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authorgustav_b <gustav_b@users.sourceforge.net>2007-11-22 00:14:41 +0000
committergustav_b <gustav_b@users.sourceforge.net>2007-11-22 00:14:41 +0000
commit5caa6ff4dfb7b538555d60fa2732272bf8b9828b (patch)
tree65c6fb0232f8621fa6cecdcdf68d0790bd955777 /src/ui/dialog/memory.h
parentFix ordering of LPE parameters (no longer use map, just use vector) (diff)
downloadinkscape-5caa6ff4dfb7b538555d60fa2732272bf8b9828b.tar.gz
inkscape-5caa6ff4dfb7b538555d60fa2732272bf8b9828b.zip
The dialog to panel refactoring:
* Made the current dialogs subclass the Panel class instead of the Dialog class. * Extended the Panel class with some functionality that the dialogs relied on. * Added a PanelDialog class which is a dialog container for a single panel with the dialog behavior as a template parameter. (* Fixed coding style for the Panel and Dialog class) For details, see http://www.nabble.com/Re%3A-Dockable-dialogs%2C-todo-list-p12728194.html http://www.nabble.com/Re%3A-Inkscape-overcomes-Xara-in-Google-Trends-p13126622.html (bzr r4126)
Diffstat (limited to 'src/ui/dialog/memory.h')
-rw-r--r--src/ui/dialog/memory.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/ui/dialog/memory.h b/src/ui/dialog/memory.h
index 0fe7f87c5..6f832f3e1 100644
--- a/src/ui/dialog/memory.h
+++ b/src/ui/dialog/memory.h
@@ -12,19 +12,18 @@
#ifndef SEEN_INKSCAPE_UI_DIALOG_MEMORY_H
#define SEEN_INKSCAPE_UI_DIALOG_MEMORY_H
-#include "dialog.h"
+#include "ui/widget/panel.h"
namespace Inkscape {
namespace UI {
namespace Dialog {
-class Memory : public Dialog {
+class Memory : public UI::Widget::Panel {
public:
- Memory(Behavior::BehaviorFactory behavior_factory);
+ Memory();
~Memory();
- static Memory *create(Behavior::BehaviorFactory behavior_factory)
- { return new Memory(behavior_factory); }
+ static Memory &getInstance() { return *new Memory(); }
protected:
void _apply();