summaryrefslogtreecommitdiffstats
path: root/src/ui/tool/control-point-selection.cpp
diff options
context:
space:
mode:
authorKrzysztof Kosi??ski <tweenk.pl@gmail.com>2010-01-14 15:54:06 +0000
committerKrzysztof Kosiński <tweenk.pl@gmail.com>2010-01-14 15:54:06 +0000
commit4ffa8666045001bd3822db293ebb0b728b249492 (patch)
treec4595e3c98a260bab48d37a342b3fdc4002fd6b6 /src/ui/tool/control-point-selection.cpp
parentDo not append a segment when finishing an open path with right click (diff)
parentRe-enable snapping on release, for now. (diff)
downloadinkscape-4ffa8666045001bd3822db293ebb0b728b249492.tar.gz
inkscape-4ffa8666045001bd3822db293ebb0b728b249492.zip
Merge GSoC 2009 node tool rewrite
(bzr r8976)
Diffstat (limited to 'src/ui/tool/control-point-selection.cpp')
-rw-r--r--src/ui/tool/control-point-selection.cpp583
1 files changed, 583 insertions, 0 deletions
diff --git a/src/ui/tool/control-point-selection.cpp b/src/ui/tool/control-point-selection.cpp
new file mode 100644
index 000000000..5a84592b6
--- /dev/null
+++ b/src/ui/tool/control-point-selection.cpp
@@ -0,0 +1,583 @@
+/** @file
+ * Node selection - implementation
+ */
+/* Authors:
+ * Krzysztof Kosiński <tweenk.pl@gmail.com>
+ *
+ * Copyright (C) 2009 Authors
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include <2geom/transforms.h>
+#include "desktop.h"
+#include "preferences.h"
+#include "ui/tool/control-point-selection.h"
+#include "ui/tool/event-utils.h"
+#include "ui/tool/selectable-control-point.h"
+#include "ui/tool/transform-handle-set.h"
+
+namespace Inkscape {
+namespace UI {
+
+/**
+ * @class ControlPointSelection
+ * @brief Group of selected control points.
+ *
+ * Some operations can be performed on all selected points regardless of their type, therefore
+ * this class is also a Manipulator. It handles the transformations of points using
+ * the keyboard.
+ *
+ * The exposed interface is similar to that of an STL set. Internally, a hash map is used.
+ * @todo Correct iterators (that don't expose the connection list)
+ */
+
+/** @var ControlPointSelection::signal_update
+ * Fires when the display needs to be updated to reflect changes.
+ */
+/** @var ControlPointSelection::signal_point_changed
+ * Fires when a control point is added to or removed from the selection.
+ * The first param contains a pointer to the control point that changed sel. state.
+ * The second says whether the point is currently selected.
+ */
+/** @var ControlPointSelection::signal_commit
+ * Fires when a change that needs to be committed to XML happens.
+ */
+
+ControlPointSelection::ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group)
+ : Manipulator(d)
+ , _handles(new TransformHandleSet(d, th_group))
+ , _dragging(false)
+ , _handles_visible(true)
+ , _one_node_handles(false)
+ , _sculpt_enabled(false)
+ , _sculpting(false)
+{
+ signal_update.connect( sigc::bind(
+ sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
+ true));
+ signal_point_changed.connect(
+ sigc::hide( sigc::hide(
+ sigc::bind(
+ sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
+ false))));
+ _handles->signal_transform.connect(
+ sigc::mem_fun(*this, &ControlPointSelection::transform));
+ _handles->signal_commit.connect(
+ sigc::mem_fun(*this, &ControlPointSelection::_commitTransform));
+}
+
+ControlPointSelection::~ControlPointSelection()
+{
+ clear();
+ delete _handles;
+}
+
+/** Add a control point to the selection. */
+std::pair<ControlPointSelection::iterator, bool> ControlPointSelection::insert(const value_type &x)
+{
+ iterator found = _points.find(x);
+ if (found != _points.end()) {
+ return std::pair<iterator, bool>(found, false);
+ }
+
+ boost::shared_ptr<connlist_type> clist(new connlist_type());
+
+ // hide event param and always return false
+ clist->push_back(
+ x->signal_grabbed.connect(
+ sigc::bind_return(
+ sigc::bind<0>(
+ sigc::mem_fun(*this, &ControlPointSelection::_selectionGrabbed),
+ x),
+ false)));
+ clist->push_back(
+ x->signal_dragged.connect(
+ sigc::mem_fun(*this, &ControlPointSelection::_selectionDragged)));
+ // hide event parameter
+ clist->push_back(
+ x->signal_ungrabbed.connect(
+ sigc::hide(
+ sigc::mem_fun(*this, &ControlPointSelection::_selectionUngrabbed))));
+
+ found = _points.insert(std::make_pair(x, clist)).first;
+
+ x->updateState();
+ _rot_radius.reset();
+ signal_point_changed.emit(x, true);
+
+ return std::pair<iterator, bool>(found, true);
+}
+
+/** Remove a point from the selection. */
+void ControlPointSelection::erase(iterator pos)
+{
+ SelectableControlPoint *erased = pos->first;
+ boost::shared_ptr<connlist_type> clist = pos->second;
+ for (connlist_type::iterator i = clist->begin(); i != clist->end(); ++i) {
+ i->disconnect();
+ }
+ _points.erase(pos);
+ erased->updateState();
+ _rot_radius.reset();
+ signal_point_changed.emit(erased, false);
+}
+ControlPointSelection::size_type ControlPointSelection::erase(const key_type &k)
+{
+ iterator pos = _points.find(k);
+ if (pos == _points.end()) return 0;
+ erase(pos);
+ return 1;
+}
+void ControlPointSelection::erase(iterator first, iterator last)
+{
+ while (first != last) erase(first++);
+}
+
+/** Remove all points from the selection, making it empty. */
+void ControlPointSelection::clear()
+{
+ for (iterator i = begin(); i != end(); )
+ erase(i++);
+}
+
+/** Select all points that this selection can contain. */
+void ControlPointSelection::selectAll()
+{
+ for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
+ insert(*i);
+ }
+}
+/** Select all points inside the given rectangle (in desktop coordinates). */
+void ControlPointSelection::selectArea(Geom::Rect const &r)
+{
+ for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
+ if (r.contains(**i))
+ insert(*i);
+ }
+}
+/** Unselect all selected points and select all unselected points. */
+void ControlPointSelection::invertSelection()
+{
+ for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
+ if ((*i)->selected()) erase(*i);
+ else insert(*i);
+ }
+}
+void ControlPointSelection::spatialGrow(SelectableControlPoint *origin, int dir)
+{
+ bool grow = (dir > 0);
+ Geom::Point p = origin->position();
+ double best_dist = grow ? HUGE_VAL : 0;
+ SelectableControlPoint *match = NULL;
+ for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
+ bool selected = (*i)->selected();
+ if (grow && !selected) {
+ double dist = Geom::distance((*i)->position(), p);
+ if (dist < best_dist) {
+ best_dist = dist;
+ match = *i;
+ }
+ }
+ if (!grow && selected) {
+ double dist = Geom::distance((*i)->position(), p);
+ // use >= to also deselect the origin node when it's the last one selected
+ if (dist >= best_dist) {
+ best_dist = dist;
+ match = *i;
+ }
+ }
+ }
+ if (match) {
+ if (grow) insert(match);
+ else erase(match);
+ }
+}
+
+/** Transform all selected control points by the given affine transformation. */
+void ControlPointSelection::transform(Geom::Matrix const &m)
+{
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ SelectableControlPoint *cur = i->first;
+ cur->transform(m);
+ }
+ // TODO preserving the rotation radius needs some rethinking...
+ if (_rot_radius) (*_rot_radius) *= m.descrim();
+ signal_update.emit();
+}
+
+/** Align control points on the specified axis. */
+void ControlPointSelection::align(Geom::Dim2 axis)
+{
+ if (empty()) return;
+ Geom::Dim2 d = static_cast<Geom::Dim2>((axis + 1) % 2);
+
+ Geom::OptInterval bound;
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ bound.unionWith(Geom::OptInterval(i->first->position()[d]));
+ }
+
+ double new_coord = bound->middle();
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ Geom::Point pos = i->first->position();
+ pos[d] = new_coord;
+ i->first->move(pos);
+ }
+}
+
+/** Equdistantly distribute control points by moving them in the specified dimension. */
+void ControlPointSelection::distribute(Geom::Dim2 d)
+{
+ if (empty()) return;
+
+ // this needs to be a multimap, otherwise it will fail when some points have the same coord
+ typedef std::multimap<double, SelectableControlPoint*> SortMap;
+
+ SortMap sm;
+ Geom::OptInterval bound;
+ // first we insert all points into a multimap keyed by the aligned coord to sort them
+ // simultaneously we compute the extent of selection
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ Geom::Point pos = i->first->position();
+ sm.insert(std::make_pair(pos[d], i->first));
+ bound.unionWith(Geom::OptInterval(pos[d]));
+ }
+
+ // now we iterate over the multimap and set aligned positions.
+ double step = size() == 1 ? 0 : bound->extent() / (size() - 1);
+ double start = bound->min();
+ unsigned num = 0;
+ for (SortMap::iterator i = sm.begin(); i != sm.end(); ++i, ++num) {
+ Geom::Point pos = i->second->position();
+ pos[d] = start + num * step;
+ i->second->move(pos);
+ }
+}
+
+/** Get the bounds of the selection.
+ * @return Smallest rectangle containing the positions of all selected points,
+ * or nothing if the selection is empty */
+Geom::OptRect ControlPointSelection::pointwiseBounds()
+{
+ Geom::OptRect bound;
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ SelectableControlPoint *cur = i->first;
+ Geom::Point p = cur->position();
+ if (!bound) {
+ bound = Geom::Rect(p, p);
+ } else {
+ bound->expandTo(p);
+ }
+ }
+ return bound;
+}
+
+Geom::OptRect ControlPointSelection::bounds()
+{
+ Geom::OptRect bound;
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ SelectableControlPoint *cur = i->first;
+ Geom::OptRect r = cur->bounds();
+ bound.unionWith(r);
+ }
+ return bound;
+}
+
+void ControlPointSelection::showTransformHandles(bool v, bool one_node)
+{
+ _one_node_handles = one_node;
+ _handles_visible = v;
+ _updateTransformHandles(false);
+}
+
+void ControlPointSelection::hideTransformHandles()
+{
+ _handles->setVisible(false);
+}
+void ControlPointSelection::restoreTransformHandles()
+{
+ _updateTransformHandles(true);
+}
+
+void ControlPointSelection::_selectionGrabbed(SelectableControlPoint *p, GdkEventMotion *event)
+{
+ hideTransformHandles();
+ _dragging = true;
+ if (held_alt(*event) && _sculpt_enabled) {
+ _sculpting = true;
+ _grabbed_point = p;
+ } else {
+ _sculpting = false;
+ }
+}
+
+void ControlPointSelection::_selectionDragged(Geom::Point const &old_pos, Geom::Point &new_pos,
+ GdkEventMotion *event)
+{
+ Geom::Point delta = new_pos - old_pos;
+ /*if (_sculpting) {
+ // for now we only support the default sculpting profile (bell)
+ // others will be added when preferences will be able to store enumerated values
+ double pressure, alpha;
+ if (gdk_event_get_axis (event, GDK_AXIS_PRESSURE, &pressure)) {
+ pressure = CLAMP(pressure, 0.2, 0.8);
+ } else {
+ pressure = 0.5;
+ }
+
+ alpha = 1 - 2 * fabs(pressure - 0.5);
+ if (pressure > 0.5) alpha = 1/alpha;
+
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ SelectableControlPoint *cur = i->first;
+ double dist = Geom::distance(cur->position(), _grabbed_point->position());
+
+ cur->move(cur->position() + delta);
+ }
+ } else*/ {
+ for (iterator i = _points.begin(); i != _points.end(); ++i) {
+ SelectableControlPoint *cur = i->first;
+ cur->move(cur->position() + delta);
+ }
+ _handles->rotationCenter().move(_handles->rotationCenter().position() + delta);
+ }
+ signal_update.emit();
+}
+
+void ControlPointSelection::_selectionUngrabbed()
+{
+ _dragging = false;
+ _grabbed_point = NULL;
+ restoreTransformHandles();
+ signal_commit.emit(COMMIT_MOUSE_MOVE);
+}
+
+void ControlPointSelection::_updateTransformHandles(bool preserve_center)
+{
+ if (_dragging) return;
+
+ if (_handles_visible && size() > 1) {
+ Geom::OptRect b = pointwiseBounds();
+ _handles->setBounds(*b, preserve_center);
+ _handles->setVisible(true);
+ } else if (_one_node_handles && size() == 1) { // only one control point in selection
+ SelectableControlPoint *p = begin()->first;
+ _handles->setBounds(p->bounds());
+ _handles->rotationCenter().move(p->position());
+ _handles->rotationCenter().setVisible(false);
+ _handles->setVisible(true);
+ } else {
+ _handles->setVisible(false);
+ }
+}
+
+/** Moves the selected points along the supplied unit vector according to
+ * the modifier state of the supplied event. */
+bool ControlPointSelection::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir)
+{
+ if (held_control(event)) return false;
+ unsigned num = 1 + consume_same_key_events(shortcut_key(event), 0);
+
+ Geom::Point delta = dir * num;
+ if (held_shift(event)) delta *= 10;
+ if (held_alt(event)) {
+ delta /= _desktop->current_zoom();
+ } else {
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000);
+ delta *= nudge;
+ }
+
+ transform(Geom::Translate(delta));
+ if (fabs(dir[Geom::X]) > 0) {
+ signal_commit.emit(COMMIT_KEYBOARD_MOVE_X);
+ } else {
+ signal_commit.emit(COMMIT_KEYBOARD_MOVE_Y);
+ }
+ return true;
+}
+
+/** Rotates the selected points in the given direction according to the modifier state
+ * from the supplied event.
+ * @param event Key event to take modifier state from
+ * @param dir Direction of rotation (math convention: 1 = counterclockwise, -1 = clockwise)
+ */
+bool ControlPointSelection::_keyboardRotate(GdkEventKey const &event, int dir)
+{
+ if (empty()) return false;
+
+ Geom::Point rc = _handles->rotationCenter();
+ if (!_rot_radius) {
+ Geom::Rect b = *(size() == 1 ? bounds() : pointwiseBounds());
+ double maxlen = 0;
+ for (unsigned i = 0; i < 4; ++i) {
+ double len = (b.corner(i) - rc).length();
+ if (len > maxlen) maxlen = len;
+ }
+ _rot_radius = maxlen;
+ }
+
+ double angle;
+ if (held_alt(event)) {
+ // Rotate by "one pixel". We interpret this as rotating by an angle that causes
+ // the topmost point of a circle circumscribed about the selection's bounding box
+ // to move on an arc 1 screen pixel long.
+ angle = atan2(1.0 / _desktop->current_zoom(), *_rot_radius) * dir;
+ } else {
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000);
+ angle = M_PI * dir / snaps;
+ }
+
+ // translate to origin, rotate, translate back to original position
+ Geom::Matrix m = Geom::Translate(-rc)
+ * Geom::Rotate(angle) * Geom::Translate(rc);
+ transform(m);
+ signal_commit.emit(COMMIT_KEYBOARD_ROTATE);
+ return true;
+}
+
+
+bool ControlPointSelection::_keyboardScale(GdkEventKey const &event, int dir)
+{
+ if (empty()) return false;
+
+ // TODO should the saved rotation center or the current center be used?
+ Geom::Rect bound = (size() == 1 ? *bounds() : *pointwiseBounds());
+ double maxext = bound.maxExtent();
+ if (Geom::are_near(maxext, 0)) return false;
+ Geom::Point center = _handles->rotationCenter().position();
+
+ double length_change;
+ if (held_alt(event)) {
+ // Scale by "one pixel". It means shrink/grow 1px for the larger dimension
+ // of the bounding box.
+ length_change = 1.0 / _desktop->current_zoom() * dir;
+ } else {
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ length_change = prefs->getDoubleLimited("/options/defaultscale/value", 2, 1, 1000);
+ length_change *= dir;
+ }
+ double scale = (maxext + length_change) / maxext;
+
+ Geom::Matrix m = Geom::Translate(-center) * Geom::Scale(scale) * Geom::Translate(center);
+ transform(m);
+ signal_commit.emit(COMMIT_KEYBOARD_SCALE_UNIFORM);
+ return true;
+}
+
+bool ControlPointSelection::_keyboardFlip(Geom::Dim2 d)
+{
+ if (empty()) return false;
+
+ Geom::Scale scale_transform(1, 1);
+ if (d == Geom::X) {
+ scale_transform = Geom::Scale(-1, 1);
+ } else {
+ scale_transform = Geom::Scale(1, -1);
+ }
+
+ SelectableControlPoint *scp =
+ dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point);
+ Geom::Point center = scp ? scp->position() : _handles->rotationCenter().position();
+
+ Geom::Matrix m = Geom::Translate(-center) * scale_transform * Geom::Translate(center);
+ transform(m);
+ signal_commit.emit(d == Geom::X ? COMMIT_FLIP_X : COMMIT_FLIP_Y);
+ return true;
+}
+
+void ControlPointSelection::_commitTransform(CommitEvent ce)
+{
+ _updateTransformHandles(true);
+ signal_commit.emit(ce);
+}
+
+bool ControlPointSelection::event(GdkEvent *event)
+{
+ // implement generic event handling that should apply for all control point selections here;
+ // for example, keyboard moves and transformations. This way this functionality doesn't need
+ // to be duplicated in many places
+ // Later split out so that it can be reused in object selection
+
+ switch (event->type) {
+ case GDK_KEY_PRESS:
+ // do not handle key events if the selection is empty
+ if (empty()) break;
+
+ switch(shortcut_key(event->key)) {
+ // moves
+ case GDK_Up:
+ case GDK_KP_Up:
+ case GDK_KP_8:
+ return _keyboardMove(event->key, Geom::Point(0, 1));
+ case GDK_Down:
+ case GDK_KP_Down:
+ case GDK_KP_2:
+ return _keyboardMove(event->key, Geom::Point(0, -1));
+ case GDK_Right:
+ case GDK_KP_Right:
+ case GDK_KP_6:
+ return _keyboardMove(event->key, Geom::Point(1, 0));
+ case GDK_Left:
+ case GDK_KP_Left:
+ case GDK_KP_4:
+ return _keyboardMove(event->key, Geom::Point(-1, 0));
+
+ // rotates
+ case GDK_bracketleft:
+ return _keyboardRotate(event->key, 1);
+ case GDK_bracketright:
+ return _keyboardRotate(event->key, -1);
+
+ // scaling
+ case GDK_less:
+ case GDK_comma:
+ return _keyboardScale(event->key, -1);
+ case GDK_greater:
+ case GDK_period:
+ return _keyboardScale(event->key, 1);
+
+ // TODO: skewing
+
+ // flipping
+ // NOTE: H is horizontal flip, while Shift+H switches transform handle mode!
+ case GDK_h:
+ case GDK_H:
+ if (held_shift(event->key)) {
+ // TODO make a method for mode switching
+ if (_handles->mode() == TransformHandleSet::MODE_SCALE) {
+ _handles->setMode(TransformHandleSet::MODE_ROTATE_SKEW);
+ if (size() == 1) _handles->rotationCenter().setVisible(false);
+ } else {
+ _handles->setMode(TransformHandleSet::MODE_SCALE);
+ }
+ return true;
+ }
+ // any modifiers except shift should cause no action
+ if (held_any_modifiers(event->key)) break;
+ return _keyboardFlip(Geom::X);
+ case GDK_v:
+ case GDK_V:
+ if (held_any_modifiers(event->key)) break;
+ return _keyboardFlip(Geom::Y);
+ default: break;
+ }
+ break;
+ default: break;
+ }
+ return false;
+}
+
+} // namespace UI
+} // namespace Inkscape
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :