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authorMihaela Jurković <mihaela.jurkovic@gmail.com>2018-02-11 22:55:25 +0000
committerMihaela Jurković <mihaela.jurkovic@gmail.com>2018-02-11 22:55:25 +0000
commite4574627188824cf90dbcea4e7d043e6be47b082 (patch)
tree0005b509561907cdce7c7839509774a2c0ae4625 /src/splivarot.cpp
parentI removed some unnecessary window geometry, Inkscape version, text styles, I ... (diff)
parentMisc. typos (diff)
downloadinkscape-e4574627188824cf90dbcea4e7d043e6be47b082.tar.gz
inkscape-e4574627188824cf90dbcea4e7d043e6be47b082.zip
Merge branch 'master' into 'master'
Master commit to prkos. Test of reverse merging See merge request prkos/inkscape!1
Diffstat (limited to 'src/splivarot.cpp')
-rw-r--r--src/splivarot.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/splivarot.cpp b/src/splivarot.cpp
index 7daaefdfa..cbb51f312 100644
--- a/src/splivarot.cpp
+++ b/src/splivarot.cpp
@@ -281,7 +281,7 @@ sp_pathvector_boolop(Geom::PathVector const &pathva, Geom::PathVector const &pat
free(toCut);
} else if ( bop == bool_op_cut ) {
// il faut appeler pour desallouer PointData (pas vital, mais bon)
- // the Booleen() function did not deallocated the point_data array in theShape, because this
+ // the Booleen() function did not deallocate the point_data array in theShape, because this
// function needs it.
// this function uses the point_data to get the winding number of each path (ie: is a hole or not)
// for later reconstruction in objects, you also need to extract which path is parent of holes (nesting info)
@@ -659,7 +659,7 @@ BoolOpErrors Inkscape::ObjectSet::pathBoolOp(bool_op bop, const bool skip_undo,
free(toCut);
} else if ( bop == bool_op_cut ) {
// il faut appeler pour desallouer PointData (pas vital, mais bon)
- // the Booleen() function did not deallocated the point_data array in theShape, because this
+ // the Booleen() function did not deallocate the point_data array in theShape, because this
// function needs it.
// this function uses the point_data to get the winding number of each path (ie: is a hole or not)
// for later reconstruction in objects, you also need to extract which path is parent of holes (nesting info)