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authorKrzysztof Kosi??ski <tweenk.pl@gmail.com>2010-01-31 19:31:21 +0000
committerKrzysztof KosiƄski <tweenk.pl@gmail.com>2010-01-31 19:31:21 +0000
commitbb4d4442a7ec92e15c976689756aa9566cd2430e (patch)
tree789234d2e031ad42cbf6cc3176cdfb49f811421c /src/ui/tool/multi-path-manipulator.cpp
parentAdjust devlibs copied to dist directory in Windows build (diff)
downloadinkscape-bb4d4442a7ec92e15c976689756aa9566cd2430e.tar.gz
inkscape-bb4d4442a7ec92e15c976689756aa9566cd2430e.zip
Add pref settings that control updating the display of paths when dragging
or transforming nodes them. Fixed bugs: - https://launchpad.net/bugs/380762 (bzr r9038)
Diffstat (limited to 'src/ui/tool/multi-path-manipulator.cpp')
-rw-r--r--src/ui/tool/multi-path-manipulator.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/ui/tool/multi-path-manipulator.cpp b/src/ui/tool/multi-path-manipulator.cpp
index d1138abd5..734ddf15b 100644
--- a/src/ui/tool/multi-path-manipulator.cpp
+++ b/src/ui/tool/multi-path-manipulator.cpp
@@ -174,6 +174,8 @@ void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s)
// always show outlines for clips and masks
newpm->showOutline(_show_outline || r.role != SHAPE_ROLE_NORMAL);
newpm->showPathDirection(_show_path_direction);
+ newpm->setLiveOutline(_live_outline);
+ newpm->setLiveObjects(_live_objects);
_mmap.insert(std::make_pair(r, newpm));
}
}
@@ -394,6 +396,26 @@ void MultiPathManipulator::showPathDirection(bool show)
_show_path_direction = show;
}
+/** @brief Set live outline update status
+ * When set to true, outline will be updated continuously when dragging
+ * or transforming nodes. Otherwise it will only update when changes are committed
+ * to XML. */
+void MultiPathManipulator::setLiveOutline(bool set)
+{
+ invokeForAll(&PathManipulator::setLiveOutline, set);
+ _live_outline = set;
+}
+
+/** @brief Set live object update status
+ * When set to true, objects will be updated continuously when dragging
+ * or transforming nodes. Otherwise they will only update when changes are committed
+ * to XML. */
+void MultiPathManipulator::setLiveObjects(bool set)
+{
+ invokeForAll(&PathManipulator::setLiveObjects, set);
+ _live_objects = set;
+}
+
void MultiPathManipulator::updateOutlineColors()
{
//for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {