
+ g_slist_free(sorted);
+ }
+ gint pos = repr_source->position();
+ Inkscape::XML::Node *parent = sp_repr_parent(repr_source);
+ char const *id = repr_source->attribute("id");
+ char const *style = repr_source->attribute("style");
+
+
+ // remove source paths
+ selection->clear();
+ for (GSList *l = il; l != NULL; l = l->next) {
+ // if this is the bottommost object,
+ if (!strcmp(SP_OBJECT_REPR(l->data)->attribute("id"), id)) {
+ // delete it so that its clones don't get alerted; this object will be restored shortly, with the same id
+ SP_OBJECT(l->data)->deleteObject(false);
+ } else {
+ // delete the object for real, so that its clones can take appropriate action
+ SP_OBJECT(l->data)->deleteObject();
+ }
+ }
+ g_slist_free(il);
+
+ // premultiply by the inverse of parent's repr
+ SPItem *parent_item = SP_ITEM(SP_DT_DOCUMENT(desktop)->getObjectByRepr(parent));
+ NR::Matrix local = sp_item_i2doc_affine(parent_item);
+ gchar affinestr[80];
+ gchar *transform = NULL;
+ if (!local.test_identity() && sp_svg_transform_write(affinestr, 79, local.inverse())) {
+ transform = affinestr;
+ }
+
+ // now that we have the result, add it on the canvas
+ if ( bop == bool_op_cut || bop == bool_op_slice ) {
+ int nbRP=0;
+ Path** resPath;
+ if ( bop == bool_op_slice ) {
+ // there are moveto's at each intersection, but it's still one unique path
+ // so break it down and add each subpath independently
+ // we could call break_apart to do this, but while we have the description...
+ resPath=res->SubPaths(nbRP, false);
+ } else {
+ // cut operation is a bit wicked: you need to keep holes
+ // that's why you needed the nesting
+ // ConvertToFormeNested() dumped all the subpath in a single Path "res", so we need
+ // to get the path for each part of the polygon. that's why you need the nesting info:
+ // to know in wich subpath to add a subpath
+ resPath=res->SubPathsWithNesting(nbRP, true, nbNest, nesting, conts);
+
+ // cleaning
+ if ( conts ) free(conts);
+ if ( nesting ) free(nesting);
+ }
+
+ // add all the pieces resulting from cut or slice
+ for (int i=0;i<nbRP;i++) {
+ gchar *d = resPath[i]->svg_dump_path();
+
+ Inkscape::XML::Node *repr = sp_repr_new("svg:path");
+ repr->setAttribute("style", style);
+ repr->setAttribute("d", d);
+ g_free(d);
+
+ // for slice, remove fill
+ if (bop == bool_op_slice) {
+ SPCSSAttr *css;
+
+ css = sp_repr_css_attr_new();
+ sp_repr_css_set_property(css, "fill", "none");
+
+ sp_repr_css_change(repr, css, "style");
+
+ sp_repr_css_attr_unref(css);
+ }
+
+ // we assign the same id on all pieces, but it on adding to document, it will be changed on all except one
+ // this means it's basically random which of the pieces inherits the original's id and clones
+ // a better algorithm might figure out e.g. the biggest piece
+ repr->setAttribute("id", id);
+
+ repr->setAttribute("transform", transform);
+
+ // add the new repr to the parent
+ parent->appendChild(repr);
+
+ // move to the saved position
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ selection->add(repr);
+ Inkscape::GC::release(repr);
+
+ delete resPath[i];
+ }
+ if ( resPath ) free(resPath);
+
+ } else {
+ gchar *d = res->svg_dump_path();
+
+ Inkscape::XML::Node *repr = sp_repr_new("svg:path");
+ repr->setAttribute("style", style);
+
+ repr->setAttribute("d", d);
+ g_free(d);
+
+ repr->setAttribute("transform", transform);
+
+ repr->setAttribute("id", id);
+ parent->appendChild(repr);
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ selection->add(repr);
+ Inkscape::GC::release(repr);
+ }
+
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+
+ delete res;
+}
+
+
+void
+sp_selected_path_outline()
+{
+ SPDesktop *desktop = SP_ACTIVE_DESKTOP;
+
+ Inkscape::Selection *selection = SP_DT_SELECTION(desktop);
+
+ if (selection->isEmpty()) {
+ // TRANSLATORS: "to outline" means "to convert stroke to path"
+ desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>path(s)</b> to outline."));
+ return;
+ }
+
+ bool did = false;
+
+ for (GSList *items = g_slist_copy((GSList *) selection->itemList());
+ items != NULL;
+ items = items->next) {
+
+ SPItem *item = (SPItem *) items->data;
+
+ if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item))
+ continue;
+
+ SPCurve *curve = NULL;
+ if (SP_IS_SHAPE(item)) {
+ curve = sp_shape_get_curve(SP_SHAPE(item));
+ if (curve == NULL)
+ continue;
+ }
+ if (SP_IS_TEXT(item)) {
+ curve = SP_TEXT(item)->getNormalizedBpath();
+ if (curve == NULL)
+ continue;
+ }
+
+ { // pas de stroke pas de chocolat
+ SPCSSAttr *css = sp_repr_css_attr(SP_OBJECT_REPR(item), "style");
+ gchar const *val = sp_repr_css_property(css, "stroke", NULL);
+
+ if (val == NULL || strcmp(val, "none") == 0) {
+ sp_curve_unref(curve);
+ continue;
+ }
+ }
+
+ // remember old stroke style, to be set on fill
+ SPCSSAttr *ncss;
+ {
+ SPCSSAttr *ocss = sp_repr_css_attr(SP_OBJECT_REPR(item), "style");
+ gchar const *val = sp_repr_css_property(ocss, "stroke", NULL);
+ gchar const *opac = sp_repr_css_property(ocss, "stroke-opacity", NULL);
+
+ ncss = sp_repr_css_attr_new();
+
+ sp_repr_css_set_property(ncss, "stroke", "none");
+ sp_repr_css_set_property(ncss, "stroke-opacity", "1.0");
+ sp_repr_css_set_property(ncss, "fill", val);
+ if ( opac ) {
+ sp_repr_css_set_property(ncss, "fill-opacity", opac);
+ } else {
+ sp_repr_css_set_property(ncss, "fill-opacity", "1.0");
+ }
+ }
+
+ NR::Matrix const transform(item->transform);
+ gchar *style = g_strdup(SP_OBJECT_REPR(item)->attribute("style"));
+
+ float o_width, o_miter;
+ JoinType o_join;
+ ButtType o_butt;
+
+ {
+ SPStyle *i_style = SP_OBJECT(item)->style;
+ int jointype, captype;
+
+ jointype = i_style->stroke_linejoin.computed;
+ captype = i_style->stroke_linecap.computed;
+ o_width = i_style->stroke_width.computed;
+
+ switch (jointype) {
+ case SP_STROKE_LINEJOIN_MITER:
+ o_join = join_pointy;
+ break;
+ case SP_STROKE_LINEJOIN_ROUND:
+ o_join = join_round;
+ break;
+ default:
+ o_join = join_straight;
+ break;
+ }
+
+ switch (captype) {
+ case SP_STROKE_LINECAP_SQUARE:
+ o_butt = butt_square;
+ break;
+ case SP_STROKE_LINECAP_ROUND:
+ o_butt = butt_round;
+ break;
+ default:
+ o_butt = butt_straight;
+ break;
+ }
+
+ if (o_width < 0.1)
+ o_width = 0.1;
+ o_miter = i_style->stroke_miterlimit.value * o_width;
+ }
+
+ Path *orig = Path_for_item(item, false);
+ if (orig == NULL) {
+ g_free(style);
+ sp_curve_unref(curve);
+ continue;
+ }
+
+ Path *res = new Path;
+ res->SetBackData(false);
+
+
+ {
+ orig->Outline(res, 0.5 * o_width, o_join, o_butt, 0.5 * o_miter);
+
+ orig->Coalesce(0.5 * o_width);
+
+ Shape *theShape = new Shape;
+ Shape *theRes = new Shape;
+
+ res->ConvertWithBackData(1.0);
+ res->Fill(theShape, 0);
+ theRes->ConvertToShape(theShape, fill_positive);
+
+ Path *originaux[1];
+ originaux[0] = res;
+ theRes->ConvertToForme(orig, 1, originaux);
+
+ delete theShape;
+ delete theRes;
+ }
+
+ if (orig->descr_cmd.size() <= 1) {
+ // ca a merdŽ, ou bien le resultat est vide
+ delete res;
+ delete orig;
+ g_free(style);
+ continue;
+ }
+
+ did = true;
+
+ sp_curve_unref(curve);
+ // remember the position of the item
+ gint pos = SP_OBJECT_REPR(item)->position();
+ // remember parent
+ Inkscape::XML::Node *parent = SP_OBJECT_REPR(item)->parent();
+ // remember id
+ char const *id = SP_OBJECT_REPR(item)->attribute("id");
+
+ selection->remove(item);
+ SP_OBJECT(item)->deleteObject(false);
+
+ if (res->descr_cmd.size() > 1) { // if there's 0 or 1 node left, drop this path altogether
+
+ Inkscape::XML::Node *repr = sp_repr_new("svg:path");
+
+ // restore old style
+ repr->setAttribute("style", style);
+
+ // set old stroke style on fill
+ sp_repr_css_change(repr, ncss, "style");
+
+ sp_repr_css_attr_unref(ncss);
+
+ gchar *str = orig->svg_dump_path();
+ repr->setAttribute("d", str);
+ g_free(str);
+
+ // add the new repr to the parent
+ parent->appendChild(repr);
+
+ // move to the saved position
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ repr->setAttribute("id", id);
+
+ SPItem *newitem = (SPItem *) SP_DT_DOCUMENT(desktop)->getObjectByRepr(repr);
+ sp_item_write_transform(newitem, repr, transform);
+
+ selection->add(repr);
+
+ Inkscape::GC::release(repr);
+ }
+
+ delete res;
+ delete orig;
+ g_free(style);
+
+ }
+
+ if (did) {
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+ } else {
+ // TRANSLATORS: "to outline" means "to convert stroke to path"
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No stroked paths</b> to outline in the selection."));
+ return;
+ }
+}
+
+
+void
+sp_selected_path_offset()
+{
+ double prefOffset = prefs_get_double_attribute("options.defaultoffsetwidth", "value", 1.0);
+
+ sp_selected_path_do_offset(true, prefOffset);
+}
+void
+sp_selected_path_inset()
+{
+ double prefOffset = prefs_get_double_attribute("options.defaultoffsetwidth", "value", 1.0);
+
+ sp_selected_path_do_offset(false, prefOffset);
+}
+
+void
+sp_selected_path_offset_screen(double pixels)
+{
+ sp_selected_path_do_offset(true, pixels / SP_ACTIVE_DESKTOP->current_zoom());
+}
+
+void
+sp_selected_path_inset_screen(double pixels)
+{
+ sp_selected_path_do_offset(false, pixels / SP_ACTIVE_DESKTOP->current_zoom());
+}
+
+
+void sp_selected_path_create_offset_object_zero()
+{
+ sp_selected_path_create_offset_object(0, false);
+}
+
+void sp_selected_path_create_offset()
+{
+ sp_selected_path_create_offset_object(1, false);
+}
+void sp_selected_path_create_inset()
+{
+ sp_selected_path_create_offset_object(-1, false);
+}
+
+void sp_selected_path_create_updating_offset_object_zero()
+{
+ sp_selected_path_create_offset_object(0, true);
+}
+
+void sp_selected_path_create_updating_offset()
+{
+ sp_selected_path_create_offset_object(1, true);
+}
+void sp_selected_path_create_updating_inset()
+{
+ sp_selected_path_create_offset_object(-1, true);
+}
+
+void
+sp_selected_path_create_offset_object(int expand, bool updating)
+{
+ Inkscape::Selection *selection;
+ Inkscape::XML::Node *repr;
+ SPItem *item;
+ SPCurve *curve;
+ gchar *style, *str;
+ SPDesktop *desktop;
+ float o_width, o_miter;
+ JoinType o_join;
+ ButtType o_butt;
+
+ curve = NULL;
+
+ desktop = SP_ACTIVE_DESKTOP;
+
+ selection = SP_DT_SELECTION(desktop);
+
+ item = selection->singleItem();
+
+ if (item == NULL || ( !SP_IS_SHAPE(item) && !SP_IS_TEXT(item) ) ) {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Selected object is <b>not a path</b>, cannot inset/outset."));
+ return;
+ }
+ if (SP_IS_SHAPE(item))
+ {
+ curve = sp_shape_get_curve(SP_SHAPE(item));
+ if (curve == NULL)
+ return;
+ }
+ if (SP_IS_TEXT(item))
+ {
+ curve = SP_TEXT(item)->getNormalizedBpath();
+ if (curve == NULL)
+ return;
+ }
+
+ NR::Matrix const transform(item->transform);
+
+ sp_item_write_transform(item, SP_OBJECT_REPR(item), NR::identity());
+
+ style = g_strdup(SP_OBJECT(item)->repr->attribute("style"));
+
+ // remember the position of the item
+ gint pos = SP_OBJECT_REPR(item)->position();
+ // remember parent
+ Inkscape::XML::Node *parent = SP_OBJECT_REPR(item)->parent();
+
+ {
+ SPStyle *i_style = SP_OBJECT(item)->style;
+ int jointype, captype;
+
+ jointype = i_style->stroke_linejoin.value;
+ captype = i_style->stroke_linecap.value;
+ o_width = i_style->stroke_width.computed;
+ if (jointype == SP_STROKE_LINEJOIN_MITER)
+ {
+ o_join = join_pointy;
+ }
+ else if (jointype == SP_STROKE_LINEJOIN_ROUND)
+ {
+ o_join = join_round;
+ }
+ else
+ {
+ o_join = join_straight;
+ }
+ if (captype == SP_STROKE_LINECAP_SQUARE)
+ {
+ o_butt = butt_square;
+ }
+ else if (captype == SP_STROKE_LINECAP_ROUND)
+ {
+ o_butt = butt_round;
+ }
+ else
+ {
+ o_butt = butt_straight;
+ }
+
+ {
+ double prefOffset = 1.0;
+ prefOffset = prefs_get_double_attribute("options.defaultoffsetwidth", "value", prefOffset);
+ o_width = prefOffset;
+ }
+
+ if (o_width < 0.01)
+ o_width = 0.01;
+ o_miter = i_style->stroke_miterlimit.value * o_width;
+ }
+
+ Path *orig = Path_for_item(item, true, false);
+ if (orig == NULL)
+ {
+ g_free(style);
+ sp_curve_unref(curve);
+ return;
+ }
+
+ Path *res = new Path;
+ res->SetBackData(false);
+
+ {
+ Shape *theShape = new Shape;
+ Shape *theRes = new Shape;
+
+ orig->ConvertWithBackData(1.0);
+ orig->Fill(theShape, 0);
+
+ SPCSSAttr *css = sp_repr_css_attr(SP_OBJECT_REPR(item), "style");
+ gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
+ if (val && strcmp(val, "nonzero") == 0)
+ {
+ theRes->ConvertToShape(theShape, fill_nonZero);
+ }
+ else if (val && strcmp(val, "evenodd") == 0)
+ {
+ theRes->ConvertToShape(theShape, fill_oddEven);
+ }
+ else
+ {
+ theRes->ConvertToShape(theShape, fill_nonZero);
+ }
+
+ Path *originaux[1];
+ originaux[0] = orig;
+ theRes->ConvertToForme(res, 1, originaux);
+
+ delete theShape;
+ delete theRes;
+ }
+
+ sp_curve_unref(curve);
+
+ if (res->descr_cmd.size() <= 1)
+ {
+ // pas vraiment de points sur le resultat
+ // donc il ne reste rien
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+ selection->clear();
+
+ delete res;
+ delete orig;
+ g_free(style);
+ return;
+ }
+
+ {
+ gchar tstr[80];
+
+ tstr[79] = '\0';
+
+ repr = sp_repr_new("svg:path");
+ repr->setAttribute("sodipodi:type", "inkscape:offset");
+ sp_repr_set_svg_double(repr, "inkscape:radius", ( expand > 0
+ ? o_width
+ : expand < 0
+ ? -o_width
+ : 0 ));
+
+ str = res->svg_dump_path();
+ repr->setAttribute("inkscape:original", str);
+ g_free(str);
+
+ if ( updating ) {
+ char const *id = SP_OBJECT(item)->repr->attribute("id");
+ char const *uri = g_strdup_printf("#%s", id);
+ repr->setAttribute("xlink:href", uri);
+ g_free((void *) uri);
+ } else {
+ repr->setAttribute("inkscape:href", NULL);
+ }
+
+ repr->setAttribute("style", style);
+
+ // add the new repr to the parent
+ parent->appendChild(repr);
+
+ // move to the saved position
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ SPItem *nitem = (SPItem *) SP_DT_DOCUMENT(desktop)->getObjectByRepr(repr);
+
+ if ( updating ) {
+ // on conserve l'original
+ // we reapply the transform to the original (offset will feel it)
+ sp_item_write_transform(item, SP_OBJECT_REPR(item), transform);
+ } else {
+ // delete original, apply the transform to the offset
+ SP_OBJECT(item)->deleteObject(false);
+ sp_item_write_transform(nitem, repr, transform);
+ }
+
+ // The object just created from a temporary repr is only a seed.
+ // We need to invoke its write which will update its real repr (in particular adding d=)
+ SP_OBJECT(nitem)->updateRepr();
+
+ Inkscape::GC::release(repr);
+
+ selection->set(nitem);
+ }
+
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+
+ delete res;
+ delete orig;
+
+ g_free(style);
+}
+
+
+
+
+
+
+
+
+
+
+
+
+void
+sp_selected_path_do_offset(bool expand, double prefOffset)
+{
+ SPDesktop *desktop = SP_ACTIVE_DESKTOP;
+
+ Inkscape::Selection *selection = SP_DT_SELECTION(desktop);
+
+ if (selection->isEmpty()) {
+ desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>path(s)</b> to inset/outset."));
+ return;
+ }
+
+ bool did = false;
+
+ for (GSList *items = g_slist_copy((GSList *) selection->itemList());
+ items != NULL;
+ items = items->next) {
+
+ SPItem *item = (SPItem *) items->data;
+
+ if (!SP_IS_SHAPE(item) && !SP_IS_TEXT(item))
+ continue;
+
+ SPCurve *curve = NULL;
+ if (SP_IS_SHAPE(item)) {
+ curve = sp_shape_get_curve(SP_SHAPE(item));
+ if (curve == NULL)
+ continue;
+ }
+ if (SP_IS_TEXT(item)) {
+ curve = SP_TEXT(item)->getNormalizedBpath();
+ if (curve == NULL)
+ continue;
+ }
+
+ NR::Matrix const transform(item->transform);
+
+ sp_item_write_transform(item, SP_OBJECT_REPR(item), NR::identity());
+
+ gchar *style = g_strdup(SP_OBJECT_REPR(item)->attribute("style"));
+
+ float o_width, o_miter;
+ JoinType o_join;
+ ButtType o_butt;
+
+ {
+ SPStyle *i_style = SP_OBJECT(item)->style;
+ int jointype, captype;
+
+ jointype = i_style->stroke_linejoin.value;
+ captype = i_style->stroke_linecap.value;
+ o_width = i_style->stroke_width.computed;
+
+ switch (jointype) {
+ case SP_STROKE_LINEJOIN_MITER:
+ o_join = join_pointy;
+ break;
+ case SP_STROKE_LINEJOIN_ROUND:
+ o_join = join_round;
+ break;
+ default:
+ o_join = join_straight;
+ break;
+ }
+
+ switch (captype) {
+ case SP_STROKE_LINECAP_SQUARE:
+ o_butt = butt_square;
+ break;
+ case SP_STROKE_LINECAP_ROUND:
+ o_butt = butt_round;
+ break;
+ default:
+ o_butt = butt_straight;
+ break;
+ }
+
+ o_width = prefOffset;
+
+ if (o_width < 0.1)
+ o_width = 0.1;
+ o_miter = i_style->stroke_miterlimit.value * o_width;
+ }
+
+ Path *orig = Path_for_item(item, false);
+ if (orig == NULL) {
+ g_free(style);
+ sp_curve_unref(curve);
+ continue;
+ }
+
+ Path *res = new Path;
+ res->SetBackData(false);
+
+ {
+ Shape *theShape = new Shape;
+ Shape *theRes = new Shape;
+
+ orig->ConvertWithBackData(0.03);
+ orig->Fill(theShape, 0);
+
+ SPCSSAttr *css = sp_repr_css_attr(SP_OBJECT_REPR(item), "style");
+ gchar const *val = sp_repr_css_property(css, "fill-rule", NULL);
+ if (val && strcmp(val, "nonzero") == 0)
+ {
+ theRes->ConvertToShape(theShape, fill_nonZero);
+ }
+ else if (val && strcmp(val, "evenodd") == 0)
+ {
+ theRes->ConvertToShape(theShape, fill_oddEven);
+ }
+ else
+ {
+ theRes->ConvertToShape(theShape, fill_nonZero);
+ }
+
+ // et maintenant: offset
+ // methode inexacte
+/* Path *originaux[1];
+ originaux[0] = orig;
+ theRes->ConvertToForme(res, 1, originaux);
+
+ if (expand) {
+ res->OutsideOutline(orig, 0.5 * o_width, o_join, o_butt, o_miter);
+ } else {
+ res->OutsideOutline(orig, -0.5 * o_width, o_join, o_butt, o_miter);
+ }
+
+ orig->ConvertWithBackData(1.0);
+ orig->Fill(theShape, 0);
+ theRes->ConvertToShape(theShape, fill_positive);
+ originaux[0] = orig;
+ theRes->ConvertToForme(res, 1, originaux);
+
+ if (o_width >= 0.5) {
+ // res->Coalesce(1.0);
+ res->ConvertEvenLines(1.0);
+ res->Simplify(1.0);
+ } else {
+ // res->Coalesce(o_width);
+ res->ConvertEvenLines(1.0*o_width);
+ res->Simplify(1.0 * o_width);
+ } */
+ // methode par makeoffset
+
+ if (expand)
+ {
+ theShape->MakeOffset(theRes, o_width, o_join, o_miter);
+ }
+ else
+ {
+ theShape->MakeOffset(theRes, -o_width, o_join, o_miter);
+ }
+ theRes->ConvertToShape(theShape, fill_positive);
+
+ res->Reset();
+ theRes->ConvertToForme(res);
+
+ if (o_width >= 1.0)
+ {
+ res->ConvertEvenLines(1.0);
+ res->Simplify(1.0);
+ }
+ else
+ {
+ res->ConvertEvenLines(1.0*o_width);
+ res->Simplify(1.0 * o_width);
+ }
+
+ delete theShape;
+ delete theRes;
+ }
+
+ did = true;
+
+ sp_curve_unref(curve);
+ // remember the position of the item
+ gint pos = SP_OBJECT_REPR(item)->position();
+ // remember parent
+ Inkscape::XML::Node *parent = SP_OBJECT_REPR(item)->parent();
+ // remember id
+ char const *id = SP_OBJECT_REPR(item)->attribute("id");
+
+ selection->remove(item);
+ SP_OBJECT(item)->deleteObject(false);
+
+ if (res->descr_cmd.size() > 1) { // if there's 0 or 1 node left, drop this path altogether
+
+ gchar tstr[80];
+
+ tstr[79] = '\0';
+
+ Inkscape::XML::Node *repr = sp_repr_new("svg:path");
+
+ repr->setAttribute("style", style);
+
+ gchar *str = res->svg_dump_path();
+ repr->setAttribute("d", str);
+ g_free(str);
+
+ // add the new repr to the parent
+ parent->appendChild(repr);
+
+ // move to the saved position
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ SPItem *newitem = (SPItem *) SP_DT_DOCUMENT(desktop)->getObjectByRepr(repr);
+
+ // reapply the transform
+ sp_item_write_transform(newitem, repr, transform);
+
+ repr->setAttribute("id", id);
+
+ selection->add(repr);
+
+ Inkscape::GC::release(repr);
+ }
+
+ delete orig;
+ delete res;
+ }
+
+ if (did) {
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+ } else {
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No paths</b> to inset/outset in the selection."));
+ return;
+ }
+}
+
+
+
+//return true if we changed something, else false
+bool
+sp_selected_path_simplify_item(SPDesktop *desktop, Inkscape::Selection *selection, SPItem *item,
+ float threshold, bool justCoalesce,
+ float angleLimit, bool breakableAngles,
+ gdouble size, bool modifySelection)
+{
+ if (!(SP_IS_GROUP(item) || SP_IS_SHAPE(item) || SP_IS_TEXT(item)))
+ return false;
+
+ //If this is a group, do the children instead
+ if (SP_IS_GROUP(item)) {
+
+ bool didSomething = false;
+
+ for ( GSList *children = sp_item_group_item_list(SP_GROUP(item));
+ children ; children = children->next) {
+
+ SPItem *child = (SPItem *) children->data;
+ didSomething |= sp_selected_path_simplify_item(desktop, selection, child, threshold, justCoalesce,
+ angleLimit, breakableAngles, size, false);
+ }
+
+ return didSomething;
+ }
+
+
+ SPCurve *curve = NULL;
+
+ if (SP_IS_SHAPE(item)) {
+ curve = sp_shape_get_curve(SP_SHAPE(item));
+ if (!curve)
+ return false;
+ }
+
+ if (SP_IS_TEXT(item)) {
+ curve = SP_TEXT(item)->getNormalizedBpath();
+ if (!curve)
+ return false;
+ }
+
+ // save the transform, to re-apply it after simplification
+ NR::Matrix const transform(item->transform);
+
+ /*
+ reset the transform, effectively transforming the item by transform.inverse();
+ this is necessary so that the item is transformed twice back and forth,
+ allowing all compensations to cancel out regardless of the preferences
+ */
+ sp_item_write_transform(item, SP_OBJECT_REPR(item), NR::identity());
+
+ gchar *style = g_strdup(SP_OBJECT_REPR(item)->attribute("style"));
+
+ Path *orig = Path_for_item(item, false);
+ if (orig == NULL) {
+ g_free(style);
+ sp_curve_unref(curve);
+ return false;
+ }
+
+ sp_curve_unref(curve);
+ // remember the position of the item
+ gint pos = SP_OBJECT_REPR(item)->position();
+ // remember parent
+ Inkscape::XML::Node *parent = SP_OBJECT_REPR(item)->parent();
+ // remember id
+ char const *id = SP_OBJECT_REPR(item)->attribute("id");
+
+ //If a group was selected, to not change the selection list
+ if (modifySelection)
+ selection->remove(item);
+
+ SP_OBJECT(item)->deleteObject(false);
+
+ if ( justCoalesce ) {
+ orig->Coalesce(threshold * size);
+ } else {
+ orig->ConvertEvenLines(threshold * size);
+ orig->Simplify(threshold * size);
+ }
+
+ Inkscape::XML::Node *repr = sp_repr_new("svg:path");
+
+ repr->setAttribute("style", style);
+
+ gchar *str = orig->svg_dump_path();
+ repr->setAttribute("d", str);
+ g_free(str);
+
+ // restore id
+ repr->setAttribute("id", id);
+
+ // add the new repr to the parent
+ parent->appendChild(repr);
+
+ // move to the saved position
+ repr->setPosition(pos > 0 ? pos : 0);
+
+ SPItem *newitem = (SPItem *) SP_DT_DOCUMENT(desktop)->getObjectByRepr(repr);
+
+ // reapply the transform
+ sp_item_write_transform(newitem, repr, transform);
+
+ //If we are not in a selected group
+ if (modifySelection)
+ selection->add(repr);
+
+ Inkscape::GC::release(repr);
+
+ // clean up
+ if (orig) delete orig;
+
+ return true;
+}
+
+
+void
+sp_selected_path_simplify_selection(float threshold, bool justCoalesce,
+ float angleLimit, bool breakableAngles)
+{
+ SPDesktop *desktop = SP_ACTIVE_DESKTOP;
+
+ Inkscape::Selection *selection = SP_DT_SELECTION(desktop);
+
+ if (selection->isEmpty()) {
+ desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE,
+ _("Select <b>path(s)</b> to simplify."));
+ return;
+ }
+
+ // remember selection size
+ NR::Rect bbox = selection->bounds();
+ gdouble size = L2(bbox.dimensions());
+
+ bool didSomething = false;
+
+ //Loop through all of the items in the selection
+ for (GSList *items = g_slist_copy((GSList *) selection->itemList());
+ items != NULL; items = items->next) {
+
+ SPItem *item = (SPItem *) items->data;
+
+ if (!(SP_IS_GROUP(item) || SP_IS_SHAPE(item) || SP_IS_TEXT(item)))
+ continue;
+
+ didSomething |= sp_selected_path_simplify_item(desktop, selection, item,
+ threshold, justCoalesce, angleLimit, breakableAngles, size, true);
+ }
+
+
+ if (didSomething)
+ sp_document_done(SP_DT_DOCUMENT(desktop));
+ else
+ desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No paths</b> to simplify in the selection."));
+
+}
+
+
+// globals for keeping track of accelerated simplify
+static double previousTime = 0.0;
+static gdouble simplifyMultiply = 1.0;
+
+void
+sp_selected_path_simplify(void)
+{
+ gdouble simplifyThreshold =
+ prefs_get_double_attribute("options.simplifythreshold", "value", 0.003);
+ bool simplifyJustCoalesce =
+ (bool) prefs_get_int_attribute("options.simplifyjustcoalesce", "value", 0);
+
+ //Get the current time
+ GTimeVal currentTimeVal;
+ g_get_current_time(&currentTimeVal);
+ double currentTime = currentTimeVal.tv_sec * 1000000 +
+ currentTimeVal.tv_usec;
+
+ //Was the previous call to this function recent? (<0.5 sec)
+ if (previousTime > 0.0 && currentTime - previousTime < 500000.0) {
+
+ // add to the threshold 1/2 of its original value
+ simplifyMultiply += 0.5;
+ simplifyThreshold *= simplifyMultiply;
+
+ } else {
+ // reset to the default
+ simplifyMultiply = 1;
+ }
+
+ //remember time for next call
+ previousTime = currentTime;
+
+ //g_print("%g\n", simplify_threshold);
+
+ //Make the actual call
+ sp_selected_path_simplify_selection(simplifyThreshold,
+ simplifyJustCoalesce, 0.0, false);
+}
+
+
+
+// fonctions utilitaires
+
+bool
+Ancetre(Inkscape::XML::Node *a, Inkscape::XML::Node *who)
+{
+ if (who == NULL || a == NULL)
+ return false;
+ if (who == a)
+ return true;
+ return Ancetre(sp_repr_parent(a), who);
+}
+
+Path *
+Path_for_item(SPItem *item, bool doTransformation, bool transformFull)
+{
+ SPCurve *curve;
+
+ if (!item)
+ return NULL;
+
+ if (SP_IS_SHAPE(item))
+ {
+ curve = sp_shape_get_curve(SP_SHAPE(item));
+ }
+ else if (SP_IS_TEXT(item))
+ {
+ curve = SP_TEXT(item)->getNormalizedBpath();
+ }
+ else
+ {
+ curve = NULL;
+ }
+
+ if (!curve)
+ return NULL;
+ NArtBpath *bpath = curve->bpath;
+ if (bpath == NULL)
+ return NULL;
+
+ if ( doTransformation ) {
+ if (transformFull)
+ bpath = nr_artpath_affine(curve->bpath, sp_item_i2doc_affine(item));
+ else
+ bpath = nr_artpath_affine(curve->bpath, item->transform);
+ sp_curve_unref(curve);
+ curve=NULL;
+ } else {
+ bpath=curve->bpath;
+ }
+
+ Path *dest = new Path;
+ dest->SetBackData(false);
+ {
+ int i;
+ bool closed = false;
+ float lastX = 0.0;
+ float lastY = 0.0;
+
+ for (i = 0; bpath[i].code != NR_END; i++) {
+ switch (bpath[i].code) {
+ case NR_LINETO:
+ lastX = bpath[i].x3;
+ lastY = bpath[i].y3;
+ {
+ NR::Point tmp(lastX, lastY);
+ dest->LineTo(tmp);
+ }
+ break;
+
+ case NR_CURVETO:
+ {
+ NR::Point tmp, tms, tme;
+ tmp[0]=bpath[i].x3;
+ tmp[1]=bpath[i].y3;
+ tms[0]=3 * (bpath[i].x1 - lastX);
+ tms[1]=3 * (bpath[i].y1 - lastY);
+ tme[0]=3 * (bpath[i].x3 - bpath[i].x2);
+ tme[1]=3 * (bpath[i].y3 - bpath[i].y2);
+ dest->CubicTo(tmp,tms,tme);
+ }
+ lastX = bpath[i].x3;
+ lastY = bpath[i].y3;
+ break;
+
+ case NR_MOVETO_OPEN:
+ case NR_MOVETO:
+ if (closed)
+ dest->Close();
+ closed = (bpath[i].code == NR_MOVETO);
+ lastX = bpath[i].x3;
+ lastY = bpath[i].y3;
+ {
+ NR::Point tmp(lastX, lastY);
+ dest->MoveTo(tmp);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ if (closed)
+ dest->Close();
+ }
+
+ if ( doTransformation ) {
+ if ( bpath ) nr_free(bpath);
+ } else {
+ sp_curve_unref(curve);
+ }
+ return dest;
+}
+
+NR::Maybe<Path::cut_position> get_nearest_position_on_Path(SPItem *item, NR::Point p)
+{
+ //Create and initialize a livarot Path
+ Path *path = Path_for_item(item, true, true);
+ if (path == NULL) {
+ return NR::Nothing();
+ }
+ path->ConvertWithBackData(0.01);
+
+ //get nearest position on path
+ Path::cut_position pos = path->PointToCurvilignPosition(p);
+ delete path;
+ return pos;
+}
+
+NR::Point get_point_on_Path(SPItem *item, int piece, double t)
+{
+ //Create and initialize a livarot Path
+ Path *path = Path_for_item(item, true, true);
+ path->ConvertWithBackData(0.01);
+
+ //get nearest position on path
+ NR::Point p;
+ path->PointAt(piece, t, p);
+ delete path;
+ return p;
+}
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :